Midwestern Brothers- OOC Thread 2

Post » Sat May 17, 2014 7:01 pm

Well its been almost 100 years since the events of Tactics (this takes place 10 years after New Vegas). The Brotherhood has become a far more established entity in that timeframe.

So in short, yes, they do care about medical care. At least within their own ranks. :tongue:

In this RP anyway.

User avatar
jasminε
 
Posts: 3511
Joined: Mon Jan 29, 2007 4:12 am

Post » Sat May 17, 2014 4:20 pm

I agree it would only make sense that Barnaky would have the best of the best sent on such a mission.

User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Sat May 17, 2014 9:38 pm

The Midwestern Brotherhood in this RP is also not an attempt to recreate what the current "in-lore" state of the Midwest BOS is. In fact, its not particularly based on lore aside from the basics.

Its my own Fan-canon basically. So if there is deviation from what the Brotherhood of Tactics was like, thats quite possibly why.

User avatar
Richard Thompson
 
Posts: 3302
Joined: Mon Jun 04, 2007 3:49 am

Post » Sat May 17, 2014 4:14 pm

I'll tell you what, if a hardened Paladin-Commander had disarmed for me, a lowly commoner, I would immediately forgive them for coming into my town knocking my mayor unconscious, kidnapping the doctor, killing someone, and torturing the local bartender.

I mean, wow. Dude stopped aiming his gun at my family and friends for a minute. Got to respect that.

User avatar
Roberta Obrien
 
Posts: 3499
Joined: Tue Oct 23, 2007 1:43 pm

Post » Sat May 17, 2014 5:08 pm

The person killed was attacking a Scribe and had already struck a Paladin, he was fair game. Hell he practically asked to be killed.

The point of this sarcasm is what? To be clever? That post was days ago anyhow. My point was that when a man trained to kill and treat everyone who isn't one of his own like trash empties his weapon to show he won't fight, he means something. Otherwise, he just doomed himself.

Really, what is your angle? You've been posting that you want to see us all pay, bad Midwest bad, hurt your own characters, kill them off. Why? That's not what the focus of this RP is. This town and most of what happens here isn't that big of a deal in the grand scheme of things pertaining to the story.

User avatar
Penny Wills
 
Posts: 3474
Joined: Wed Sep 27, 2006 6:16 pm

Post » Sat May 17, 2014 6:49 pm

I'm not sure what you mean about having an angle, this is a forum. Since you came out and attacked me allow me to explain myself.

If you took that as an attack on your person it was not meant as such. It was meant to say what it said.

The sarcasm was intended to show things from the point of view of the people who live in that city. My point was that when a group of people who are struggling to survive see a group of people in heavy power armor come in and abuse them like that, it means something.

Incidentally, this is the Out of Character thread. It's for discussing the story without posting within the story. Thus me saying that I hope there are consequences to what has just gone down does not equate to "bad Midwest bad, hurt your own characters, kill them off."

It means, as I posted earlier on this same page, "You've made me hate the characters quite well, but I wouldn't want to just read about them going from place to place doing the same thing again and again without consequence."

Me hating the characters is a good thing. Anyone feeling anything about any character in any thread here is a good thing. Hate being a particularly strong emotion it is a particularly good thing...but if nothing comes from the events that cause that emotion it quickly becomes dull. That is why I want some sort of consequence so that the characters that were killed, beaten, or tortured don't become cardboard cut outs and the impact of the events is not thus lessened.

If you've missed it up to this point, which would be understandable as it's only been mentioned as an aside once or twice thus far, I plan to RP some NPC characters, characters who likely don't quite see eye to eye with the Brotherhood on everything.

User avatar
Andy durkan
 
Posts: 3459
Joined: Fri Aug 03, 2007 3:05 pm

Post » Sun May 18, 2014 4:08 am

Well it's common sense they'd be upset (I think Andro's done a pretty good job of showing that actually. They almost had a riot after all) but the fact is, they aren't exactly in a position to do anything about it. They just got finished being hit by the Plague themselves, it's not like their in a position to resist the Brotherhood. Just because they want to doesn't mean they can.

I don't really see what your trying to get at here Smiley. You make it sound as if the townspeople are perfectly fine with everything we're doing and that we're treating it as such. Which one look at the RP thread itself would prove otherwise. I'm not sure if your wanting a full scale battle or something, but it's not like the town can do much. I don't know if the group would have consequences for this, as the only consequences there could be would have to come from the high-ups of the group itself, which isn't very likely at this point.

What I'm saying is the townsfolk are up against battle-hardened soldiers with vastly superior equipment, while they themselves are just townsfolk, have old weapons, running low on medicine, and have just been hit with the plague themselves. Add the intimidation factor the Midwest has on them, it doesn't take a genius to figure out that it would be suicide to attack the group. After all, their just trying to survive the Plague that devastated them at this point, getting themselves killed by going into a fight they know they can't win would go against that. Of course they'll defend themselves if the group decides to just raze the whole place, but even then it wouldn't amount to much.

User avatar
Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Sat May 17, 2014 4:01 pm

Crap, just realized that my last IC post cut off 2/3 the way down. Need to FIX!!!

User avatar
Ashley Campos
 
Posts: 3415
Joined: Fri Sep 22, 2006 9:03 pm

Post » Sat May 17, 2014 9:59 pm

Frankly Smiley, while I don't really understand what you are looking for here, this right here makes me think you are insulting this RP for being too trite or something. Or my own roleplaying perhaps, seeing as how I was the one to RP most of the NPC characters in the town.

Neither of which I'm particularly happy about.

I was rather excited for someone else to RP NPCs, but not if you are going to act sarcastic about it. The point of this RP is not to make the group pay for their actions in the town. Its not to make them feel bad for what individuals like Truax did. The main driving point of the RP will be discovery of the individual behind the plague. Look I'm not exactly an experienced story-driving GM or whatever, so If you are looking for really deep character development and such, I'm probably not going to be able to provide that. I do my best, but ultimately, I'll just be happy if everyone keeps interest in the RP.

This first town was just a detour really. We'll be moving on quite soon. Simply because I don't want to get too bogged down in a town that really means very little to the RP.

The townsfolk did not make the Brotherhood "pay" for their crimes with an all out fight, because while they are VERY much pissed at the group for their actions this is a squad taken directly from Barnaky's elite guard. The town might kill one or two of their number. But ultimately the Brotherhood would kill the ENTIRE town. Down to the last man if that occured.

So the town, begrudgingly, stand down for the moment.

Yeah I was wondering about that. I'll edit my post to reflect whatever you change. :D

User avatar
Glu Glu
 
Posts: 3352
Joined: Sun Apr 01, 2007 5:39 am

Post » Sat May 17, 2014 7:42 pm

Ugh, sorry Andro, I didn't realize I was holding Traven up right there. My bad. Got sort of bogged down yesterday with various things, forum-wise and RL crap.

So, do you want me to have Truax tell Traven what was going on, or do you want me to wait for that? I can whip something up real quick.

User avatar
Steve Smith
 
Posts: 3540
Joined: Sat Jun 30, 2007 10:47 am

Post » Sun May 18, 2014 3:31 am

Nah, just wait. It actually works out better. Traven delegated the matter that Scribe Redfield was wanting to talk about to Truax, so he can handle whatever needs to be done there. So yeah, if you want to make a post, or you can wait until ewok posts doesn't matter, Truax can ask Redfield what 'news' he has for him.

User avatar
Elena Alina
 
Posts: 3415
Joined: Sun Apr 01, 2007 7:24 am

Post » Sat May 17, 2014 4:55 pm

Alrighty then. I'll go ahead and have Truax ask Redfield what's up then. I need to respond to what Maeror said anyway.

User avatar
Katie Louise Ingram
 
Posts: 3437
Joined: Sat Nov 18, 2006 2:10 am

Post » Sun May 18, 2014 4:02 am

I wasn't insulting the RP or your roleplaying. I was just countering the point that that poster made. Exploring the point of view of another character is not sarcasm.

I didn't mean consequences in the form of townpeople taking up arms, but rather consequences down the line. As in the games wherein when you piss off a town it can have unintended effects later on down the road.

I'd still be happy to RP some NPCs down the road and if I see an opportunity I'll submit my idea for the character to you. If you'd just rather not have me involved let me know, and given the curious responses I've had in this OOC thus far I'll understand.

User avatar
abi
 
Posts: 3405
Joined: Sat Nov 11, 2006 7:17 am

Post » Sun May 18, 2014 3:17 am

Your post came across as a bit hostile. That's all. Especially towards LoneRanger, who made the original comment.

I see what you mean. However, I'm not entirely sure at this point how much this town is really going to matter. Or if the RP'ers actions here will cause issues later on down the line.

I'll have to see how it goes. In the grand scheme of the RP's setting though, its just a single wasteland town. Up against the Midwestern Brotherhood.

Like I said, I'm still interested for more people to help me NPC's. Styles for instance, did a great job with the Mayor and others in the town.

User avatar
Stephanie Valentine
 
Posts: 3281
Joined: Wed Jun 28, 2006 2:09 pm

Post » Sat May 17, 2014 3:08 pm

In case anyone is wondering, I'm mostly waiting on the Redfield/Doc Roy matter to get sorted out. At which point we can move on to the next location (the hospital).

Which will hopefully just be a short scavenge/exploration bit. With a bit of a twist perhaps.

User avatar
Prue
 
Posts: 3425
Joined: Sun Feb 11, 2007 4:27 am

Post » Sun May 18, 2014 4:03 am

I'm sorry for suddenly dropping off the radar. A personal matter came up and the soonest ill have access to a computer is Friday. Feel free to character control Roslin within reason
User avatar
Janette Segura
 
Posts: 3512
Joined: Wed Aug 22, 2007 12:36 am

Post » Sat May 17, 2014 3:24 pm

Alright, thanks for letting me know. I'll CC him when absolutely necessary.

User avatar
Isaac Saetern
 
Posts: 3432
Joined: Mon Jun 25, 2007 6:46 pm

Post » Sat May 17, 2014 7:42 pm

So should I just forget about whatever Redfield was going to tell Truax and move on, or should I wait for that?

User avatar
lauren cleaves
 
Posts: 3307
Joined: Tue Aug 15, 2006 8:35 am

Post » Sun May 18, 2014 5:12 am

Ewok hasn't been online recently and we can't really wait around for Redfield to respond (since its sort of holding up the RP in the town), so I would just forget about it for the time being. We have to keep moving.

User avatar
Dawn Farrell
 
Posts: 3522
Joined: Thu Aug 23, 2007 9:02 am

Post » Sun May 18, 2014 12:29 am

Lt., could provide a bit more details here in the OOC, stuff like how many things there are in the hospital and what kind of stuff/info is considered acceptable to find, so to minimize the need for post editing?

User avatar
Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Sat May 17, 2014 5:19 pm

Sure. Good idea.

Right then, so the hospital is going to be in a similar decrepit state to the "Lady of Hope" hospital seen in Fallout 3. The first two floors are "general practice" and would just consist of everyday supplies and objects that you would find in a normal hospital. Examination rooms, care units etc. The group will be able to find some medical supplies here, but there will be evidence of looting. Even before the plague hit. They'll be various terminals (reception, doctor terminals etc.) With mostly unimportant information, such as patient records and medical reports. If you'd like your character to go through this, you can pretty much make up whatever you want.

The third floor is going to be where the most important information is. Its "medical research" and contains various information about the http://fallout.gamepedia.com/New_plague, the disease which ravaged the pre-war world. It'll contain medical information about the plague on various terminals, including symptoms, areas where epidemics were occurring, what the U.S. Government was attempting to do to handle it, and that the area of the North-West United States (Wyoming, Montana, Idaho) was a focus point where much of the research regarding the New Plague occured. You can pretty much make up whatever information you'd like for these (statistics etc.) The important thing to note, is that much of this will be new information to the group. And the idea of the "New Plague" will intrigue them, given that they are currently facing a plague themselves.

The fourth floor is "New Plague Medical Wing" and will have been the area where the plague victims were actually treated in the pre-war times. It'll look much like a bio-contaminant wing would in most hospitals. Skeletons of plague victims will be laid out on examining tables, and the'll be decontamination chambers and hazmat suits. They'll also be a room with a couple sealed vials off contaminated victim blood in an http://www.chem.ucla.edu/~bacher/CHEM174/equipment/glovebox1.gif.

Finally administration will contain ledgers for the hospitals finances, and general "admin documents" which might not be all that interesting (make up whatever you like). If a character wants to go up there though, they'll discover that a second major location for plague research is located not far from the town of Green River Wyoming. You'll find misc office items there that players could loot. As well as a small locked storage cabinet with a few weapons (small guns) for hospital security.

Sort of what you are looking for?

User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Sat May 17, 2014 11:12 pm

Sorry, I had a busy weekend, my bad. Yes, I was planning to tell about a possible place to search out west, the hospital, and you guessed it so I suppose there's no need. Go ahead with the plot, I'll figure out a place to jump in, and post sometime today.

User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm

Post » Sun May 18, 2014 4:55 am

Yeah that's fine. No big deal. As a suggestion, Redfield could search the fourth or third floors, which has some of the most important "medical information."

An addendum to my post above, Styles gave me a few ideas about what else to incorporate into the hospital.

-On one or several of the top floors, an automated defense system might kick in at some point (one of your characters might 'trip' the security system, which I'll determine). This will involve fighting robotic security units.

-Various skeletons will litter the place. On stairs, in hallways, etc. Clearly, it was a busy place before the war.

-On the fourth floor, there will be a dumbwaiter which leads to the basemant (the door leading to the basemant itself is barred from the inside. Preventing entry that way). If you risk going to the basemant via the dumbwaiter, it will be an incineration room used to burn the dead bodies of New Plague victims (like the morgue in Point Lookout). In the basemant you'll also find the bodies of several MLA members. If someone gets to that point, I'll PM them with details.

User avatar
Brandi Norton
 
Posts: 3334
Joined: Fri Feb 09, 2007 9:24 pm

Post » Sat May 17, 2014 1:36 pm

Exactly, helps a lot! I'll get a post as soon as I can, probably sometime tomorrow(or technically, today).

User avatar
Alexis Estrada
 
Posts: 3507
Joined: Tue Aug 29, 2006 6:22 pm

Post » Sat May 17, 2014 9:48 pm

The basemant sounds like a good place for Truax to go to, so I'd like to take that area if at all possible.

Now, the dumbwaiter, would it be able to support Truax and Maeror? I know modern ones can support up to 1000 pounds or so, but I don't know how much a Deathclaw weighs :tongue: If Maeror can't get down there, it may not be a good idea for Truax to go.

User avatar
Emily Jones
 
Posts: 3425
Joined: Mon Jul 17, 2006 3:33 pm

PreviousNext

Return to Fallout Series Discussion