Is Minecraft Trying to Overtake Skyrim?

Post » Wed Mar 09, 2011 6:56 am

My answer is no. Two great games on the same day! :celebration:
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Devin Sluis
 
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Post » Wed Mar 09, 2011 12:03 am

Palindromic dates are normally used for a variety of things : movie releases, book releases, weddings, etc... Believe you me, Bethesda didn't start the trend.

Minecraft... looks just like Roblox which my kid pays.... don't understand the fascination with it.

..wonder how many people who are worried about Skyrim's graphics play Minecraft.
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Daniel Lozano
 
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Post » Wed Mar 09, 2011 12:39 pm

It's funny, I've always thought of my art tools and game editors as glorified Lego sets. I guess it's a matter of perspective.
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Anne marie
 
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Post » Tue Mar 08, 2011 10:25 pm

idk if this is a TROLL thingy but NO! most people who are buying minecraft already have it pre-ordered anyway (i think that's the only way to play the beta or w/e). minecraft isn't that fun anyway. PLUS you have to be really creative imo to have fun in that game. if what you're building ends up svcking, u will get discouraged and quit.
SKYRIM is a BEAST of a game, and no BLOCK game will mess w/ its sales!
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LijLuva
 
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Post » Wed Mar 09, 2011 2:38 am

Defending Skyrim in this scenario is like saying, "No, Ipad3 is not to overtake Skyrim". :P


And fortunately most people shrugged their shoulders and said "So what?"

It's not like that in every scenario though. I'm kinda curious what motivates the sort of primitive tribalism that makes people defend the games and companies they identify with. The OP is an example of that.

On second thought, I've answered my own question. So why do people identify with a game or a game company?
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Lou
 
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Post » Wed Mar 09, 2011 12:17 pm

Minecraft? never heard of it! nuff said!
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Shelby McDonald
 
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Post » Wed Mar 09, 2011 6:01 am

N... no.
Just no.

The games appeal to separate markets (With overlap), and minecraft's "release" is pretty meaningless given that we've all been playing it for months. It's not suddenly going to get a sales spike upon release - it's already sold over a million copies and is very cheap, most people who want it already own it.
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Jerry Jr. Ortiz
 
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Post » Wed Mar 09, 2011 4:08 am

idk if this is a TROLL thingy but NO! most people who are buying minecraft already have it pre-ordered anyway (i think that's the only way to play the beta or w/e). minecraft isn't that fun anyway. PLUS you have to be really creative imo to have fun in that game. if what you're building ends up svcking, u will get discouraged and quit.
SKYRIM is a BEAST of a game, and no BLOCK game will mess w/ its sales!


Hey, did you know that writing words in upper case makes it look like you are shouting? If you want to emphasis something you can be bold about it. :P

I have a question about your argument. You are countering the OP's assertion that Minecraft will be a treat to Skyrim when it comes in regard to sales. It would have been sufficient here to point out that Minecraft is leaving it's Beta stage.

Yet you also go on to deride Minecraft and praise Skyrim. Why did you add that last bit?
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trisha punch
 
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Post » Wed Mar 09, 2011 1:58 am

Obviously, because there's so many common things between Minecraft and Skyrim...

... not really, there isn't much.
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louise hamilton
 
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Post » Wed Mar 09, 2011 3:09 am

BLASPHEMY!!!! damn notch :tes:
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April
 
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Post » Wed Mar 09, 2011 3:00 am

Overtake the game, when Notch explicitly states that he sees Skyrim as his reward for having put a "finished, kinda" tag on his own game? Nah. ^_^
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Invasion's
 
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Post » Wed Mar 09, 2011 5:10 am

My answer to the thread's title: http://www.youtube.com/watch?v=bfNI0HRTBHk
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Benjamin Holz
 
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Post » Wed Mar 09, 2011 4:57 am

How much have you played the game? The entire world is randomly generated, with multiple geological layers that have (often fairly complex) cave systems interspersed. Sometimes when you start a new game it gives you some really weird but cool formations like huge rock arches. Plus I think the game world is basically infinite in size, being randomly generated as you explore farther away from where you start. It wasn't something he made overnight. If you can make a game like minecraft, go ahead and get some $$$ ;)


I've programmed procedurally generated mountainous terrains before. Perhaps I could dust off that old project and make it into a game.
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Flutterby
 
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Post » Wed Mar 09, 2011 6:01 am

whats minecraft sounds like another minesweeper game yawn anyway even mentioning another game is blasphemy SKYRIM
ALL THE WAY BABY. :toughninja:
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how solid
 
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Post » Wed Mar 09, 2011 3:39 am

While i do enjoy many old games with poor graphics I just cannot see why so many people like minecraft. To me it is a truly awful and boring game and even comparing it to skyrim is just :facepalm:
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Kevan Olson
 
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Post » Wed Mar 09, 2011 1:31 am

Imitation is the sincerest of flattery.
Charles Caleb Colton, Lacon, volume I, no. 183

Aren't games normally released on a Tuesday? At least Bethesda (Todd in this case) can be proud to have been first...after all, it *is* a great date. :)

:tes:
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des lynam
 
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Post » Wed Mar 09, 2011 11:35 am

Ehh... nope most people who want minecraft have already bought it
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Timara White
 
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Post » Wed Mar 09, 2011 4:11 am

Obviously, because there's so many common things between Minecraft and Skyrim...

... not really, there isn't much.


Swords! Armor! Holes in the ground full of skeletons & spiders! :thumbsup:


:whistling:

(edit: hah! Going through a mysterious gate of black rock, to a realm filled with islands among lava! Oh, wait, that's Oblivion...... :rofl: )
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Verity Hurding
 
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Post » Wed Mar 09, 2011 7:56 am


:whistling:

(edit: hah! Going through a mysterious gate of black rock, to a realm filled with islands among lava! Oh, wait, that's Oblivion...... :rofl: )


Hah, I forgot about that. :obliviongate:

http://gbatemp.net/pix/171835/minecraft%20portal.PNG

http://img121.imageshack.us/i/wowthatsalotoflava.jpg/sr=1

Edit: Also, a note on the graphics, I believe Notch (the creator) has them that way because that is the style he was going for. Plus, do you really want Crysis graphics in a world that is all blocks?
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Alexandra Ryan
 
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Post » Wed Mar 09, 2011 9:50 am

Minecraft depends largely on the creativity and imagination of the player, unlike a lot of newer generation games that are designed for a culture that's used to being spoon-fed everything, with no effort required. Those with a bit of an artistic flair and some initiative will probably "get into it", while a lot of the more "action oriented" players will simply never relate or see any point to it.

There's probably some overlap between Minecraft's fanbase and that of DF and MW, but less-so with OB, and potentially very little with Skyrim.

Being another long-time gamer who's done some programming (some of that back in the ancient days of "punch cards"), and grown up with video games from their inception (I still recall the original "Pong" arcade machines, which were actually driven by motors and gears, not a CPU), I can "look past" the graphics to the unerlying gameplay, although "shiny" is certainly nice in its own right. I gave up on Legos decades ago, and now build historical, sci-fi, and fantasy architecture using plaster Hirst Arts blocks (and have a diverse collection of HA molds), which are paintable, a bit more versatile, cheap to make after the initial investment, and look a lot more realistic than Legos, but are similar in basic principle. What's not to like about stacking blocks?

The TES series has increasingly gone to more and more action-driven play, with less and less need for decisions on the part of the player, and sharply decreased difficulty in everything but combat and occasional "mini-games". Minecraft is a return to a "good basic game", although with primitive graphics, which simply holds no interest for the "adrenaline rush" junkie crowd that wants to run around slaying monsters and dispatching bandits in high-resolution detail, with the maximum amount of blood and gore that can fit on the screen.

It's not that Minecraft is trying to "overtake" TES, it's that TES is wandering off of its own accord into some other direction that many people won't follow. Minecraft, surprisingly, proves the point that "mass marketing" does NOT need to mean a "dumber" and more brutal game, and that you can draw a large fanbase without cutting-edge graphics or realistic combat. My question about Bethesda's obvious attempt at "mass marketing" is more along the lines of :

Is TES attempting to overtake Minecraft, Tetris, and other famous "parlor" games as "popular entertainment"? If so, it's failing. Just about all of my co-workers have heard of Minecraft; I'm not too sure if any of them would remember the names "Daggerfall, Morrowind, or Oblivion.
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Undisclosed Desires
 
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Post » Wed Mar 09, 2011 5:12 am

Umm... no >.>
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Kirsty Wood
 
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Post » Tue Mar 08, 2011 9:40 pm

Just about all of my co-workers have heard of Minecraft; I'm not too sure if any of them would remember the names "Daggerfall, Morrowind, or Oblivion.

That's both sad and frightening. More so the former.
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Arrogant SId
 
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Post » Tue Mar 08, 2011 11:12 pm

Minecraft depends largely on the creativity and imagination of the player, unlike a lot of newer generation games that are designed for a culture that's used to being spoon-fed everything, with no effort required. Those with a bit of an artistic flair and some initiative will probably "get into it", while a lot of the more "action oriented" players will simply never relate or see any point to it.

There's probably some overlap between Minecraft's fanbase and that of DF and MW, but less-so with OB, and potentially very little with Skyrim.

Being another long-time gamer who's done some programming (some of that back in the ancient days of "punch cards"), and grown up with video games from their inception (I still recall the original "Pong" arcade machines, which were actually driven by motors and gears, not a CPU), I can "look past" the graphics to the unerlying gameplay, although "shiny" is certainly nice in its own right. I gave up on Legos decades ago, and now build historical, sci-fi, and fantasy architecture using plaster Hirst Arts blocks (and have a diverse collection of HA molds), which are paintable, a bit more versatile, cheap to make after the initial investment, and look a lot more realistic than Legos, but are similar in basic principle. What's not to like about stacking blocks?

The TES series has increasingly gone to more and more action-driven play, with less and less need for decisions on the part of the player, and sharply decreased difficulty in everything but combat and occasional "mini-games". Minecraft is a return to a "good basic game", although with primitive graphics, which simply holds no interest for the "adrenaline rush" junkie crowd that wants to run around slaying monsters and dispatching bandits in high-resolution detail, with the maximum amount of blood and gore that can fit on the screen.

It's not that Minecraft is trying to "overtake" TES, it's that TES is wandering off of its own accord into some other direction that many people won't follow. Minecraft, surprisingly, proves the point that "mass marketing" does NOT need to mean a "dumber" and more brutal game, and that you can draw a large fanbase without cutting-edge graphics or realistic combat. My question about Bethesda's obvious attempt at "mass marketing" is more along the lines of :

Is TES attempting to overtake Minecraft, Tetris, and other famous "parlor" games as "popular entertainment"? If so, it's failing. Just about all of my co-workers have heard of Minecraft; I'm not too sure if any of them would remember the names "Daggerfall, Morrowind, or Oblivion.


Probably the best post in this thread. But while I don't think TES will overtake games like minecraft since they're very much different games, it's worth noting that the TES series still is a very commercially sucessful franchise and probably one of the (if not the) biggest rpg franchise out there right now. (well except for some MMORPGs)
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james reed
 
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Post » Tue Mar 08, 2011 8:49 pm

Probably the best post in this thread. But while I don't think TES will overtake games like minecraft since they're very much different games, it's worth noting that the TES series still is a very commercially sucessful franchise and probably one of the (if not the) biggest rpg franchise out there right now. (well except for MMORPGs)

Both commercial and critical success.
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Nymph
 
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Post » Wed Mar 09, 2011 2:27 am

As you may already know, Notch today announced that Minecraft would be officially released in 11-11-11. Does that date sound familiar? Well, that happens to be the date that Skyrim will be released. Now isn't that a bit suspicious? Let's look at some of the features in Minecraft. It has swordplay, bows, wolves, and crafting. Doesn't that ring a bell? I have reason to believe that the Minecraft release is meant to disrupt Bethesda, causing less profits to be made, as well as games. What do you think? Sound off in the comments below. :tes:


But mincraft has the worst graphics in a game I have ever seen, is only on pc, no story,no real combat. Mincraft would struggle to overtake a game like crackdown let alone one of the best games of this year
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JR Cash
 
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