MGE screenshot thread

Post » Fri May 27, 2011 7:30 pm

http://img220.imageshack.us/gal.php?g=mgescreenshot3.jpg

I only use MGE + darker Morrowind for these.


What shaders? Is that the default water?
User avatar
.X chantelle .x Smith
 
Posts: 3399
Joined: Thu Jun 15, 2006 6:25 pm

Post » Fri May 27, 2011 4:36 pm

What shaders? Is that the default water?



Your realistic bloom and SSAOish (something like that).
Water is from Phal's water mod, I can't remember the name of it right now.

Thank you for your awesome shaders, my Morrowind has never looked so good.
User avatar
JAY
 
Posts: 3433
Joined: Fri Sep 14, 2007 6:17 am

Post » Fri May 27, 2011 2:13 pm

Is it like this:
http://mgeshaderlibrary.wikispaces.com/Color+Mood
Or is it something else? If I know how it works, I can take a shot at it.


Well ENB's one worked by toning the screen with colors from the bmp image pallete, i liked it because it was easy to tweak the colors, no need to change some shader script stuff
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Fri May 27, 2011 2:41 pm

Your realistic bloom and SSAOish (something like that).
Water is from Phal's water mod, I can't remember the name of it right now.

Thank you for your awesome shaders, my Morrowind has never looked so good.


:embarrass:


Well ENB's one worked by toning the screen with colors from the bmp image pallete, i liked it because it was easy to tweak the colors, no need to change some shader script stuff


That could be possible. I'm thinking it could be done with an offset image. I have an idea for the shader for it, shouldn't be hard. I'll get on that.
User avatar
Channing
 
Posts: 3393
Joined: Thu Nov 30, 2006 4:05 pm

Post » Fri May 27, 2011 3:44 pm

http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/evrp_02_02.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/evrp_03_02.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/oblivion/evrp_03_01.jpg

Some more screens from my gallery


That looks like some PS2 game.
User avatar
Baby K(:
 
Posts: 3395
Joined: Thu Nov 09, 2006 9:07 pm

Post » Fri May 27, 2011 5:42 pm

Had to take couple more :hehe:

http://img70.imageshack.us/gal.php?g=mgescreenshot4.jpg
User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Fri May 27, 2011 7:41 pm

I figured out how to combine HDR shaders with PK's DoF flawlessly. :)

http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-Logoshader.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR3.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-SWG.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-God.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-gondol.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-quickarrow.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-ruins.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-thatman.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR1.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR2.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR4.jpg
User avatar
joannARRGH
 
Posts: 3431
Joined: Mon Mar 05, 2007 6:09 am

Post » Fri May 27, 2011 7:28 pm

I figured out how to combine HDR shaders with PK's DoF flawlessly. :)

http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-Logoshader.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR3.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-SWG.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-God.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-gondol.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-quickarrow.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-ruins.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-thatman.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR1.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR2.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR4.jpg

amazing! :ooo:


:goodjob:
User avatar
Toby Green
 
Posts: 3365
Joined: Sun May 27, 2007 5:27 pm

Post » Fri May 27, 2011 6:36 am

Are you using ENB Vtastek along with those wonderful shaders?
User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Fri May 27, 2011 1:18 pm

amazing! :ooo:


:goodjob:

Thanks! Waiting for next revision because this shader is really premature due to being a tech demo. The crisp window is 1 meter maybe. It's like having a broken camera. But that can't stop a true photographer... :P

I always wanted to play my games with DoF. Dream came true. Here is a http://www.graphicshardware.org/previous/www_1999/presentations/3dfx.pdf. The conquest has begun a very long time ago.

Are you using ENB Vtastek along with those wonderful shaders?

Nope.

Shaders from microsoft-timeslip(HLSL HDR 2), Polik groNak(Gimp 1.3), peachykeen(DoF) and myself(widescreen bars with logo, I should find a better name:maybe http://mgeshaderlib.50.forumer.com/viewtopic.php?f=15&t=16).
User avatar
Laura Tempel
 
Posts: 3484
Joined: Wed Oct 04, 2006 4:53 pm

Post » Fri May 27, 2011 12:45 pm

http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/DOF/Morrowind-MGE-DoFHDR2.jpg


God rays?
User avatar
Beulah Bell
 
Posts: 3372
Joined: Thu Nov 23, 2006 7:08 pm

Post » Fri May 27, 2011 12:47 pm

I always wanted to play my games with DoF. Dream came true. Here is a http://www.graphicshardware.org/previous/www_1999/presentations/3dfx.pdf. The conquest has begun a very long time ago.


Damn I miss the old 3dfx, Voodoo people! They were such a fun bunch of developers.
User avatar
Philip Lyon
 
Posts: 3297
Joined: Tue Aug 14, 2007 6:08 am

Post » Fri May 27, 2011 5:38 pm

Your shots are beautiful. Lazy still using enb. :P And zackg you figured out a good static size, eh?

I am still using ENB with other various things. But sadly I won't be giving morrowind some love anymore.
User avatar
Taylah Haines
 
Posts: 3439
Joined: Tue Feb 13, 2007 3:10 am

Post » Fri May 27, 2011 6:00 am

I am still using ENB with other various things. But sadly I won't be giving morrowind some love anymore.


Before you stop, mind helping me figure out how to put palettes in MGE? ;)
User avatar
Suzie Dalziel
 
Posts: 3443
Joined: Thu Jun 15, 2006 8:19 pm

Post » Fri May 27, 2011 2:47 pm

Before you stop, mind helping me figure out how to put palettes in MGE? ;)

Here you go:
// ENBpalette for MGE// by phal//enbpalette.bmp normally lies in MW folderstring texname1="../../enbpalette.bmp";texture tex1;texture thisframe;sampler s0 = sampler_state { texture=<thisframe>; magfilter=linear; AddressU=Clamp; AddressV=Clamp;};sampler s1 = sampler_state { texture=<tex1>; magfilter=linear; AddressU=Clamp; AddressV=Clamp;};float4 HDR;float4 ApplyPalette( float2 Tex : TEXCOORD0 ) : COLOR0{	float3 ColorOrig = tex2D( s0, Tex );		float pixelLum = ColorOrig.r + ColorOrig.g + ColorOrig.b;	pixelLum /= 3;		float3 paletteColor = tex2D( s1, float2(pixelLum,HDR.r) );	paletteColor /= max(0.01, pixelLum);		return float4(ColorOrig*paletteColor, 1.0f);}Technique T0{	Pass P0	{		Texture[1] = <tex1>;		PixelShader = compile ps_2_0 ApplyPalette();	}}

This will support ENB series palette images. Could still need some tweaking of getting the texture coordinates of the palette, but on the other hand this could be also fixed by tweaking the palette. Does not look exactly the same like ENB, but it works =)
User avatar
Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Fri May 27, 2011 9:42 am

snip

phal, you need to get on Peachy's forum =)

Seing how much you are into shaders and stuff!

Really nice to see so much progress being made, like... everywhere.
User avatar
Facebook me
 
Posts: 3442
Joined: Wed Nov 08, 2006 8:05 am

Post » Fri May 27, 2011 3:59 pm

Just some screens to show off DOF and some of my own shaders personally made. You guys won't be seeing much of me around anymore. The times were fun though :)

http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/DOF1.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/DOF2.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/DOF3.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/foreground_focus.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/background_focus.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/mge_2_25B.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/MGE_2_26B.jpg
User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Fri May 27, 2011 6:45 am

Just some screens to show off DOF and some of my own shaders personally made. You guys won't be seeing much of me around anymore. The times were fun though :)

Wow, I really like the roof picture =)

May I ask why? if it doesn't really concern the thread and if your up to it, PM?
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Fri May 27, 2011 5:26 am

God rays?

SWG's sunglare texture from SWG's Skies v3. Night skies are amazing.

Damn I miss the old 3dfx, Voodoo people! They were such a fun bunch of developers.

Me too. My eyes had seen some of the best graphics with their hardware. Requiem: Avenging Angel, F-16 Aggressor, Kingpin, Rollcage just a few, still playing rollcage actually with glide wrappers.

Just some screens to show off DOF and some of my own shaders personally made. You guys won't be seeing much of me around anymore. The times were fun though :)

http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/DOF1.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/DOF2.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/DOF3.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/foreground_focus.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/background_focus.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/mge_2_25B.jpg
http://i607.photobucket.com/albums/tt151/Ragnarok7/MGE/MGE_2_26B.jpg

Impressive.

A very bad time to leave Morrowind, you are gonna miss all the fun. Hang around, be close, OK?

PS. Did you happen to get my PM, Lazy? I have only one more question about heightmaps...
User avatar
Kirsty Wood
 
Posts: 3461
Joined: Tue Aug 15, 2006 10:41 am

Post » Fri May 27, 2011 5:00 pm

Here you go:

This will support ENB series palette images. Could still need some tweaking of getting the texture coordinates of the palette, but on the other hand this could be also fixed by tweaking the palette. Does not look exactly the same like ENB, but it works =)


Hm. Looks good. Mind putting it up at the MGE Shader Library? ;)
User avatar
keri seymour
 
Posts: 3361
Joined: Thu Oct 19, 2006 4:09 am

Post » Fri May 27, 2011 10:32 am

http://img268.imageshack.us/gal.php?g=mgescreenshot2.jpg

What do you think of these.
User avatar
chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Fri May 27, 2011 6:08 pm

http://img268.imageshack.us/gal.php?g=mgescreenshot2.jpg

What do you think of these.

They are nice, some have artifacts but because a bad contrast shader, I have a question:
http://img229.imageshack.us/img229/5905/mgescreenshot16.jpg
Which shader give sea sparks at the back? I am using my modified HDR 2 shader for that effect.
User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Fri May 27, 2011 6:05 am

I use peachykeen's fastbloom g5, I guess it's that, if HDR does that kind of thing.
User avatar
Andrea P
 
Posts: 3400
Joined: Mon Feb 12, 2007 7:45 am

Post » Fri May 27, 2011 4:27 pm

I use peachykeen's fastbloom g5, I guess it's that, if HDR does that kind of thing.

Just that, nice. I must combine two hdr shaders to get what I want.
User avatar
Leanne Molloy
 
Posts: 3342
Joined: Sat Sep 02, 2006 1:09 am

Post » Fri May 27, 2011 6:28 pm

http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/sc02/Morrowind-MGE-Ebonheartsunset33.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/sc02/Morrowind-MGE-Gondoliers2.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/sc02/Morrowind-MGE-Shadeofwater.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/sc02/Morrowind-MGE-Vivecsunrise55.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/sc02/Morrowind-MGE-gondoliers232.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/sc02/Morrowind-MGE-posingNPC2.jpg
http://i51.photobucket.com/albums/f386/vtastek/morrowind/Morrowind2009/sc02/Morrowind-MGE-twogondoliers.jpg

MGE shaders:
Polik's Gimp 1.3
Knu's SSAO
Knu's DoF
enbkiller

No enbseries. ;)
User avatar
Red Bevinz
 
Posts: 3318
Joined: Thu Sep 20, 2007 7:25 am

PreviousNext

Return to III - Morrowind