Mingleplayer

Post » Sat Feb 19, 2011 4:30 am

http://www.gamasutra.com/view/feature/6355/a_missive_from_the_end_of_genre_.php
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Eilidh Brian
 
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Post » Fri Feb 18, 2011 10:58 pm

 nice
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Charity Hughes
 
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Post » Sat Feb 19, 2011 7:19 am

Thanks for that, Wraith.

I'm still a little skeptical on calling it Mingleplayer though.. <_<
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koumba
 
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Post » Sat Feb 19, 2011 10:18 am

indeed :thumbsup:
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Lalla Vu
 
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Post » Fri Feb 18, 2011 8:58 pm

I like the seamless matchmaking feature. It will be nice to watch cutscenes instead of listening to people scream at each other in lobbies
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Nuno Castro
 
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Post » Fri Feb 18, 2011 10:04 pm

Interesting article. It seemed to portray Brink in a different light than most of the articles i've been reading.

It seems like Splash Damage is doing what Pandemic did for Star Wars Battlefront.
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Jonathan Windmon
 
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Post » Sat Feb 19, 2011 2:39 am

this game is well thought out.

good article. :thumbsup:
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Donald Richards
 
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Post » Sat Feb 19, 2011 8:07 am

I'm still slightly confused. The impression that I got from that article was that in competitive multiplayer, if you lose the match then you have to repeat that same map. does the winning team advance to the next "episode" in order or is it random? Just wondering if you end up playing the maps in the same order by default.
Also, do you select which map to play each time you log on or can you just select competitive mp and hop into a random one?
Thanks
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Alex Blacke
 
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Post » Sat Feb 19, 2011 3:31 am

Every screen shot I see makes me wet myself a little bit in anticipation :3

Thanks for the link Itll make a good read when Im bored later :)
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Music Show
 
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Post » Sat Feb 19, 2011 2:55 am

I'm still slightly confused. The impression that I got from that article was that in competitive multiplayer, if you lose the match then you have to repeat that same map. does the winning team advance to the next "episode" in order or is it random? Just wondering if you end up playing the maps in the same order by default.
Also, do you select which map to play each time you log on or can you just select competitive mp and hop into a random one?
Thanks


No that is only in the campaign mode and even that you don't have to play in order.
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Charles Weber
 
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Post » Fri Feb 18, 2011 7:23 pm

I'm still slightly confused. The impression that I got from that article was that in competitive multiplayer, if you lose the match then you have to repeat that same map. does the winning team advance to the next "episode" in order or is it random? Just wondering if you end up playing the maps in the same order by default.
Also, do you select which map to play each time you log on or can you just select competitive mp and hop into a random one?
Thanks



In one of the modes that is the case. Winners move on to the next mission and losers are stuck doing it again against a different team.

And obviously I've just been wraith'd.
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Heather beauchamp
 
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Post » Fri Feb 18, 2011 6:59 pm

OH MY GOD STOP CALLING IT MINGLEPLAYER

it sounds super lame plus you guys already did a poll and the poll lost so stop trying to make it stick!
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jasminε
 
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Post » Sat Feb 19, 2011 7:26 am

Im liking how SD did the whole mingleplayer experience can't wait
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Sun of Sammy
 
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Post » Fri Feb 18, 2011 8:49 pm

OH MY GOD STOP CALLING IT MINGLEPLAYER

it sounds super lame plus you guys already did a poll and the poll lost so stop trying to make it stick!


Too bad, at least one of the developers call it that, so it's sticking.

Personally, I don't mind it, but until another dev comes up with something better, Mingleplayer's going to have to be the offical term.
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Kate Murrell
 
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Post » Sat Feb 19, 2011 2:11 am

"So, the storyline can either be experienced in a traditional, linear
narrative where there's a very clear series of cause and effect that
leads you from one mission to the next, or you can jump all over
the place and it's more like a jigsaw puzzle, almost like an episode
of Lost, where the whole picture comes into focus over time.
And you get to have the experience a different way."


Yeah, better not too much like Lost, though.


"When you get to the end of the level and everybody's watching the
final cutscene that wraps it up and explains what happens, we are
already invisibly doing matchmaking for you and everybody on your
team, to try and find another server out there on Xbox Live or PSN
or in Steam, that just started up [the mission you need to repeat]
and has spaces for you on the Security team."


And this. Is. Great. If the matchmaking works as good as said.

I'm still slightly confused. The impression that I got from that article was that in competitive multiplayer, if you lose the match then you have to repeat that same map. does the winning team advance to the next "episode" in order or is it random?

In Campaign you play a map until you've won it. The opposing team will be replaced through matchmaking every time.

For competitive play, there is Stopwatch mode, where each team plays one map on each side once (so two games on each map) and the faster team wins the map.

OH MY GOD STOP CALLING IT MINGLEPLAYER

it sounds super lame plus you guys already did a poll and the poll lost so stop trying to make it stick!

I tend to agree with you.
But I don't like your tone.
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stevie critchley
 
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Post » Sat Feb 19, 2011 4:15 am

So i am trying to understand one thing. If im playing the campaign and want to do it with my friends I would connect to xbox live, but is there an invite only setting so me and 8 friends can vs the AI on the other team or will people be coming in and out on the other team and be just like a multiplayer game.
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Bellismydesi
 
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Post » Sat Feb 19, 2011 8:46 am

So i am trying to understand one thing. If im playing the campaign and want to do it with my friends I would connect to xbox live, but is there an invite only setting so me and 8 friends can vs the AI on the other team or will people be coming in and out on the other team and be just like a multiplayer game.

So I am trying to understand your post, but the little punctuation makes it rather difficult. :P

Anyhoo ... you can invite your firends to your group/fireteam, start a private campaign and no random strangers will join your game.
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Dalley hussain
 
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Post » Fri Feb 18, 2011 8:27 pm

Yes, there is an invite-only setting.
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Stefanny Cardona
 
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Post » Sat Feb 19, 2011 6:22 am

OH MY GOD STOP CALLING IT MINGLEPLAYER

it sounds super lame plus you guys already did a poll and the poll lost so stop trying to make it stick!


SD calls in mingleplayer deal with it.

So i am trying to understand one thing. If im playing the campaign and want to do it with my friends I would connect to xbox live, but is there an invite only setting so me and 8 friends can vs the AI on the other team or will people be coming in and out on the other team and be just like a multiplayer game.


If its invite only just you can your 7 buddies will continue to play 8 coop.
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Marquis deVille
 
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Post » Sat Feb 19, 2011 2:35 am

I'd actually like a feature that determines at the end of rounds whether you see the cutscene, or some matchmatking window.
I'm sure after watching the cutscene a bajillion times I'll want a lobby window, or something similar showing me the reconnect process, which players dropped, which connected, who we'll play, our stats, their stats, the round stats for us and them, weapon loadout, unlock progression, clothing editor, etc.


EDIT: Oh, and of course on this lobby window, after you're done viewing w/e you wanted to see, put a little cutscene button, so you can dynamically cut in to it for the remainder of the time. I hope this gets to SD!
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Sophie Morrell
 
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Post » Sat Feb 19, 2011 7:29 am

Even if it does it's a little too late, seeing as how the games are already boxed and crated. :frog:

However, your idea has already been implemented, somewhat. You don't have to watch the cutscenes if you don't want to. You can, instead, fiddle with the pre/post-match options and all that other good stuff.
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Esther Fernandez
 
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Post » Sat Feb 19, 2011 1:49 am

Even if it does it's a little too late, seeing as how the games are already boxed and crated. :frog:

However, your idea has already been implemented, somewhat. You don't have to watch the cutscenes if you don't want to. You can, instead, fiddle with the pre/post-match options and all that other good stuff.

Excellent, thanks for this, I guess my knowledge isn't up to snuff!
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Sarah Edmunds
 
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Post » Sat Feb 19, 2011 7:57 am

you know mingleplayer actually fits brink really well, mingle means to go out among other people, and the idea for brink is to play well with others :)
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Heather Dawson
 
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Post » Sat Feb 19, 2011 6:39 am

you know mingleplayer actually fits brink really well, mingle means to go out among other people, and the idea for brink is to play well with others :)

This.

DD, have a pocket ninja for superior insight on the developers' vision. :ninja:
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Nick Swan
 
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Post » Sat Feb 19, 2011 3:37 am

Are you God, Wraith?
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Enie van Bied
 
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