Minor Observations

Post » Thu Sep 22, 2011 2:04 pm

I've watched the recently released footage several times now, and would like to point out a few things I've noticed that you may not have - miniscule details of which there seem to be no threads for.

Anyways, hope you like what I've found guys.


Image 1: http://i51.tinypic.com/14csnpd.png

Notice that to the right of the main path that there appears to be another route you can take. It seems to be a path that may lead up a mountain, like the one seen later in the footage, but there's really no way to know for sure. I thought it was neat because I never even noticed it until the last time I reviewed the footage. Obviously, not really anything new - just interesting.


Image 2: http://i52.tinypic.com/2w5v91l.png

Did you guys ever realize that there is a dead body on the ground there? Scripted or random, it definitely shows a certain degree of detail in the world of Skyrim that were previously non-existent. The fact that things really do occur outside of your current location is a nice aspect of Skyrim - one that has drawn me towards the game. He was most likely killed by those two creatures on the ground (Skeevers, right?). Again, just interesting.


Image 3: http://i55.tinypic.com/2cparg6.png

I'm not even sure what to call that thing. They're found throguhout the dungeon, and all seem to take the shape of a dragon; this parallels the fact that the particular dungeon shown was a place where Nords would worship dragons. I think it's nice to see all of these little things they do that never get any recognition.


Image 4: http://i55.tinypic.com/2aeqscj.png

Note the slew of objects along the ground there. While I was watching the footage, I saw that each object effected by the fight moved almost confidently, with a sense of weight and purpose. Hopefully this will remain true for every item in the game. It shows just how far Bethesda has come from Oblivion and Fallout 3.
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Jason Wolf
 
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