Missing script functions ...

Post » Sun Apr 25, 2010 1:39 am

You know what script functions really belong in Beth's compiler?

VariableName++


and perhaps

VariableName--


heh??????

Having to type it out every time, ya no???

set VariableName to VariableName + 1


heeh......
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Racheal Robertson
 
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Post » Sun Apr 25, 2010 2:29 am

Thats why you have CTRL+C and CTRL+V.

heeh...
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LuBiE LoU
 
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Post » Sat Apr 24, 2010 9:39 pm

Yea that comes in really helpful. Especially with the camera movement scripting I am going to be doing here soon. (Hey WillieSea, how 'bout this weather? >:D No jk, I'm not that creepy :P)

heeh.....
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mollypop
 
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Post » Sun Apr 25, 2010 5:26 am

Thats why you have CTRL+C and CTRL+V.

heeh...


That's really not why I brought it up... I do lotsa pasting into scripts, believe me.

Varname++ is just ... it's sorta universal for scripting. And its very fast to type and its real short in the code. A straightforward thing.
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Setal Vara
 
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Post » Sun Apr 25, 2010 2:23 am

You know functions really belong in Beth's compiler?
FTFY.
If we can't define our own functions by TES5 I'm going round Bethesda with a spraygun full of honey and a van full of bees. I can't even get activator functions to work in Fallout :/.
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Marlo Stanfield
 
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