Minigun overheating and possibly other firearms? Jammings?

Post » Sat Nov 28, 2015 6:55 am

So I noticed the minigun overheats it glows red.

I have not seen people actually talking about this.

So my point is the minigun overheated kind of quickly in the video, Either. 1. The minigun has no water cooling, 2. The minigun is damaged because after 200 years the weather takes a toll on items not maintained properly or, 3. Bethesda Games Studios is still touching up and polishing Fallout 4.

So my question is do you want to see all firearms in Fallout 4 overheat and not just overheat, but jam?

Energy weapons to overheat after lets say 30 shots constantly? Or 50? Projectile firearms that shoot bullets to overheat and jam after lets say 50 rounds for assault rifles?

Discuss come up with the best solutions to firearms overheating and jamming, without overheating too fast or jamming too fast.

User avatar
Phillip Brunyee
 
Posts: 3510
Joined: Tue Jul 31, 2007 7:43 pm

Post » Sat Nov 28, 2015 11:19 am

mini guns aren't water cooled though, their air cooled by design and is a key part of why they use multiple barrels. I'd say more likely a visual feaure.

It has been talked about and voted on before, it's not a big thing. Personally if it's like in previous games and ammo has weight it's already a questionable weapon, main reason to take is high fire rate and making it over heat to be a common enough to appear would make the gun worse.

Jamming on conventional fire arms should be a feature like in past games, but prefer if it could be fixed by cleaning then needing a ton of spare guns to fix it.

User avatar
Hope Greenhaw
 
Posts: 3368
Joined: Fri Aug 17, 2007 8:44 pm

Post » Fri Nov 27, 2015 10:58 pm

Due to damages from 200 years of weathering corrosion, oxidization, rust, and all of that I have no idea how they would make air cooling be possible, so water cooling is the most logical choice. I mean there would be no factories to make air filters or air compression tools for that matter.

User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm

Post » Fri Nov 27, 2015 11:47 pm

If it's so bad to make them need water cooling none of the guns would work as the bullets and action would of broken down as well. So would power armour. I'd take a guess at they've improved the alloys and finishing so that the weapons would be more reliable. Plus when aircooled machine guns from WW1 are dug out of the ground and the mud cleaned out they still fire, I'd expect the future and a game could have improved on those designs...

Add in the ability to make an airship and project purity I don't think people will stuggle that much. Plus our character can make generators and sentry guns from the video.

User avatar
Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Fri Nov 27, 2015 8:11 pm

Voted both "YES!".

Not for the immersion, but to make the game harder. All Fallouts had a point when they became ridiciulous easy.

Therefore as an option for the hardcoe-Mode -> Hell yes!

User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Sat Nov 28, 2015 3:06 am

As stated, miniguns are aircooled by design. It′s why they have six barrels; the rapid fire would melt the barrel if all rounds were fired in the same one. By having six, each barrel only fire once out of six times instead of six out of six times and thereby minimizing the friction in each barrel.

I think I prefer weapon jams instead.

User avatar
Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

Post » Sat Nov 28, 2015 12:29 am

Yeah im sure it is a visual thing only, not the first game to use that for minigun too.
User avatar
Zosia Cetnar
 
Posts: 3476
Joined: Thu Aug 03, 2006 6:35 am

Post » Fri Nov 27, 2015 9:19 pm

Why is that? A soldier pees on his weapon to cool it down (if needed).

It worked for the US in vietnam and is still working well, if you need to cool down your second MG barrel or your mortar, for example.

User avatar
Multi Multi
 
Posts: 3382
Joined: Mon Sep 18, 2006 4:07 pm

Post » Fri Nov 27, 2015 9:58 pm

I guess overheating could suit other weapons, especially automatic ones and rocket launchers. Though I would not want a pee animation included... :P

User avatar
Melis Hristina
 
Posts: 3509
Joined: Sat Jun 17, 2006 10:36 pm

Post » Sat Nov 28, 2015 4:41 am

It does not matter if the miniguns are aircooled by design, after 200 years of exposure to the weather the steel unmaintained and without primer paint should be weak due to corrosion, oxidization, and rust. Welding in some new steel parts will not really fix the problem much. Welding in steel parts will be more like a temporary band aid, unless they have some kind of metal alloy that uses titanium or so. I don't think a destroyed world 200 years after nuclear bombs exploding will be that advanced again until more radiation is cleared and more mines for metal mining open up again.

User avatar
Davorah Katz
 
Posts: 3468
Joined: Fri Dec 22, 2006 12:57 pm

Post » Sat Nov 28, 2015 5:12 am

Mini-guns are air cooled. The barrels spinning in air is what cools them. Liquid cooling would add a fair bit of weight..... to an already heavy weapon.

In 'Nam, most machine guns were were served by a crew. The 'extra' crew member carried a second barrel... which could be quickly changed in the field. Sure, soldiers did indeed whizz on the barrel..... but, that tended to shorten their lifespan. Sometimes, dramatically.

User avatar
Cameron Wood
 
Posts: 3384
Joined: Wed Oct 31, 2007 3:01 pm

Post » Sat Nov 28, 2015 4:48 am

For firearms, "air cooled" means that the barrel is exposed to the air to vent heat. Or, in other words "no special cooling systems beyond drilling a few holes on the protective covering around the barrel required".

Its very different from how engines or PCs define the phrase.
User avatar
Jonathan Braz
 
Posts: 3459
Joined: Wed Aug 22, 2007 10:29 pm

Post » Sat Nov 28, 2015 7:36 am

I know what air cooled means. As I said 200 years being left unmaintained and without primer paint the steel should be corroded, oxidized or rusted. Unless it's made of titanium or some titanium metal alloys.

User avatar
Olga Xx
 
Posts: 3437
Joined: Tue Jul 11, 2006 8:31 pm

Post » Fri Nov 27, 2015 6:57 pm


You are, of course, assuming that the weapon wasn't refurbished. Which would be true. But we've seen wasters and BoS personnel using those weapons. A minigun that was found in an old military vault 200 years after the bombs probably won't be worth more than scrap, but a minigun for sale by a caravan trader or used by the BoS is probably in workabke condition.
User avatar
Code Affinity
 
Posts: 3325
Joined: Wed Jun 13, 2007 11:11 am

Post » Sat Nov 28, 2015 6:05 am

They're air-cooled because air, unlike water, doesn't boil or evaporate. It also adds extra weight to the gun, that isn't necessary also. If a mini-gun was water cooled, the water jacket that surrounds the barrels, would be steaming with boiled/evaporated water in minutes.

User avatar
Lew.p
 
Posts: 3430
Joined: Thu Jun 07, 2007 5:31 pm

Post » Sat Nov 28, 2015 12:59 am

Sure if you "cool" on the glowing barrel, it may burst or deforms.

Also we used to "water" a hole on the ground. This way it cools slower down -> longer lifespan.

And yes, having a 2 Soldier MG-Team is common all over the world, as far as I know. The rifleman and his support/spotter.

As for Fallout - I prefer shooting out of covering. Wich actually would give me enough time to change and cool the barrels as needed.

Sure, it's just cooling down a 'lil bit, but it might buy the 2 minutes you need to survive.

User avatar
Ilona Neumann
 
Posts: 3308
Joined: Sat Aug 19, 2006 3:30 am

Post » Sat Nov 28, 2015 3:44 am

Even refurbishing items should be hard after 200 years. Metal, especially steel should corrode, oxidize, and rust, not many items should be made of titanium, plastic becomes more and more brittle if it is exposed to heat by the sun for decades.

I personally hated that Fallout 3 and Fallout: New Vegas didn't have firearms jamming and overheating.

Power tools like buffers their buffer should be decayed so refurbishing wouldn't really work and sand paper most likely would be decayed a lot as well and so on.

Primer paint doesn't even exist in the Fallout universe. At least not that I know of I haven't seen or heard anyone knowing how to manufacture it again.

User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Sat Nov 28, 2015 7:56 am

I voted yes for both.

When it comes to overheating I think that it should only apply to larger weapons such as Mini-guns and Gatling lasers, and other larger weapons. It shouldn't apply to every weapon as that would just get annoyingly tedious for everyone.

Assuming that weapon condition is still in the game(I hope it is),then weapons jamming should occur when the weapon is on a low condition such as 25% and below. If weapon and armour condition isn't in the game, like some people are saying, then there is no point in jamming weapons as it would be arbitrary and pointless.

User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Sat Nov 28, 2015 8:24 am

The military has ways of storing weapons, that it just doesn't matter how long they sit in their crate, undisturbed. Unbox it, clean it off, and it's still brand new. I have personally unboxed M-16's, that had been in crates, coated in cosmoline, for about 40 years..... sure, cleaning the gunk off was a friggin exercise, but, the weapon itself was just as perfect as the day it was put into storage.

There are indeed folks refurbishing/making new weapons in the wasteland. Look at Gun Runners in FO:NV. They produced weapons there. Given the ready availability of scrap metal of all manner of description, it isn't beyond belief that they could produce some pretty nice weapons.

User avatar
Kayleigh Williams
 
Posts: 3397
Joined: Wed Aug 23, 2006 10:41 am

Post » Fri Nov 27, 2015 10:35 pm

Not all weapons will be stored in crates or in temperature controlled rooms. In fact temperature controlled rooms should not even be working at all.

I don't think cosmoline lasts 200 years either. Maybe 50 years or even 100 years sure.

As I said scrap metal should be a temporary band aid. Welding steel parts to a firearm shouldn't last forever until mining is restored and factories are restored in a way that you can melt iron and cast it in molds to form barrels for firearms and with the crafting we are getting for Fallout 4 it should play a bigger role.

User avatar
Euan
 
Posts: 3376
Joined: Mon May 14, 2007 3:34 pm

Post » Fri Nov 27, 2015 8:49 pm

No, not all of them were. But, if even SOME of them were, they would still be fine. They don't NEED a climate controlled environment either. So long as the coating is undisturbed, they could last a thousand years. The stuff hardens over time, and I think the real issue, eventually, would be how to get it off, without damaging the weapon. Probably soaking it in some solvent for a few days..... :D

User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Sat Nov 28, 2015 10:19 am

You forget that Fallout isn't based on real world science, its based on SCIENCE!

These ARE the same people who made portable nuclear batteries and ammo that still function 200 years later, and had literally invented matter recombination devices, such as the GECK and Sierra Madre vending machines. Making guns last 200+ years in fine condition shouldn't be beyond them.

User avatar
Lauren Denman
 
Posts: 3382
Joined: Fri Jun 16, 2006 10:29 am

Post » Fri Nov 27, 2015 7:34 pm

and weapon degredation in Fallout 3 and NV was to respresent the decay and damage the guns suffer, results in the lower performance and risk of longer reload animations.

If a weapons been in a place where the barrels are going to be damaged enough to over heat often then the odds are the firing mechanism is broken and fowled up, these are smaller parts much easier to damage and see wear. So the guns just wouldn't work full stop never mind over heat.

Then when there's still power armour and even Vertibirds able to function...

User avatar
kitten maciver
 
Posts: 3472
Joined: Fri Jun 30, 2006 2:36 pm

Post » Sat Nov 28, 2015 6:59 am

I voted yes.

Another possbile way for waepons still effictive is maybe by the Gunrruners,there the only ones so far that have knowdledge to make military weapons.

Raiders killing traders and robbing them then ends up in boston and such,thats what i think in my head story.

http://fallout.wikia.com/wiki/Gun_Runners

User avatar
Miragel Ginza
 
Posts: 3502
Joined: Thu Dec 21, 2006 6:19 am

Post » Sat Nov 28, 2015 1:33 am

Overheating miniguns are one of the top stupid conventions of gaming along with platemail bikinis. The whole purpose of a multi-barreled weapon is to prevent overheating, it's inherent in its design unless you're doing the maximum 10000 bullets per minute setting which would never happen for a handheld weapon. You'd run out of bullets before it ever overheated. No overheating!

User avatar
Sami Blackburn
 
Posts: 3306
Joined: Tue Jun 20, 2006 7:56 am

Next

Return to Fallout 4