Mod Detectives 106

Post » Fri May 27, 2011 3:01 am

Is there a clothing mod that adds a modern suit of any kind, tie included?
My character in fallout looked so sylish but i cant stand that game anymore.
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Robert Jackson
 
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Post » Fri May 27, 2011 1:11 am

Buddah found a link for Attack and Hide 2.1: http://www.filestube.com/6eefd5469384a34003ea,g/Attack-and-Hide-v2-1-1-0.html
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Nicole Mark
 
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Post » Fri May 27, 2011 3:31 am

Is there a clothing mod that adds a modern suit of any kind, tie included?
My character in fallout looked so sylish but i cant stand that game anymore.

I found these, I guess. None of them have ties, though:
http://www.tesnexus.com/downloads/file.php?id=13966
http://www.tesnexus.com/downloads/file.php?id=15477
http://www.tesnexus.com/downloads/file.php?id=3975
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Mylizards Dot com
 
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Post » Fri May 27, 2011 4:53 am

Well you can assign spells to hotkeys.



See, my problem, is my character uses a Hot key torch, and hotkey for a bow and another one for a sword, Then I try to summon skeleton and ghost, the switching from my fire to shock to frost spells, and sometimes I need my healing spells, not enough hot keys I was wondering if there was something like you hit "+" and you go down one spell, or "-" you go up one spell

If not, I will have to looking into making one. Didn't Morrowind have that feature?
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SexyPimpAss
 
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Post » Fri May 27, 2011 2:32 pm

Is there a mod that gives the game the strong AI that was shown at E3? WITH the people killing for items?
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*Chloe*
 
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Post » Fri May 27, 2011 1:53 am

I could've sworn I've seen this before, but I can't find it anywhere: is there a mod that has different armor for skeletons to wear? For example the Iron Cuirass?
It seems all armored skeletons wear recolours of the dark brotherhood armor.

I thought I'd seen it in MMM, but I have a fairly up to date version, and it doesn't look like it's there.
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Bellismydesi
 
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Post » Fri May 27, 2011 2:01 am

I found these, I guess. None of them have ties, though:
http://www.tesnexus.com/downloads/file.php?id=13966
http://www.tesnexus.com/downloads/file.php?id=15477
http://www.tesnexus.com/downloads/file.php?id=3975


Thanks ill see if i can edit them myself :)
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Jennie Skeletons
 
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Joined: Wed Jun 21, 2006 8:21 am

Post » Fri May 27, 2011 12:32 pm

is there a mod out there that lowers spell effectiveness when wearing or using armor/weapons? I find it hard to believe that my character that has a full set of armor on, a shield and a weapon is able to have a spell effectiveness of 91%. Is there a mod that gives significant penalties to magic when the character is well armored and/or using weapons or shields?
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Emily Graham
 
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Joined: Sat Jul 22, 2006 11:34 am

Post » Fri May 27, 2011 4:17 am

A while back, I saw a mod resource..

It added a small doorway type building addon that you could stick against any building in the IC and make it look like part of that building. This is so you could easily add extra doors wherever you want. I can't find it now though :(

Anyone know where it is?
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Robert
 
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Post » Fri May 27, 2011 10:52 am

This one?
http://tesnexus.com/downloads/file.php?id=23325
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Thema
 
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Post » Fri May 27, 2011 2:57 am

Hell yeah, thanks!
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Robert Bindley
 
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Post » Fri May 27, 2011 12:04 pm

I could've sworn I've seen this before, but I can't find it anywhere: is there a mod that has different armor for skeletons to wear? For example the Iron Cuirass?
It seems all armored skeletons wear recolours of the dark brotherhood armor.

I thought I'd seen it in MMM, but I have a fairly up to date version, and it doesn't look like it's there.


I remember seeing something that did something like that in the 3.0 mmm
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Sophie Louise Edge
 
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Joined: Sat Oct 21, 2006 7:09 pm

Post » Fri May 27, 2011 10:17 am

What mod is the buffalo hairs from? I saw it in the balanced races mod but i know it is from a different mod
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Liv Brown
 
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Joined: Wed Jan 31, 2007 11:44 pm

Post » Fri May 27, 2011 9:56 am

I know there is a pet dragon on tesnexus but i cannot find it. It isnt the akatosh mount


Ya must be referring to Maigrets, I think. The file does not exist anymore which I dunno why, but anyways, here the old thread on that pet:
http://www.gamesas.com/bgsforums/index.php?showtopic=945963&hl=


Maigrets has moved all of her mods to my forum, to a private area where only members can view them. This is the current page link. http://savageartistry.darkbb.com/maigrets-oblivion-mods-f7/rel-tiamat-the-fire-drake-versions-1-and-11-t49.htm
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Tyler F
 
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Post » Fri May 27, 2011 6:50 am

Ya must be referring to Maigrets, I think. The file does not exist anymore which I dunno why, but anyways, here the old thread on that pet:
http://www.gamesas.com/bgsforums/index.php?showtopic=945963&hl=

Maigrets has moved all of her mods to my forum, to a private area where only members can view them. This is the current page link. http://savageartistry.darkbb.com/maigrets-oblivion-mods-f7/rel-tiamat-the-fire-drake-versions-1-and-11-t49.htm

Thanks, I would remember this, hopefully.
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Gisela Amaya
 
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Post » Fri May 27, 2011 2:26 pm

Okay something I need hardcoe bad for the mod in my sig...

I need fountains, as a resource. As you might tell from the title, water plays an incredibly important role in this mod, and there are a lot of areas that are based around water, or show off water. There is even going to be a water based puzzle or two.. that would feel very, very incomplete without fountains.

Are there any fountains available as a resource?

If not, are there any mods that include fountains, whose creators I might be able to prostrate before and beg for the usage of said fountains?

Thanks for any replies :)
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lilmissparty
 
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Post » Fri May 27, 2011 12:12 pm

Anyone know where I can grab a copy of this mod?

http://www.oblivionmodwiki.com/index.php/Badmagic_Chrome_Dwarven_Set

I had a copy, but the CRC is wrong and it isn't extracting from the archive on my external HD :(
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IM NOT EASY
 
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Post » Fri May 27, 2011 5:51 am

I heard they exist but cannot find them.

I need a mod that will allow me to get my Tamriel companions into the Shivering Isles, with all the flag checks and everything.
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Miguel
 
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Joined: Sat Jul 14, 2007 9:32 am

Post » Fri May 27, 2011 5:53 am

I heard they exist but cannot find them.

I need a mod that will allow me to get my Tamriel companions into the Shivering Isles, with all the flag checks and everything.

I found this: http://www.tesnexus.com/downloads/file.php?id=14739
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Jeneene Hunte
 
Posts: 3478
Joined: Mon Sep 11, 2006 3:18 pm

Post » Fri May 27, 2011 5:35 am

I found this: http://www.tesnexus.com/downloads/file.php?id=14739


Thanks a ton :D

Any leads on this?

Okay something I need hardcoe bad for the mod in my sig...

I need fountains, as a resource. As you might tell from the title, water plays an incredibly important role in this mod, and there are a lot of areas that are based around water, or show off water. There is even going to be a water based puzzle or two.. that would feel very, very incomplete without fountains.

Are there any fountains available as a resource?

If not, are there any mods that include fountains, whose creators I might be able to prostrate before and beg for the usage of said fountains?

Thanks for any replies :)

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Misty lt
 
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Post » Fri May 27, 2011 2:45 pm

There were some fountains in http://tesnexus.com/downloads/file.php?id=13995.
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Matthew Barrows
 
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Post » Fri May 27, 2011 1:42 pm

Thanks, I will take a look :)

Can anyone think of more? The greater the variety I have, the better.
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NeverStopThe
 
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Post » Fri May 27, 2011 5:15 pm

Sorry to butt in, but I'm looking for a mod that automatically adjusts video settings during combat so that I can maintain a smoother framerate. Thanks.
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Kevin S
 
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Post » Fri May 27, 2011 1:06 pm

Sorry to butt in, but I'm looking for a mod that automatically adjusts video settings during combat so that I can maintain a smoother framerate. Thanks.
Streamline is the most extensive, but it requires some reading to set it up right. Get 3.1 plus the patch for 3.1
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Misty lt
 
Posts: 3400
Joined: Mon Dec 25, 2006 10:06 am

Post » Fri May 27, 2011 2:15 pm

There were two mods I remember finding but can no longer located.

One was a stutter remover. I think it required OBSE but I'm not sure.
The second was a mod that only affected bandit leveling and their armor.

thanks!
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Tyrone Haywood
 
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