I've been generating LOD, and of course, it works great like usual. Generate meshes, then textures, transfer textures from source folder to regular texture folder, generate objects. ect. ect.
Shoot I run LOD about once or twice a week it seems like.
But I've recently run into a wall that's halting progress on my current WIP mod. Everytime I go into my worldspace, the LOD terrain textures are well...missing. I have some pictures that will explain better.
Note; I put the pics in spoiler tags as they are hi-res.
Spoiler
[img]http://img718.imageshack.us/img718/1782/falloutnv20110531192530.png[/img]
[img]http://img715.imageshack.us/img715/4508/falloutnv20110531192553.png[/img]
[img]http://img718.imageshack.us/img718/1782/falloutnv20110531192530.png[/img]
[img]http://img715.imageshack.us/img715/4508/falloutnv20110531192553.png[/img]
I've ran LOD a bunch of times, and this has never happened before. So I dunno what's going on. The grass/landscape I was using was NVGolfGrass. I've also looked into the BSA's, and it seems there's no actual set terrain LOD textures, what the game generates is what the game generates, so I dunno. Any help will be appreciated. Thanks!