I see. Also IIRC Corepc also mentioned in the readme or somewhere that he's cleaning up the main MOBS esp so that it can be fully mergeable into the patch, but BOSS, I presume, intelligently tags the esp so that only Stats would be imported and not have the mod fully merged.
I have followed those links you posted. Perhaps there can be other ways to add those missing weapons, though I have no idea how it would be done. I'm also using your WEPON mod, and the two work wonders in improving combat stats.
CorePC's approach would make sense. I am not a regular user of Wrye Bash, which is why I was unaware of the issue caused by adding the two "fixed" weapons. So I also do not know what changes, besides removing those two weapons, would be necessary in MOBS 1.3 to make it fully mergeable as CorePC desires.
I tried talking the author of the Unofficial Oblivion Patch Supplemental into including all the issues fixed by WEPON, but he wasn't interested since they are far from game-breaking. So, only WEPON (and soon, JLLO) users will get fixes to all those issues
I'm glad to hear you've seen a noticeable improvement in combat stats with WEPON's version of MOBS. That ESP includes all the fixes in the MOBS 1.3 test build, plus all needed leveled list fixes.
CorePC, ultimately this is your mod, so it is your decision. What say you?