MGE works great everywhere but Mornhold.

Post » Wed Jun 30, 2010 1:13 am

I don't get fog anywhere except mornhold. Any idea's. On the distant land creation I added tribunal.esm.
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mike
 
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Post » Wed Jun 30, 2010 11:19 am

Mournhold is a group of interior cells with skyboxes and weather, MGE only removes the fog from exterior cells. (Well, it doesn't really remove the fog, it just generates an image of the land and puts that where the fog was.)
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Connor Wing
 
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Post » Wed Jun 30, 2010 12:57 am

You should really have asked this in the MGE thread, but when generating distant land, did you check "include interiors behaving like exterior"?
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Mark Hepworth
 
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Post » Wed Jun 30, 2010 12:48 am

In addition to what tronvillain said, try changing the minimum static size to 300 or less. At least on my computer, Mournhold isn't rendered with distant land unless I do this.
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TIhIsmc L Griot
 
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Post » Tue Jun 29, 2010 11:59 pm

You should really have asked this in the MGE thread, but when generating distant land, did you check "include interiors behaving like exterior"?

I do not see this option.
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~Sylvia~
 
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Post » Wed Jun 30, 2010 12:32 pm

What version of MGE are you using? The 3.8.0b release does not have support for Distant Interiors (and Mournhold is, as mentioned, a set of interior cells). Any recent SVN version (such as svn178) will certainly support Distant Interiors, but you have to remember to check that box when generating Distant Statics, and also set the minimum static size low enough that the cells will be generated (300 was suggested by dbankier, but I don't know what the actual threshold number would be).


For future reference, though, it is best to place any MGE concerns in the MGE thread -- more people are likely to see it, answers to your question become easier for other people to find later, and of course any bugs or faults can be seen more quickly by the developers.
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QuinDINGDONGcey
 
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Post » Wed Jun 30, 2010 10:51 am

Oh, I did not realize there was a new version out. Thanks for your help and I'll post in the MGE thread next time :).
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Guinevere Wood
 
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