MGSO and AOF skies.

Post » Tue May 08, 2012 10:51 am

So i have MGSO and i love SWG's and Vurt's skies, but i miss the clouds of AOF skies, can you mix and match some of the skies, or will they all start to look messed up?
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Nick Pryce
 
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Post » Tue May 08, 2012 8:35 am

SWG's and Vurt's are already mixed, apparently. :D All you need to do is backup your current skies and replace each one. If they do look weird, you can go back to what you had before. I've done a lot of overlaying of texture replacers after installing MGSO. For me, it's a fantastic base, so when I see something I like better, I just install on top. Skies are really no different than any other textures, if you like AOF's night skies, but Vurt's day, or vice-versa, you should be able to use both.
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Rebecca Dosch
 
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Post » Tue May 08, 2012 9:57 am

Didn't SWG report an issue with his mod awhile ago that used a wrong file and he was going to have to update his mod with the fix. Something to the effect that the sky did not show the stars as he meant them to display. Sorry, it's been some time since I ran across his comment and am just remembering it off the top of my head.

If so, has SWG relaesed a fix to the problem he discovered?
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Ilona Neumann
 
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Post » Mon May 07, 2012 11:38 pm

It was on his v4 of his mod.
And it was the moons which didn't show right the night.
yes it have released a fix on the mod topic.
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Gemma Archer
 
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Post » Tue May 08, 2012 12:02 am

Ok i put in AOF's skies cloudy texture into MGSO's default skies, and i can see two white moons sometimes in the daytime.. is this normal?
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~Amy~
 
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Post » Tue May 08, 2012 1:09 am

They shouldn't be white, but they should be a little washed out. Seeing them in the daytime is just as normal as seeing earth's moon in the daytime. :D
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Lizbeth Ruiz
 
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Post » Tue May 08, 2012 5:02 am

It was on his v4 of his mod.
And it was the moons which didn't show right the night.
yes it have released a fix on the mod topic.

Thanks papill6n, but I was thinking of something else he had written. In the http://www.gamesas.com/topic/1166146-wipzbeta-swgs-skies-v4-now-in-public-beta/page__hl__swg__st__60 his post #75 SWG says he discovered the textures he made needed to be totally redone.
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Tania Bunic
 
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