Migck's Minutiae
This is were I would write something witty...
I'm not playing Oblivion much, but I like a mild scripting challenge or poking in the editor every now and then, and it sometimes produces interesting (and easy enough to understand and use) stuff. Maybe some of it interests you too.
So, stuff I released:
- http://www.nexusmods.com/oblivion/mods/22547
There's now a Frostcrag Reborn deisolated which doesn't work with this. And KR might get to v3 one of these years.
. - http://www.nexusmods.com/oblivion/mods/34637
I actually use a lot more tweaks like this, but I'm reluctant to release those.
. - http://www.nexusmods.com/oblivion/mods/36726
Simple scripted effect, this idea of extra abilities or unarmed effects could be expanded a lot more like in Fallout.
. - http://www.nexusmods.com/oblivion/mods/43637/?
Same as above.
. - http://www.nexusmods.com/oblivion/mods/34377
Teleport to each of the official DLC abodes, each of the guild's HQ, and a few more.
. - http://www.nexusmods.com/oblivion/mods/34650
Cobl amenities for the Priory of the Nine. I forgot a parent ref somewhere.
. - http://www.nexusmods.com/oblivion/mods/36216
Small vampire NPC overhaul.
. - http://www.nexusmods.com/oblivion/mods/36189
Simple tweaks to the vanilla vampirism system. This mod is kinda old.
. - http://www.nexusmods.com/oblivion/mods/42599
'Simple' Cobl death handling of the player. I'm not too interested in using Cobl right now.
. - http://www.nexusmods.com/oblivion/mods/39226
Gathering dust, I kind of had big plans to expand it.
. - http://www.nexusmods.com/oblivion/mods/38801
Lockpicking minigame begone. Could be better, but it works.
. - http://www.nexusmods.com/oblivion/mods/41553
Quite possibly the only mod making use of X-Skills out there. If you like enchanting stuff, you'll like this mod.
. - http://www.nexusmods.com/oblivion/mods/43704
For Sneaking Detection Recalibrated. Too bad about OBME, but it should work well enough.
. - http://www.nexusmods.com/oblivion/mods/43709
Not working greatly I recall.
. - http://www.nexusmods.com/oblivion/mods/42510
Fixes and translates the Spell Tomes.
. - http://www.nexusmods.com/oblivion/mods/43037
Probably should have done it with the official Horse Armor DLC as mandatory from the beginning.
. - http://www.nexusmods.com/oblivion/mods/44822
If you liked ZuTheSkunk's Shivering Isles Overhaul, you may like this too.
. - http://www.nexusmods.com/oblivion/mods/42658
My compilation mod. Would probably have sold more if I had kept them separate, but I have enough dummy quests running as it is.
. - http://www.nexusmods.com/oblivion/mods/44844
If you use AV Uncapper's diminished returns, this might be of use.
. - http://www.nexusmods.com/oblivion/mods/43666
Now you can guess an arrow's payload.
. - http://www.nexusmods.com/oblivion/mods/43782
Only time I've done something useful from scratch in GIMP.
. - http://www.nexusmods.com/oblivion/mods/44846
Apparently Bethesda doesn't know his own animation selector...
. - http://www.nexusmods.com/oblivion/mods/44862
... nor his dialog or idle selector too perfectly. Like everyone else.
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Stuff I am trusted with: http://www.nexusmods.com/oblivion/mods/8766 by kuertee, and all of http://www.nexusmods.com/oblivion/users/45898/?tb=mods&pUp=1 shiny toys.