Missing mesh at the entrance to Cursed Mine

Post » Mon Feb 14, 2011 2:38 pm

I have problems with missing mesh at outside of Cursed Mine. The mine door stands alone on the ground but the surrounding rocks are missing.Any idea where to find the missing mesh?

Here's my load order. It should be okay, I think.

Active Mod Files:00  Oblivion.esm01  All Natural Base.esm  [Version 0.9.9]02  Cobl Main.esm  [Version 1.72]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB3]06  Enhanced Daedric Invasion.esm07  Better Cities Resources.esm08  Progress.esm  [Version 2.2]09  CM Partners.esm0A  Unofficial Oblivion Patch.esp  [Version 3.2.6]0B  DLCShiveringIsles.esp0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0D  Better Cities .esp0E  All Natural - Real Lights.esp  [Version 0.9.9]0F  All Natural.esp  [Version 0.9.9]10  All Natural - SI.esp  [Version 0.9.9]++  All Natural - EW + NW + AWS.esp  [Version Final]11  PTWeaponValues.esp12  Enhanced Economy.esp  [Version 3.4.3]13  Map Marker Overhaul.esp  [Version 3.4]14  Map Marker Overhaul - SI additions.esp  [Version 3.0.2]15  YetAnotherHotkeyMod.esp16  Cobl Glue.esp  [Version 1.72]17  Cobl Si.esp  [Version 1.63]++  Cobl Tweaks.esp  [Version 1.44]18  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-Water_Weeds.esp  [Version 1.33]19  OOO-Map_Markers_Stock.esp  [Version 1.33]1A  Mart's Monster Mod for OOO.esp  [Version 0.9.9MB3]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]1B  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Reavers.esp  [Version 3.7b3p3]++  Mart's Monster Mod - No Uberhulks.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Spawn Rates - Reduced.esp  [Version 3.7b3p3]1C  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]++  PersuasionOverhaul_OOO.esp  [Version 1.2]++  PersuasionOverhaul_MMM.esp  [Version 1.2]++  MMM-Cobl.esp  [Version 1.69]++  EVE_StockEquipmentReplacer for OOO.esp++  EVE_StockEquipmentReplacer4MMM.esp1D  The Ayleid Steps.esp  [Version 3.3.2]1E  Tona's_ModsStore.esp1F  Apachii_Goddess_Store.esp20  Enhanced Daedric Invasion.esp21  EDI - Less Monotonous DOT.esp22  xulStendarrValley.esp  [Version 1.2.2]23  xulTheHeath.esp24  XulEntiusGorge.esp25  xulFallenleafEverglade.esp  [Version 1.3.1]26  xulColovianHighlands_EV.esp  [Version 1.2.1]27  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]28  xulBravilBarrowfields.esp  [Version 1.3.2]29  xulLushWoodlands.esp  [Version 1.3]2A  xulAncientYews.esp  [Version 1.4.2]2B  xulAncientRedwoods.esp  [Version 1.6]2C  xulCloudtopMountains.esp  [Version 1.0.3]2D  xulArriusCreek.esp  [Version 1.1.3]2E  xulPatch_AY_AC.esp  [Version 1.1]2F  xulPantherRiver.esp30  xulRiverEthe.esp  [Version 1.0.2]31  xulBrenaRiverRavine.esp  [Version 1.0.2]32  xulImperialIsle.esp  [Version 1.6.5]33  xulBlackwoodForest.esp34  xulCheydinhalFalls.esp  [Version 1.0.1]35  xulAspenWood.esp  [Version 1.0.1]36  xulSkingradOutskirts.esp37  Better Cities - House price patch.esp  [Version 1.0]38  Cliff's MWStyleEnchantingSpellmaking - No Guild Requirements.esp39  PersuasionOverhaul_LITE.esp  [Version 1.42]3A  Enhanced Vegetation [150%].esp3B  Quest Award Leveller.esp  [Version 2.0.1]3C  Alternative Start by Robert Evrae.esp3D  EnchantmentRestore.esp++  EnchantmentRestore_Wells.esp3E  ProgressMBSP.esp  [Version 2.0]3F  ProgressSBSP.esp  [Version 1.0]40  ProgressRBSP.esp  [Version 1.0]41  ProgressRacial.esp42  ProgressArmorer.esp  [Version 1.0]43  S.P.A.M. 100+.esp44  CM Partners.esp45  CM Partners NPC.esp46  CM Partners More NPCs.esp47  CM Partners Extra NPCs.esp48  bgBalancingEVCore.esp  [Version 10.52EV-D]49  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicItemSigil.esp  [Version 1.68EV]++  bgMagicEVStartspells.esp  [Version 1.68EV]4A  bgMagicBonus.esp  [Version 1.7EV]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]4B  bgMagicEVPaperChase.esp  [Version 1.68EV]4C  bgMagicPotionNumberSoulGemValue.esp  [Version 1.68UV]++  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalMoreEyes.esp  [Version 10]**  bgBalancingEVOptionalNPCDiversity, Vanilla.esp  [Version 10.0EV-D]++  bgBalancingEVOptionalFCOMAdditions.esp  [Version 10.]++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]++  bgBalancingEVOptionalSeamReducerHighElfFix.esp  [Version 10.0EV-D]4D  bgIntegrationEV.esp  [Version 0.993]4E  Better Cities - Full City Defences.esp4F  Better Cities Full.esp50  BCBravilFULL-Barrowfields patch.esp51  BCCheydinhalFULL-CheydinhalFalls patch.esp52  BCSkingrad-SkingradOutskirts patch.esp53  Better Imperial City.esp54  Better Imperial City FPS Patch.esp55  Better Cities Full FPS Patch.esp56  Automatic Timescale.esp  [Version 1.0]**  bgMagicEVShader.esp  [Version 1.7EV]++  bgMagicShaderLifeDetect.esp  [Version 1.68]57  bgMagicLightningbolt.esp58  Get Wet.esp59  Shining Creatures.esp**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9]5A  Bashed Patch, 0.esp5B  Oblivion Graphics Extender Support.esp  [Version 0.2]5C  Streamline 3.1.esp

User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Mon Feb 14, 2011 8:16 pm

You probably picked up the new UOP file early yesterday. A fixed version was uploaded later yesterday with new resources. If you don't want to download it again, go to the folder: "Oblivion\Data\Meshes\Dungeons\Caves\Exterior" and you'll find a bunch of Nif files. They all have a space at the start of their filename. Remove the space and it will fix the problem.
User avatar
Sierra Ritsuka
 
Posts: 3506
Joined: Mon Dec 11, 2006 7:56 am

Post » Mon Feb 14, 2011 2:56 pm

You probably picked up the new UOP file early yesterday. A fixed version was uploaded later yesterday with new resources. If you don't want to download it again, go to the folder: "Oblivion\Data\Meshes\Dungeons\Caves\Exterior" and you'll find a bunch of Nif files. They all have a space at the start of their filename. Remove the space and it will fix the problem.


Like you said. Thanks.
User avatar
mollypop
 
Posts: 3420
Joined: Fri Jan 05, 2007 1:47 am

Post » Mon Feb 14, 2011 2:51 pm

Yeah, about 250 people or so jumped on that before it was caught.
User avatar
Jade Muggeridge
 
Posts: 3439
Joined: Mon Nov 20, 2006 6:51 pm

Post » Tue Feb 15, 2011 3:47 am

I waited until you posted that the Fix was uploaded, and Still managed to get it(missing cave exterior) :whistling: I was glad to see this post, wasn't sure what I did, looks good for now...
(I'm currently haveing a Serious Lag problem(inside Fort Blueblood??))

**Oh, Win7 would not let me Rename the files, ("File names are the same")so I cut & paste them into a new folder deleted the empty "Exterior" folder and renamed the New folder(Exterior)
Works just fine... :)
User avatar
Tyrel
 
Posts: 3304
Joined: Tue Oct 30, 2007 4:52 am


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