Misc Item from mods and Cobl +[Options] meu

Post » Sat May 28, 2011 10:22 pm

I'm trying to add some misc objects (like Deadly Reflex Reset and Unofficial Oblivion Patch Key) to the +[Options] menu provided by Cobl. The http://www.uesp.net/wiki/Tes4Mod:Cobl/Modding/Options_Menu reports the following:

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Overview

Cobl provides a standard options menu that modders can use to provide easy access to options settings for their mods. The menus is accessed by equipping the "+[Options]" misc. item in the player's inventory. Doing so activates a remote container containing option tokens. Option commands (typically a menu display) are activated simply by selecting an item from the options container.

To add a command to the Options Box:

* Define a command token misc. object and its script.
* Use a quest script or similar to add a copy of the command token to cobOptChestRef.

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But how I can define a command token misc. object and its script?
And how can I use a quest script or similar to add a copy of the command token to CobOptChestRef?

I'm new with this matter and, of course, I googled a lot and searched in the CSWiki, but nothing of interest appeared. So would you like to help me?
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Sarah Bishop
 
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Post » Sat May 28, 2011 5:26 pm

It's been awhile since I've looked at it, but Wrye made an Options prototype plugin/download (on TesNexus, if not PES). Take a look at it and work with it a bit.

Oh, also - you'll want to see what's in the Options Prototype plugin specifically. There are two ways of doing it: the easiest is probably Tes4Edit, though you won't be able to create your own plugin from there. With the CS, when you open the Data screen, highlight Options Prototype and press "See Details" and it'll show you what's in the plugin (you can load the plugin and go back and forth to this screen afterwards... annoying, but it works).
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MarilĂș
 
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