Missing meshes in FCOM

Post » Wed Sep 01, 2010 5:55 pm

Hello.

I just recently successfully installed FCOM (Or so I thought) but when I killed a Conjurer, he dropped something that was missing a mesh (Maybe his weapon/dagger).. Then I found a Scale Mail armor in a chest but when I wear it, the mesh doesn't show up on my player, it's like his chest is invisible. No icon for the scale mail armor in the inventory too..

Heres my load order at the moment:

Spoiler
Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  FCOM_Convergence.esm  [Version 0.9.9MB3]06  HorseCombatMaster.esm07  Unofficial Oblivion Patch.esp  [Version 3.2.0]08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0A  Francesco's Optional Chance of Stronger Bosses.esp0B  Francesco's Optional Chance of Stronger Enemies.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]0C  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]0D  DLCHorseArmor.esp0E  DLCOrrery.esp0F  DLCVileLair.esp10  DLCMehrunesRazor.esp11  DLCSpellTomes.esp12  DLCThievesDen.esp13  Bob's Armory Oblivion.esp14  Oblivion WarCry EV.esp  [Version 1.09]15  FCOM_WarCry.esp  [Version 0.9.9MB5]16  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OMOBS.esp  [Version 1.0]++  OMOBS_SI.esp  [Version 1.0]17  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]18  DLCFrostcrag.esp19  Knights.esp++  FCOM_Knights.esp  [Version 0.9.9Mb3]1A  HUD Status Bars.esp  [Version 2.0.1]1B  Deadly Reflex 6 - Timed Block with no damage or durability changes.esp1C  SP1stPLegs.esp1D  FCOM_BobsArmory.esp  [Version 0.9.9]1E  Bashed Patch, 0.esp1F  DeadlyReflex 6 - Combat Moves.esp


My mod BSA files are:

- Bob's Armory Oblivion.bsa
- FCOM_Convergence_MartsMonsterMod.bsa
- Oblivion Warcry EV.bsa
- FraNewItems.bsa

I would appreciate it if somebody could help me.

I would post this in the FCOM thread but the thread was locked.
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Ruben Bernal
 
Posts: 3364
Joined: Sun Nov 18, 2007 5:58 pm

Post » Thu Sep 02, 2010 2:16 am

You probably renamed one or more of your BSA's incorrectly.

http://www.gamesas.com/index.php?/topic/1146727-relz-fcom-convergence-and-ufcom/page__view__findpost__p__16769317

You must be very careful with renaming with spaces and so on...
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Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Wed Sep 01, 2010 2:32 pm

Ooh! Thanks a lot!

Seems that I missed that part that I got to rename Fran's new items add-on. Going to test this out now. :)
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NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Wed Sep 01, 2010 7:41 pm

You can use FormID Finder or RefScope and check which mod the items come from in game.
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Skivs
 
Posts: 3550
Joined: Sat Dec 01, 2007 10:06 pm

Post » Wed Sep 01, 2010 8:23 pm

Thanks. I didn't know such a utility exists, FormID Finder sounds promising.

EDIT: Hmm.. Deadly Reflex seems to have a problem with FCOM?

http://i56.tinypic.com/2qavj0k.jpg

Theres also a missing mesh named "Bashmarker".
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Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Wed Sep 01, 2010 8:16 pm

Grunt, there are other issues with your load order, some versions are not up to date, foremost the UOP pos. 07 which should be 3.3.3 You should download the "Supplemental" download, it's included in there, as is the Unofficial Knights patch version 1.1

You should read the the FCOM opening post with regards to up-to-date files and resources.

And is your load order BOSS-sorted??

I think you did not install some of the Fran's recommended files when having Fran's SI support (which you appear to have)

Compare your versions amd load order to mine which are up-to-date and BOSS sorted.

Spoiler
Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  FCOM_Convergence.esm  [Version 0.9.9MB3]06  Unofficial Oblivion Patch.esp  [Version 3.3.3]07  .... (mod removed by me)08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0A  Francesco's Optional Chance of Stronger Bosses.esp0B  Francesco's Optional Chance of Stronger Enemies.esp0C  Francesco's Optional Chance of More Enemies.esp0D  Francesco's Optional Leveled Guards.esp++  Francesco's Dark Seducer Weapons Patch.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]0E  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]0F  Bob's Armory Oblivion.esp10  FCOM_BobsArmory.esp  [Version 0.9.9]11  Oblivion WarCry EV.esp  [Version 1.09]12  FCOM_WarCry.esp  [Version 0.9.9MB5]13  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]**  OMOBS.esp  [Version 1.0]**  OMOBS_SI.esp  [Version 1.0]14  FCOM_Convergence.esp  [Version 0.9.9Mb3]15  FCOM_RealSwords.esp  [Version 0.9.9]16  Knights.esp17  Knights - Unofficial Patch.esp  [Version 1.1]++  FCOM_Knights.esp  [Version 0.9.9Mb3]18  RefScope.esp  [Version 2.1.2]   (is similar to FormID Finder)19  Bashed Patch, 0.esp

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Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Wed Sep 01, 2010 2:39 pm

Oh, seems that I forgot to activate the other Francesco's stuff.

I'm installing the Unofficial Mods Patch at the moment from here: http://www.tesnexus.com/downloads/file.php?id=9969

But I can't find the 3.3.3 patch of UOP.. http://www.tesnexus.com/downloads/file.php?id=5296 only has 3.2.0. (There aren't any links in Google too)

Yes, I used BOSS to sort my mods.

EDIT: This is my load order now:

Spoiler
Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  FCOM_Convergence.esm  [Version 0.9.9MB3]06  HorseCombatMaster.esm07  Unofficial Oblivion Patch.esp  [Version 3.2.0]08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0A  Francesco's Optional Chance of Stronger Bosses.esp0B  Francesco's Optional Chance of Stronger Enemies.esp0C  Francesco's Optional Chance of More Enemies.esp0D  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]0E  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]0F  Enhanced Economy.esp  [Version 5.1]10  FormID Finder4.esp11  DLCHorseArmor.esp12  DLCOrrery.esp13  DLCVileLair.esp14  DLCMehrunesRazor.esp15  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]16  DLCSpellTomes.esp17  DLCThievesDen.esp18  Bob's Armory Oblivion.esp19  FCOM_BobsArmory.esp  [Version 0.9.9]1A  Oblivion WarCry EV.esp  [Version 1.09]1B  FCOM_WarCry.esp  [Version 0.9.9MB5]1C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OMOBS.esp  [Version 1.0]++  OMOBS_SI.esp  [Version 1.0]1D  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]1E  DLCFrostcrag.esp1F  Knights.esp20  Knights - Unofficial Patch.esp  [Version 1.0.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]21  HUD Status Bars.esp  [Version 2.0.1]22  Deadly Reflex 6 - Timed Block with no damage or durability changes.esp23  SP1stPLegs.esp24  Bashed Patch, 0.esp25  DeadlyReflex 6 - Combat Moves.esp

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Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Wed Sep 01, 2010 11:51 pm

But I can't find the 3.3.3 patch of UOP.. http://www.tesnexus.com/downloads/file.php?id=5296 only has 3.2.0.

http://www.tesnexus.com/downloads/file.php?id=27710 and get the "Main File" from 30 Oct 2010.
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Sasha Brown
 
Posts: 3426
Joined: Sat Jan 20, 2007 4:46 pm

Post » Thu Sep 02, 2010 2:30 am

Got it. Thanks for the help.
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emily grieve
 
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Joined: Thu Jun 22, 2006 11:55 pm


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