Missing mesh/testure

Post » Mon Mar 14, 2011 11:12 pm

Hey all, I currently have an odd issue, gold mines (and some normal rocks, only ones under water) appear purple. I am wondering which mesh/texture files I need to reinstall.

I have qarls texture pack, unofficial patches, some compatibility mesh/text files between qarls and the unofficial patch. I also have Midas magic (I forget if that touches the gold mines). I am thinking it would probably be a bad idea, to just start reinstalling all my mesh/text files?

edit: Oh also, oddly enough my soul stones are all purple, and show no icon in my inventory. Kind of scratching my head as to what I messed up.
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Alycia Leann grace
 
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Post » Mon Mar 14, 2011 4:54 pm

if everything is purple, it means missing texture. check formid finder and see what it tells you. my guess is QTP though, id reinstall that. Did u do a amanual install or an ObMM install or a Bain install?
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Philip Lyon
 
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Post » Mon Mar 14, 2011 10:48 pm

if everything is purple, it means missing texture. check formid finder and see what it tells you. my guess is QTP though, id reinstall that. Did u do a amanual install or an ObMM install or a Bain install?


obmm install of qarls. Although I had to install like 3 different non omod patches for it. Perhaps, I was using outdated files ontoop of the omod.
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Anthony Diaz
 
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Post » Tue Mar 15, 2011 3:54 am

QTP requires you to do an Archive Invalidation, so if you haven't that might be the problem. Check the QTP readme for more info on that.
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Portions
 
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Post » Tue Mar 15, 2011 3:29 am

reinstall all of the QTP files then do an archiveinvalidation, and see what happens
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Jinx Sykes
 
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Post » Tue Mar 15, 2011 1:13 am

Didnt work, at least for the soul gems. I am sure its not a major issue since I am running fcom. If I was having major conflicts I'd probably get more then a few purple rocks(Only some rocks have issues) and missing icons for soul gems. However, I installed quarns new icons for soul gems, and that appears to have solved that issue. I have not checked out gold mines yet, I am hoping those fixed themselves *crosses fingers*

Just a thought, maby its my bashed patch messing things up? I noticed it has an import graphics option, which I didn't use.
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Ludivine Poussineau
 
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Post » Mon Mar 14, 2011 4:25 pm

NOOOOO. OBMM already handles ArchiveInvalidation. Please do not waste 3hrs re-installing QTP3. In OBMM: Go to Utilities (right side-bar) -> Archive Invalidation, and make sure that "BSA Redirection" is checked (which I think is the default.) If it is already checked, try "Reset BSA Timestamps." If BSAs are loading after QTP3, bad stuff can happen, so resetting the modified date on them can help. Are you seeing a solid violet color?
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Kayla Bee
 
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Post » Mon Mar 14, 2011 9:23 pm

NOOOOO. OBMM already handles ArchiveInvalidation. Please do not waste 3hrs re-installing QTP3. In OBMM: Go to Utilities (right side-bar) -> Archive Invalidation, and make sure that "BSA Redirection" is checked (which I think is the default.) If it is already checked, try "Reset BSA Timestamps." If BSAs are loading after QTP3, bad stuff can happen, so resetting the modified date on them can help. Are you seeing a solid violet color?


Yep solid violet, only for a few normal rocks, all gold mines and soul gems.
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hannaH
 
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Post » Mon Mar 14, 2011 6:45 pm

As funny as this may sound, that should be a GOOD sign. If there was some sort of odd patter, you would need to reinstall your shaders. Solid violet is a missing textures issue? UOP and QTP3 conflict, but it would not be a missing textures problem. How did you install your mods, and which mods are you using? Is your game patched to the latest version, by the way?
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Emily Graham
 
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