Mirror's Edge 2 Cancelled

Post » Thu Nov 25, 2010 11:03 am

RANT!!!

This is truly sad news. I really enjoyed Mirrors Edge. But we all know EA are bunch of [censored]sticks. They sank some of the greatest development houses in history including Origin Systems. But thats another rant...:(
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Tammie Flint
 
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Post » Thu Nov 25, 2010 4:21 am

Obviously they want to go where the money is. I thought that was the point of a business. Gotta maximize profit.
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Keeley Stevens
 
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Post » Thu Nov 25, 2010 3:30 am

My first question is how do you know? No one here knows the extent of the prototype that DICE developed, as far as I know. They could have easily had the animation rigging done already - that alone, really, is what's substantial about the game and its most complicated part. Making a character walljump is nothing new. Making the character walljump realistically is a bit more of a challenge. Aside from the play style, there wasn't all that much about Mirror's Edge that was difficult from a game design perspective - no huge amount of characters on screen, no fancy AI, and the graphics, while awesome in their way, weren't computer-killers.

Plus, the game used UE3, which is now available to most people via the UDK (Unreal Development Kit). Give some enterprising people some time with the UDK, a sound studio and some animators and maybe a mocap system, and you could probably get something like Mirror's Edge released pretty quickly. I mean, look at what http://www.moddb.com/mods/mirrors-edge-source-trailer-map did in the Source Engine. There are also groups looking to develop a Mirror's Edge mod / game in the Source engine.

Because that is what [b]makes sense]/b]. We haven't seen anything from the game, which leads me to believe that development hadn't progressed far enough to have anything that would represent the end product. If they did have it progressed that far in such a relatively short amount of time, why would EA cancel it? They could just let that small team keep working and finish within the year if it were as far along as you people seem to think. Even if they have all that stuff you say they could have, that's not enough to make an official announcement out of, and they can keep that around until later on.

What I think happened is that they had a small team working laying the groundwork for the development of the game. Maybe they have some animations and models done, a story lined out, maybe even a few test levels. They then presented that to the executives so they could determine whether or not they wanted to go all out and commit to the development of the title, which surely would have needed more people in order to complete. They just decided that, right now, it makes more sense to commit fully to Battlefield 3. After that's over, they can come back to whatever they already have and make a full game. Maybe even use Battlefield 3's engine for it.
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Guy Pearce
 
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Post » Thu Nov 25, 2010 10:01 am

Damn. I was looking forward to seeing the formula possibly improved with a sequel, as I thought Mirror's Edge was a few tweaks short of a masterpiece. I really hope this is just some sort of delay.
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Ashley Clifft
 
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Post » Thu Nov 25, 2010 12:30 am

Because that is what [b]makes sense]/b]. We haven't seen anything from the game, which leads me to believe that development hadn't progressed far enough to have anything that would represent the end product. If they did have it progressed that far in such a relatively short amount of time, why would EA cancel it? They could just let that small team keep working and finish within the year if it were as far along as you people seem to think. Even if they have all that stuff you say they could have, that's not enough to make an official announcement out of, and they can keep that around until later on.
True. And EA would cancel it because it's easier to shift employees around than it is to hire new ones - BF3, regardless of its quality, would likely out-sell Mirror's Edge 2 by name recognition alone. EA made the option that nets them the biggest profit, which is, yes, what a company is theoretically supposed to do.

What I think happened is that they had a small team working laying the groundwork for the development of the game. Maybe they have some animations and models done, a story lined out, maybe even a few test levels. They then presented that to the executives so they could determine whether or not they wanted to go all out and commit to the development of the title, which surely would have needed more people in order to complete. They just decided that, right now, it makes more sense to commit fully to Battlefield 3. After that's over, they can come back to whatever they already have and make a full game. Maybe even use Battlefield 3's engine for it.
I sure hope you're right about that. My inner fear, however, is that Mirror's Edge 2 will simply be placed into development hell and never leave. But then again, if Duke Nukem: Forever can get out, I suppose anything is possible.
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Juanita Hernandez
 
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Post » Thu Nov 25, 2010 9:44 am

It's a shame to see unique games that try to do something new being put on the backburner. I'll admit I didn't finish the first one because I just got too annoyed with it. Constantly on the run from a hail of bullets and sections that caused repetitive insta-deaths until I eventually found out what the hell I was supposed to do.

I was hoping a sequel would be more free-roam and without the constant chase from the Blues.
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Lucky Boy
 
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Post » Thu Nov 25, 2010 2:23 pm

I really don't like these news. Mirror's Edge is the first game I've played against myself since various racing games back in the mid-90s, improving my own times.

The controls of movements are superb, the level design is great too that offer many small shortcuts that might be hard to notice in the beginning, not to mention the excellent soundtrack and the art design. And while the combat mechanics isn't the greatest (but still good enough IMO), it's not hard to run away from the enemies anyway, which is what you're supposed to do, there are only a handfull of moments where you really have to fight.

For me, I haven't seen a game with this replay value in a very long time (as I've played each level a lot), so hearing that ME2 is cancelled svcks.
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Susan Elizabeth
 
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Post » Wed Nov 24, 2010 11:21 pm

Dammit! :( That was one of the titles that was supposed to prove EA is no longer an evil uninspired sequel spouting factory like Activision.

Oh well, atleast Dead Space survived. ...Heh, the irony :D
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Ezekiel Macallister
 
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Post » Thu Nov 25, 2010 7:51 am

I really don't like these news. Mirror's Edge is the first game I've played against myself since various racing games back in the mid-90s, improving my own times.

The controls of movements are superb, the level design is great too that offer many small shortcuts that might be hard to notice in the beginning, not to mention the excellent soundtrack and the art design. And while the combat mechanics isn't the greatest (but still good enough IMO), it's not hard to run away from the enemies anyway, which is what you're supposed to do, there are only a handfull of moments where you really have to fight.

For me, I haven't seen a game with this replay value in a very long time (as I've played each level a lot), so hearing that ME2 is cancelled svcks.

I cant reply ME much, I only have time trials to do, and some are just rage inducing, I cant no matter how much I try get the damn reqirements for 3 stars. Even copying youtube guides.
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Suzie Dalziel
 
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Post » Thu Nov 25, 2010 8:06 am

I cant reply ME much, I only have time trials to do, and some are just rage inducing, I cant no matter how much I try get the damn reqirements for 3 stars. Even copying youtube guides.

I haven't recived 3 stars on all either, although I've gotten at least 2 stars on all of them. I never used youtube guides for the time trials either, but did use them for the Speedrun on the boat level and the shard level.
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Tyrone Haywood
 
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Post » Thu Nov 25, 2010 10:02 am

I really don't like these news. Mirror's Edge is the first game I've played against myself since various racing games back in the mid-90s, improving my own times.

The controls of movements are superb, the level design is great too that offer many small shortcuts that might be hard to notice in the beginning, not to mention the excellent soundtrack and the art design. And while the combat mechanics isn't the greatest (but still good enough IMO), it's not hard to run away from the enemies anyway, which is what you're supposed to do, there are only a handfull of moments where you really have to fight.

For me, I haven't seen a game with this replay value in a very long time (as I've played each level a lot), so hearing that ME2 is cancelled svcks.

I was very confused there for about two seconds. I thought that Mass Effect 2 was canceled. Somehow. :huh:
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Cat Haines
 
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Post » Wed Nov 24, 2010 10:30 pm

They didn't really cancel it, canceling implies that the game was already under development. It's disappointing that they rejected the title, but they've said that they do want to make a sequel at some point.


The Swedish site that they quote also says that it was in development.
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naome duncan
 
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Post » Thu Nov 25, 2010 12:05 am

Oh well...I hate it when good games are cancelled but life goes on and more importantly Skyrim goes on :)

Headliner next week: "Skyrim cancelled"
;)
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Matthew Warren
 
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Post » Wed Nov 24, 2010 11:42 pm

http://www.gamesradar.com/xbox360/mirrors-edge/news/ea-mirrors-edge-is-an-important-franchise-nothing-to-announce-is-a-sequel-still-possible/a-2011021611923107092/g-20070710143455874025
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Sammykins
 
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Post » Thu Nov 25, 2010 7:13 am

Headliner next week: "Skyrim cancelled"
;)


Do not even joke about that :stare:
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James Baldwin
 
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Post » Thu Nov 25, 2010 7:33 am

http://www.gamesradar.com/xbox360/mirrors-edge/news/ea-mirrors-edge-is-an-important-franchise-nothing-to-announce-is-a-sequel-still-possible/a-2011021611923107092/g-20070710143455874025

Hopefully they'll get back to it after Battlefield 3 then.
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ZzZz
 
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Post » Thu Nov 25, 2010 10:37 am

http://www.gamesradar.com/xbox360/mirrors-edge/news/ea-mirrors-edge-is-an-important-franchise-nothing-to-announce-is-a-sequel-still-possible/a-2011021611923107092/g-20070710143455874025

Please please please please please please please please please please please please please please please.

A lot of people here might be giving the Mirror's Edge franchise a moment of their time as recognition of its originality and brief appeal. Not me. I loved that game. I climbed to the top of several of the global 360 leaderboards. I thought it was nearly perfect as parkour games go. A sequel would have been perfectly refined, I'm certain. I do hope that EA plans to bring this out again. Even if it's just a small release I'll be happy. I just want to slip into Faith's body again...

... :blush2:
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:)Colleenn
 
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Post » Thu Nov 25, 2010 1:17 am

I am very disappointed. To say the least. I could imagine some great things with a sequel and did mirror's edge have a mod kit of some sort.
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Lilit Ager
 
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Post » Thu Nov 25, 2010 6:05 am

http://www.gamesradar.com/xbox360/mirrors-edge/news/ea-mirrors-edge-is-an-important-franchise-nothing-to-announce-is-a-sequel-still-possible/a-2011021611923107092/g-20070710143455874025


I just wish they would be more clear about what they mean. It's clear they still want to do a sequel, but they're just busy with Battlefield.

I hope...

I still have my runner bag hanging on the back of my bedroom door. :P
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neen
 
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Post » Thu Nov 25, 2010 9:56 am

They also might cancel a Bioshock movie..
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Gaelle Courant
 
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Post » Thu Nov 25, 2010 6:05 am

They also might cancel a Bioshock movie..



:celebration:
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CYCO JO-NATE
 
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Post » Thu Nov 25, 2010 12:45 pm

http://www.gamesradar.com/xbox360/mirrors-edge/news/ea-mirrors-edge-is-an-important-franchise-nothing-to-announce-is-a-sequel-still-possible/a-2011021611923107092/g-20070710143455874025

Yay.

I just wish they would be more clear about what they mean. It's clear they still want to do a sequel, but they're just busy with Battlefield.

I hope...

I still have my runner bag hanging on the back of my bedroom door. :P


Allthough saying its canceled obviously caused quite a stir for them to comment on it again, I think we will see ME2 after BF3.
They also might cancel a Bioshock movie..

Good. Movies of games never turn out well. Now for them to scrap that mass effect movie.
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mishionary
 
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Post » Thu Nov 25, 2010 6:28 am

Good. Movies of games never turn out well. Now for them to scrap that mass effect movie.

I'd say that (albeit mostly true) stigma is why it's that much harder for a actual good one to be made. Not to many people wants to invest a ton of money for a great production that's going to be labeled as garbage just because it's a video game movie.

It's also really important for them to not re-hash, or adapt a video game story for a movie. I just don't see that working in most cases. You would never be able to capture the video game like experience with a film. Now, if they made a movie based in the Mass Effect universe it could be incredible.

But that's all off topic:

The news makes me really sad. I bought Mirror's Edge the day it came out and I love that game. Hopefully they will get on making a sequel after BF3.
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NIloufar Emporio
 
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Post » Thu Nov 25, 2010 5:28 am

That is truly a shame. Mirror's Edge was a real gem. Beautiful and simple art style, fast paced and entertaining gameplay. The prospect of an even better sequel with the game's rough edges cleared up would have been great. Oh well.
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^~LIL B0NE5~^
 
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Post » Thu Nov 25, 2010 3:00 am

It's disappointing to hear that they aren't going forward with this at the moment, I played through several sections with my son and we had a blast. Still, at least they aren't ruling out a sequel.
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Frank Firefly
 
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