Not saying I would understand anything about how to code water ripples, but someone should really sit down and work on that :read:
I know Hrnchamd was thinking about improving XE's water shader, but apparently his card doesn't support some dx function he needs to add 3D water waves or something like that. He talked about maybe adding it and having the community test it or whatever.
Unfortunately, no one else can do it right now because afaik Hrn hasn't released XE's source. Even if he did, I have no idea if there is anyone around with the know how to add water waves etc, but I suppose it would be a step in the right direction. Not sure why Hrn hasn't released the source yet, I'm pretty sure MGE's original license requires that he do so. I imagine he has a good reason though, whatever it may be.