First off and most important I love skyrim. It is one heck of a game. It's absolutely the meaning of perfection. Graphics, gameplay, eveything is made with love and is done just right, of course there are minor things that bug me but I'm not one of those that thinks the game was made for me, no reason to even bring them up.
One thing that I miss from Oblivion. It's not that it makes Skyrim a bad game it's actually what makes it good. I miss the feel and atmosphere of Oblivion. I know Skyrim is dark and dreary and Bethesda did a fine job at portraying that but I really loved the greenery and feel of Ovlivion, the morning you'd walk around and see the locals tending to their gardens and livestock, the music that made you feel like on a great adventure that's full of rainbows and unicorns(joking), except of course when you stumbled across one of damn gates but even then the enemy's even felt a little sunny and Zelda-ish. Now with Skyrim I get the feeling of being a little scared when in a dungeon or up on a snowy mountain, even the music scares me, I could almost feel the cold going through my body. Of course I'm being a little dramatic.
Skyrim's feel is perfect for Skyrim, it's how I would of imagined it. Oblivion's feel is perfect for Cyrodiil. If they would have mixed the two it would of worked. I have not gotten that far into Skyrims world yet so I'm hoping I see some of these places later on.
Anyone get what I'm saying. I almost want to pop in Oblivion just to get out of this dark mood. Once again not complaining just a down. The way that I feel means Bethesda did their job, thanks guys. It's funny how you can pay 60 bucks for a game and play it for 8hrs or you can spend the same 60 and play one for years and always find something new. Skyrim gets a 10 from me. My tens don't mean perfect because nothing is perfect, they just mean I'm having a blast.
I just wanted to put in my two cents...I think it's a matter of personal opinion. Personally, I think that Oblivion had terrible atmosphere... the world didn't feel "alive". Most quests stuck you in some dreary dungeon anyway, and the outdoors felt dull. I think that a game like The Witcher 2 has amazing atmosphere, but Oblivion was more dull than Morrowind.
Anyway, the main thing that I do feel is missing is the NPC's interacting with each other (like in the streets). I think they had a good idea in Oblivion, but ultimately it fell flat because all the NPC conversations got very repetitive and awkward. I don't know why they took it out of Skyrim, when they should have improved it. But, I would rather NOT have that than have more repetitive nonsense.
There are two other things that really bother me about Skyrim's NPC AI-
- If you stand still in a town, all the NPC's that walk by will stop and look at you, as if YOU interrupted them, and say things like "I don't have time to talk." Buddy, I'm just standing here...
- A friendly NPC doesn't react when you run up to them in the middle of the wilderness. It breaks the believability of the moment when I run up to some hunter at night, and he doesn't even look at me or say anything. (If the situation were reversed, I would have my arrow aimed right at his face until I knew what he wanted).