My specs: - 8GB 1666MhZ ddr3 RAM - Intel core i5 Haswell 4570, turbo boosted to 3.5GhZ - 1TB HDD - XFX HD6850 1GB GPU, slightly OC'd - 650W PSU
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I play Skyrim with the following settings: 8x AA, 16x AF, Details all on 'High', with FXAA on Object fade 12 Actor fade 12 Grass fade 6 Spec fade 12 Light fade 27 Item fade 10 Distant object detail on 'High' Object detail fade unticked.
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The problem.
imgur.(0|V|/a/j4mJA
That imgur link contains an album of the issue, circled in red. (The ticked picture is the one that it should look like, after I walk a little closer). Basically, distant terrain (and it's not even THAT distant) is very low quality and jagged, even at a short distance. After I walk a little closer, I can see it load, but when I leave the area and come back, it becomes unloaded and ugly again.
I don't have any mods that would affect distant terrain. My ini is barely tweaked, in fact I only just reinstalled Skyrim, I only have VSync and mouse acceleration disabled, and particles set to 350. These have nothing to do with it as I tried to turn them off and still got the same problem.
Graphics mods I do have installed: - Flora Overhaul Summer Edition, with a grass .ini limit of iMinGrassSize=65. - SMIM - Climates of Tamriel - Pure Waters
Not using HighRes DLC.
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Any tips/tweaks/fixes you know of? I could use some help.
Thanks.
EDIT: I recommend zooming in on the pictures in the album to see the issue more clearly.