MGE Screenshot Thread No. 6

Post » Mon Feb 07, 2011 5:43 am

Well if you're willing to give out the textures can't you give the models too?
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Sammi Jones
 
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Post » Sun Feb 06, 2011 11:03 pm

Well of course lol I just dont know if he wants the model or the texture or both, so thats why I said it the way I did.
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Francesca
 
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Post » Mon Feb 07, 2011 5:03 am

I went through my photo album this morning. Here are my favorites-

http://i274.photobucket.com/albums/jj265/zackgwin/ZackGs%20World%20Retexture/MGEScreenshot7-3.jpg



Some pretty cool and some rather funny screenshots there.

I was wondering where you found the wood textures in the screen above? Are they your own photo textures or did you find them on the net?
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Hope Greenhaw
 
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Post » Mon Feb 07, 2011 2:27 am

I dont have a good enough camera to use for textures. These are all available online.
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Alada Vaginah
 
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Post » Mon Feb 07, 2011 11:33 am

deleted
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Peter lopez
 
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Post » Mon Feb 07, 2011 10:57 am

Oh! About the framerate, I've noticed a little impact on it than a slightly modded Morrowind. Arktwend is very detailed and features various landscapes, from rocky mountains passes, ca?ons, sand desert, leafy forest, grasslands, tropical beaches, high mountains... Well, the landmass is extremely detailed and completely different than Vvardenfell!
The place which have a noticeable performance impact is probably in the capital city of Stormwend, a bit larger than Vivec. Otherwise, it run smoothly on my average computer...

Anyway, Arktwend isn't fully compatible with MGE (tested with the rev.178) and MGE XE (v.0.7.2), the trees can't be displayed at longer distance, appearing at the default Morrowind view distance, because some scripts are attached to them and make them as 'Activators' in the TES Construction Set.
I checked the distant 'Activators' while generating the distant land with MGE, but nothing else... Probably a bug on these specific new meshes introduced by this mod...


I remember solving it by removing the scripts on all trees (yes, they're Activators). Some people report that this doesn't work however, so it may be version dependet. Perhaps it also helps to replace them by Statics (Search&Replace shouldn't take long).
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Nikki Morse
 
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