[Relz] Migck's Minutiae - Thread 2

Post » Mon Feb 17, 2014 7:47 pm

Migck's Minutiae
This is were I would write something witty...

http://www.gamesas.com/topic/1426541-relz-migcks-minutiae/


I'm not playing Oblivion much, but I like a mild scripting challenge or poking in the editor every now and then, and it sometimes produces interesting (and easy enough to understand and use) stuff. Maybe some of it interests you too.

So, stuff I released:
  • http://www.nexusmods.com/oblivion/mods/22547
    There's now a Frostcrag Reborn deisolated which doesn't work with this. And KR might get to v3 one of these years.
    .
  • http://www.nexusmods.com/oblivion/mods/34637
    I actually use a lot more tweaks like this, but I'm reluctant to release those.
    .
  • http://www.nexusmods.com/oblivion/mods/36726
    Simple scripted effect, this idea of extra abilities or unarmed effects could be expanded a lot more like in Fallout.
    .
  • http://www.nexusmods.com/oblivion/mods/43637/?
    Same as above.
    .
  • http://www.nexusmods.com/oblivion/mods/34377
    Teleport to each of the official DLC abodes, each of the guild's HQ, and a few more.
    .
  • http://www.nexusmods.com/oblivion/mods/34650
    Cobl amenities for the Priory of the Nine. I forgot a parent ref somewhere.
    .
  • http://www.nexusmods.com/oblivion/mods/36216
    Small vampire NPC overhaul.
    .
  • http://www.nexusmods.com/oblivion/mods/36189
    Simple tweaks to the vanilla vampirism system. This mod is kinda old.
    .
  • http://www.nexusmods.com/oblivion/mods/42599
    'Simple' Cobl death handling of the player. I'm not too interested in using Cobl right now.
    .
  • http://www.nexusmods.com/oblivion/mods/39226
    Gathering dust, I kind of had big plans to expand it.
    .
  • http://www.nexusmods.com/oblivion/mods/38801
    Lockpicking minigame begone. Could be better, but it works.
    .
  • http://www.nexusmods.com/oblivion/mods/41553
    Quite possibly the only mod making use of X-Skills out there. If you like enchanting stuff, you'll like this mod.
    .
  • http://www.nexusmods.com/oblivion/mods/43704
    For Sneaking Detection Recalibrated. Too bad about OBME, but it should work well enough.
    .
  • http://www.nexusmods.com/oblivion/mods/43709
    Not working greatly I recall.
    .
  • http://www.nexusmods.com/oblivion/mods/42510
    Fixes and translates the Spell Tomes.
    .
  • http://www.nexusmods.com/oblivion/mods/43037
    Probably should have done it with the official Horse Armor DLC as mandatory from the beginning.
    .
  • http://www.nexusmods.com/oblivion/mods/44822
    If you liked ZuTheSkunk's Shivering Isles Overhaul, you may like this too.
    .
  • http://www.nexusmods.com/oblivion/mods/42658
    My compilation mod. Would probably have sold more if I had kept them separate, but I have enough dummy quests running as it is.
    .
  • http://www.nexusmods.com/oblivion/mods/44844
    If you use AV Uncapper's diminished returns, this might be of use.
    .
  • http://www.nexusmods.com/oblivion/mods/43666
    Now you can guess an arrow's payload.
    .
  • http://www.nexusmods.com/oblivion/mods/43782
    Only time I've done something useful from scratch in GIMP.
    .
  • http://www.nexusmods.com/oblivion/mods/44846
    Apparently Bethesda doesn't know his own animation selector...
    .
  • http://www.nexusmods.com/oblivion/mods/44862
    ... nor his dialog or idle selector too perfectly. Like everyone else.
    .
Also uploaded http://www.nexusmods.com/oblivion/mods/43483/? on kyoma's behalf. Now included in the UOP. Success!


Stuff I am trusted with: http://www.nexusmods.com/oblivion/mods/8766 by kuertee, and all of http://www.nexusmods.com/oblivion/users/45898/?tb=mods&pUp=1 shiny toys.
User avatar
Sian Ennis
 
Posts: 3362
Joined: Wed Nov 08, 2006 11:46 am

Post » Mon Feb 17, 2014 9:29 am

Reserved!

Phew, that was close...
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Rodney C
 
Posts: 3520
Joined: Sat Aug 18, 2007 12:54 am

Post » Mon Feb 17, 2014 6:35 am

But you forgot to put a link in the old thread! Better hurry, before a moderator pounces. :sweat:

-Dubious-

User avatar
Jonathan Montero
 
Posts: 3487
Joined: Tue Aug 14, 2007 3:22 am

Post » Mon Feb 17, 2014 4:32 am

I use the greater part of these, with great joy. The one that brings me the most number of smiles and giggles, though, is Idle pvssyr. Oh, so much fun!

But, really, so so many great little things. Thanks!

Cheers.

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Chris Ellis
 
Posts: 3447
Joined: Thu Jul 26, 2007 10:00 am


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