MMM, Cobl, and OOO

Post » Thu Apr 07, 2011 5:16 pm

3 great mods, work well together.

all 3 add alchemy ingredients to the game, a few have the same name, but not the same editor id in tes4edit.

I know that some of you are working on multiple teams within these 3 mods. will you guys also be matching up the editor id's for things such as wolf meat, gold dust and the like?

if it has already been done, tell me where to look, now that I am trying to get into modding, I am of course gonna start with what I play, (these 3 mods)
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W E I R D
 
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Post » Fri Apr 08, 2011 1:59 am

Um...
COBL has a script in it that detects some of the ingredients added by MMM, and swaps them for COBL ones. I'm guessing it does the same for OOO, or that it can.
MMM-COBL swaps the MMM items that overlap with COBL items before adding them to any containers(such as dead monsters), so one doesn't have to worry about having three types of Wolf Meat. Of course, I haven't used OOO in a while, so I don't know if COBL or it has a option to change those gem dusts into COBL gem dusts. I'd guess so, but I don't know.
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Lillian Cawfield
 
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Post » Fri Apr 08, 2011 6:28 am

Um...
COBL has a script in it that detects some of the ingredients added by MMM, and swaps them for COBL ones. I'm guessing it does the same for OOO, or that it can.
MMM-COBL swaps the MMM items that overlap with COBL items before adding them to any containers(such as dead monsters), so one doesn't have to worry about having three types of Wolf Meat. Of course, I haven't used OOO in a while, so I don't know if COBL or it has a option to change those gem dusts into COBL gem dusts. I'd guess so, but I don't know.


ah, good, now to find out about the OOO, and I will be set.
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Taylah Illies
 
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