Okay, this is making me feel stupid - Kudo's to you Corepc for making Diverse RuneSkulls, I'm very much looking forward to trying it, but I'm having trouble making heads or tails of the readme.
I'm currently using FCOM, with the FCOM_Exnemruneskulls.esp (merged in bashed patch) loaded after the original ExnemRuneskulls.esp.
FCOM users you no longer need the fcom_runeskulls patch intergrated into MMM version..
Does this mean I should replace "FCOM_Exnemruneskulls.esp" with "Mart's Monster Mod - Diverse Runeskulls.esp", while keeping "ExnemRuneskulls.esp"?
ExnemsRuneSkullOOOLoot - This Requires OOO.esm in order to work, same has Loot, expect keep OOO balance for Soul Gem leveledlist and OOO Soul gems and adds Runeskulls has well. Use for MMMforOOO/FCOM.
Where in the load order should this be placed? Or should it be merged into bashed patch? (I haven't installed it so haven't seen what, if any, tags it has)?
It's late and I'm tired, but even during midday with lots of coffee in me I was not sure what to do without further explanation
Thanks if anyone can advise.