MGSO Ald Ruhn Trees

Post » Sat Dec 10, 2011 3:40 am

Quick question. Are the trees in Ald-Ruhn supposed have a sort of glowing-white-ish quality? Mine look like this: [img]http://imgur.com/xY1qd[/img]

Thanks!
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darnell waddington
 
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Post » Sat Dec 10, 2011 6:20 pm

Quick question. Are the trees in Ald-Ruhn supposed have a sort of glowing-white-ish quality? Mine look like this: [img]http://imgur.com/xY1qd[/img]

Thanks!


or is it the game engine trying to simulate moonlight ? it's a nice screenshot though, if there is something wrong with the model it tends to be a lot brighter than that, how do other trees in that area look ?
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asako
 
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Post » Sat Dec 10, 2011 12:15 pm

I don't use MGSO but I think it's a http://www.gamesas.com/index.php?/topic/1243856-relz-uc-nature/page__view__findpost__p__19050989. See papill6n's post a couple down from Syrcanus' (#67)
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ILy- Forver
 
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Post » Sat Dec 10, 2011 11:56 am

Yea, all trees in the city are like that. Oh well, I guess I'll just keep an eye out for a fix.
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Lucy
 
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Post » Sat Dec 10, 2011 2:15 pm

I've always thought they were s'posed to look like that. If I remember right, those are Vurt's trees, so it might be worthwhile to ask him about it.
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cheryl wright
 
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Post » Sat Dec 10, 2011 10:20 am

Whenever i use AA with MGE XE and MSGO i get some trees that look like they have tiny sparkly lights on the branches that start to twinkle when i walk, sometimes on the edges of armors as well. Have to leave AA off for now i guess...
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JUan Martinez
 
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Post » Sat Dec 10, 2011 4:36 am

Papill6n have sent the fix to Kingpix, it should be included in the v2 of MSGO.
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Sarah Evason
 
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Post » Sat Dec 10, 2011 7:39 pm

Guys my fix is here just to fix the white outlines on day around the edges of the leaves textures.
Here on your pciture it's just a glow effect from the original texture of the Vurt trees from his mod Ashland Overhaul.
So you just have to ask at Vut for that.

[Edit] mhmm I'm not sure anymore if the bug on your picture are the same that mine or not. :facepalm:
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Jade Payton
 
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