» Thu Jan 16, 2014 12:11 pm
Hi, is it a good idea to combine MOBS SI Optional Combat Settings.esp from CorePC's MOBS 1.2.2a?
Basically, I have an Oblviion + Shivering Isles setup and am just interested in having the absolute latest MOBS (which appears to be the one made by BFG99, MOBS 1.3) and I don't want reduced backwards running speed.
From what I understand, the "optional combat setings" ESPs from 1.2.2a are supposed to do that. So since I have SI, I assume MOBS SI Optional Combat Settings.esp would be the right file to use.
Would there be any issues using together BFG99's MOBS 1.3 and CorePC's MOBS SI Optional Combat Settings.esp from the 1.2.2a package?
EDIT: And just for clarification... unlike the 1.2.2a package where MOBS for Oblivion and MOBS for SI are separated into two individual files, the MOBS SI.esp from BFG99's MOBS 1.3 package actually includes stats for both games, so I only need to use BFG99's MOBS SI.esp and nothing else, correct? I assume this will change whenever CorePC finally integrates BFG99's changes (so it'll be back to 2 files) but for now... if I just want to use MOBS 1.3, I only need to use one file, MOBS SI.esp. Is this correct?