UL missing meshes

Post » Sun Oct 24, 2010 5:55 pm

I have a problem with Unique Landscapes
I got the yellow sign which says: WTF!? im missing meshes and for example Darkforest is full of purple and black cubes of sorts (no trees etc.)
I deinstalled UL complication and installed it again but this doesnt fix the problem
What do i have to do to get this fixed?
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Euan
 
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Joined: Mon May 14, 2007 3:34 pm

Post » Sun Oct 24, 2010 5:52 pm

http://tesivpositive.animolious.com/?page=know_how_to#PostYourLoadOrder I am not quite sure what you are describing, but do you have BSA Redirection set in OBMM > Utilities (sidebar) > Archive Invalidation. Is this the first time this problem has occurred. It almost sounds like the "too many mods installed" bug.
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Laura Samson
 
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Post » Sun Oct 24, 2010 10:07 pm

Doh!!! ofcourse, my bad, here it is :

Spoiler
Active Mod Files:00  Oblivion.esm01  All Natural Base.esm  [Version 0.9.9.5]02  Cobl Main.esm  [Version 1.72]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]04  Mart's Monster Mod.esm  [Version 3.7b3p3]05  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB3]06  CyrodiilUpgradeResourcePack.esm07  TamrielTravellers.esm  [Version 1.39c]08  Better Cities Resources.esm09  CURP_Controller.esm0A  Unofficial Oblivion Patch.esp  [Version 3.2.7]0B  DLCShiveringIsles.esp0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0D  SM Plugin Refurbish - SI.esp  [Version 1.05]0E  Better Cities .esp0F  LoadingScreens.esp10  All Natural - Real Lights.esp  [Version 0.9.9.5]11  All Natural.esp  [Version 0.9.9.5]12  All Natural - SI.esp  [Version 0.9.9.5]13  Enhanced Water v2.0 HD.esp++  Symphony of Violence.esp14  MIS.esp15  MIS Low Wind.esp16  MIS New Sounds Optional Part.esp17  Storms & Sound.esp18  Rainbows.esp19  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp++  Item interchange - Extraction.esp  [Version 0.76]1A  RAEVWD Cities.esp  [Version 1.7]1B  RAEVWD Imperial City.esp  [Version 1.7]1C  Living Economy.esp1D  Living Economy - 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Breautiful
 
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Post » Sun Oct 24, 2010 11:51 pm

44 VaultsofCyrodiil.esp <-- The BC plugin is a replacer, so remove this.

Is BSA Redirection checked? OBMM... Are you sure the missing files are from Dark Forest? Did you verify with FormID Finder or RefScope? You have missing meshes, textures and normal maps for textures (yellow, violet and black warning signs, respectively.) Make sure the ULs' files were actually installed. You can use RefScope to get the texture paths that some of the violet things are looking at to find out where to look yourself.

Mods for Troubleshooting - http://tesivpositive.animolious.com/index.php?page=troubleshooting_mods <-- link here
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Marquis deVille
 
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Post » Mon Oct 25, 2010 12:41 am

I used FormID and it is a part of Dark forest, i use OMOD for UL so i dont know what i am doing wrong? deactevating and activating it didnt work as a had stated before

Edit: BSA Redirection is checked also
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I’m my own
 
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Post » Sun Oct 24, 2010 5:45 pm

Verify that the files are (or are not) installed. Whether or not you are using an OMOD to install the thing does not mean much at this point.
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Austin Suggs
 
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Post » Sun Oct 24, 2010 9:22 pm

They are not installed :S very weird
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Jay Baby
 
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Post » Sun Oct 24, 2010 12:02 pm

That is what I figured. Does the OMOD contain the Dark Forest meshes? Are you using the compilation or the individual OMOD. Try downloading the latest version of Dark Forest from its individual page. It is not OMOD-Ready, but it is a simple mods. Pack it into an OMOD, and drop it on top of your current setup. OBMM will probably complain about you if the other Dark Forest plugin is installed, but just let it complain and you may have to reinstall it a second time after activating it (because OBMM sometimes throws tantrums over plugin conflicts.)
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Jessie Butterfield
 
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Post » Mon Oct 25, 2010 12:41 am

It does contain the meshes and its the compilation OMOD.
Ill try it downloading it en see if it works
thnx for your help :)
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Vincent Joe
 
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Post » Sun Oct 24, 2010 7:12 pm

I mentioned grabbing the latest stand-alone version of Dark Forest because it has recently been updated, if I am recalling correctly. I do not know if the compilation OMOD has been updated since then, as I no longer use it (or OBMM for mod installation.)
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Your Mum
 
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