Missing meshes/textures

Post » Tue Dec 28, 2010 8:05 pm

By some unknown reason I stumbled upon missing meshes/textures for a couple of creatures, as for example the Unicorn and the Leopard and/or Snow Leopard.

Here are some pics:
http://www.imagebam.com/image/5ad3ce88609988
http://www.imagebam.com/image/51e9a288610002
http://www.imagebam.com/image/55f64588610020

I got a whole bunch of mods installed (see below).

Is there a way to reinstall the missing meshes or textures? If yes, where can I download them?

Thanks in advance. :)


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Spoiler
Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm02  Francesco's Optional New Items Add-On.esm03  Cobl Main.esm  [Version 01]04  Oscuro's_Oblivion_Overhaul.esm  [Version 01]05  Mart's Monster Mod.esm  [Version 01]06  TamrielTravellers.esm07  FCOM_Convergence.esm  [Version 01]08  Armamentarium.esm  [Version 01]09  Artifacts.esm0A  Kvatch Rebuilt.esm0B  Open Cities Resources.esm  [Version 3.3.2]0C  CM Partners.esm0D  Unofficial Oblivion Patch.esp0E  DLCShiveringIsles.esp0F  Unofficial Shivering Isles Patch.esp10  Francesco's Optional Chance of Stronger Bosses.esp11  Francesco's Optional Chance of Stronger Enemies.esp12  Francesco's Optional Chance of More Enemies.esp13  Francesco's Optional Leveled Quests-SI only.esp14  Francesco's Optional Leveled Guards.esp++  Francesco's Dark Seducer Weapons Patch.esp++  FCOM_Francescos.esp  [Version 01]++  FCOM_FrancescosItemsAddOn.esp  [Version 01]15  FCOM_FrancescosNamedBosses.esp  [Version 01]16  Fran Armor Add-on.esp17  Fran_Lv30Item_Maltz.esp18  Storms & Sound.esp19  AliveWaters.esp1A  AliveWaters - 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User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Tue Dec 28, 2010 8:40 pm

By some unknown reason I stumbled upon missing meshes/textures for a couple of creatures, as for example the Unicorn and the Leopard and/or Snow Leopard.

Here are some pics:
http://www.imagebam.com/image/5ad3ce88609988
http://www.imagebam.com/image/51e9a288610002
http://www.imagebam.com/image/55f64588610020

I got a whole bunch of mods installed (see below).

Is there a way to reinstall the missing meshes or textures? If yes, where can I download them?

Thanks in advance. :)

Have you installed the latest patch? You could also check that your game's .BSA packages have the correct & "working" meshes and textures. If they do, extract the specific ones to your drive to the right location, and if that doesn't help, include them in ArchiveInvalidation.txt.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Tue Dec 28, 2010 6:56 pm

Have you installed the latest patch? You could also check that your game's .BSA packages have the correct & "working" meshes and textures. If they do, extract the specific ones to your drive to the right location, and if that doesn't help, include them in ArchiveInvalidation.txt.


Yes, I have the latest official AND unofficial (3.2.8) installed. But I can't make nor head or tail of what doing with the .bsa's or ArchiveInvalidation.txt... :(

Only thing I noticed that the mesh of the "invisible" unicorn refers to a "skeleton.nif" in the meshes/creatures/horse folder. This file is present in my folder. But a "skeleton" mesh for a unicorn??
User avatar
sexy zara
 
Posts: 3268
Joined: Wed Nov 01, 2006 7:53 am

Post » Tue Dec 28, 2010 8:46 pm

Only thing I noticed that the mesh of the "invisible" unicorn refers to a "skeleton.nif" in the meshes/creatures/horse folder. This file is present in my folder. But a "skeleton" mesh for a unicorn??


Yes, all creatures/characters in the game have a skeleton.nif file. It's what everything else gets attached to and determines what type of movement animations it uses. It sounds like those might be from Frans, make sure you have the proper BSA archive for them in your folder and that it's registered in your ini file.
User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am


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