*Entertainers entertainers.esp
*Masterindex master_index.esp
Need GMST cleaning.
Last time I checked, these plugins only have some GMST entries that are duplicates of those in the masters, but they are not any of the "Evil GMSTs", which cause problems because they have changed some of the important GMST values. I'll probably put in a note that they can be safely cleaned, but there's no real harm in leaving them in. (Unless I've overlooked something, in which case, please let me know). Also, I didn't find any GMSTs in bcsounds or AreaAffectArrows.
Should load after other mods, because they change the names of objects that might be edited by other mods.
I'll have to do a little investigation on these, never heard of them before. There are a growing number of plugins that wish "to be loaded last", so I'll need to see where in the list of things to be loaded last these should go.
Edit: Ok, now I understand that Wrye Patches largely rename items so they will group sensibly in inventory, it's not clear to me that the best way to handle them is to put them late in the load order. For example if they conflict with another mod that makes changes to the object that would affect gameplay (like the power of a weapon), then it seems just as likely to me that a user would prefer the gameplay change to override the name change, as name changes may not be that important to them. So, anyone else have an opinion on this one? I'm inclined to leave it up to the user to place these patches where they prefer in their load list.
Thanks for the info! I'll try to get this all in the next update I'm working on.