Mod Detectives 106

Post » Fri May 27, 2011 1:56 pm

Original Oblivion thread by "Smokindan"



Taking a leaf from the Morrowind Mod Forum (Originally by Ronin49) I've decided to create this thread in which anyone who is looking for a mod can post what they're looking for and I will, or anyone who wishes to, will find that mod for you smile.gif


Please remember folks, this thread is for people who know that the mod they are looking for exists, and have already searched extensively for it.

Also, be sure to download Buddah's List of Links (Check my Sig!),.

Credit for this thread goes to smokindan, and anyone is encouraged to answer.

Thanks

Please refrain from requesting information with abbreviations, slang and leet.....I will not dignify those with a response.

The more information and specific the request, the better the chances of getting a response! ! !

http://www.oblivionmodwiki.com/index.php?title=Main_Page

http://devnull.devakm.googlepages.com/quests

http://devnull.devakm.googlepages.com/obliviontextureoverhaul

http://oblivionsrealestate.com/

http://www.tesnexus.com/files/top.php

http://tinyurl.com/2lo3lr

http://ballofflame.googlepages.com/balloffire%27soblivionmodlist

http://obse.silverlock.org/

http://www.yacoby.net/es/ob/modlists/vampire/

http://www.tessource.net/files/file.php?id=11308

http://www.gamesas.com/bgsforums/index.php?showtopic=729907

http://oblivionsrealestate.com/Resources/resources.html

http://www.gamesas.com/bgsforums/index.php?showtopic=818598/

http://www.gamesas.com/bgsforums/index.php?showtopic=867786&hl=

http://www.gamesas.com/bgsforums/index.php?showtopic=790175

http://dws.kikaimegami.com/viewtopic.php?t=841

http://www.gamesas.com/bgsforums/index.php?showtopic=891039

http://www.gamesas.com/bgsforums/index.php?showtopic=983734

http://www.gamesas.com/bgsforums/index.php?showtopic=960829

http://www.gamesas.com/bgsforums/index.php?showtopic=1010109&h

Please don't ask for good, best, greatest as this would be asking for my opinion, which is meaningless to anyone but myself. Further I try to never state an opinion on these forums.


New Notice: Please be aware that you will be entering websites that are beyond my control. I am not responsible for the content at the site to which you are about to link. I will attempt to verify content before providing the requested links and if in doubt I will pm them to the requester.

Good luck ! ! ! !
User avatar
Jessica Lloyd
 
Posts: 3481
Joined: Fri Aug 25, 2006 2:11 pm

Post » Fri May 27, 2011 2:30 am

is there a mod that removes the level requirements so that one can do any quest that has a level-attainted limiter on it? For example, some quests cannot be done until your character is level 10, but I want to play it at level 1. Thanks.

p.s. this is actually for my little girls who love this game but right now play wizards101. yuk!
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Fri May 27, 2011 5:12 am

is there a mod that removes the level requirements so that one can do any quest that has a level-attainted limiter on it? For example, some quests cannot be done until your character is level 10, but I want to play it at level 1. Thanks.

p.s. this is actually for my little girls who love this game but right now play wizards101. yuk!

I recall only the Daedric Quests are base on level requirement only? If that the case, here some I found:
http://www.tesnexus.com/downloads/file.php?id=2011
http://www.tesnexus.com/downloads/file.php?id=23319

And since ya little girls are playing this, this might help as well:
http://www.tesnexus.com/downloads/file.php?id=5396
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Louise Lowe
 
Posts: 3262
Joined: Fri Jul 28, 2006 9:08 am

Post » Fri May 27, 2011 2:59 am

Is there a way to get Supreme Magicka's "Detect Magic Items" spell effect as a constant enchantment, like with http://www.tesnexus.com/downloads/file.php?id=7791?
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Cheryl Rice
 
Posts: 3412
Joined: Sat Aug 11, 2007 7:44 am

Post » Fri May 27, 2011 5:57 am

There are a few mods that deal with blood, etc., but they all seem to be pretty broad. Is there simply a mod that dramatically increases the volume of blood spray when hitting people?
User avatar
roxanna matoorah
 
Posts: 3368
Joined: Fri Oct 13, 2006 6:01 am

Post » Fri May 27, 2011 2:07 pm

There are a few mods that deal with blood, etc., but they all seem to be pretty broad. Is there simply a mod that dramatically increases the volume of blood spray when hitting people?


Hi, i found this http://www.tesnexus.com/downloads/file.php?id=19331

Maybe you will like it.
User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Fri May 27, 2011 6:54 am

hello. i'm looking for a mod that centers around more of the Daedra. is there a mod that lets you do more quests for any of the daedric princes, or any quests of that sort?
User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Fri May 27, 2011 5:28 pm

Thanks :) Dunno how I didn't see that.
User avatar
QuinDINGDONGcey
 
Posts: 3369
Joined: Mon Jul 23, 2007 4:11 pm

Post » Fri May 27, 2011 6:32 am

I'm currently looking for more travellers for my roads. I'm especially interested in more guards and bandits. So far I'm using:

Crowded Roads Revisited (To tell you the truth, I'm not sure whether this is some sort of newer version of Crowded Roads or something new, since there are couple CR mods on TesNexus)
Crowded Roads Advanced
10Travellers
Immersive Travellers
Tamriel Travellers

Also looking for some mesh/texture replacers for chests and optionally other crates. They just look ugly.
User avatar
benjamin corsini
 
Posts: 3411
Joined: Tue Jul 31, 2007 11:32 pm

Post » Fri May 27, 2011 8:39 am

I'm looking for something that changes the "auto-leveling" of the world with you, but my wants are fairly specific (realistic, or at least I think so) and I can't entirely tell from the documentation if any of the overhaul creators (Fran, OOO, etc.) agree with me.

I don't mind levelled lists generating new creatures as you level up - that's the way Morrowind and (I believe) Daggerfall (never noticed in Arena) handled it and I'm fine with that. I DO mind level 27 rats and level 40 bandits.

I'm also bothered by item levelling - bandits shouldn't be wearing glass armor, and rewards for quests should depend on the difficulty of the quest, not what level the character was when they finished it. Also the difficulty of the quest shouldn't depend on the level of the player, unless we're talking about a really complicated scripted system where the quest-giver has multiple quests they can give out and decides where to send the PC based on his apparent strength/fame/infamy.

Edit to clarify "loot levelling": I'd like items that NPCs use to correspond to the NPC's level, not the PC's

I'm currently using Oblivion World Balance (http://www.tesnexus.com/downloads/file.php?id=14201) and as far as I can tell this is the best it's going to get without opening up the TESCS myself. Am I right?

EDIT: just found this thread: http://www.gamesas.com/bgsforums/index.php?showtopic=1040388 -- sounds like at least part of what I'm looking for once it's finished.
User avatar
Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Fri May 27, 2011 3:20 pm

hello. i'm looking for a mod that centers around more of the Daedra. is there a mod that lets you do more quests for any of the daedric princes, or any quests of that sort?


I suggest you http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1856.
User avatar
rolanda h
 
Posts: 3314
Joined: Tue Mar 27, 2007 9:09 pm

Post » Fri May 27, 2011 1:34 am

I suggest you http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1856.

i have heard of that, but not wuite what i absolutely want. im looking for more of a going back to the Daedric shrines, or possibly even their realms of oblivion to help in some sort of dilemma or a quest for more rewards. and if it is lore-friendly, possibly even let you help certain daedric princes conquer other realms of oblivion or other princes. that would be great. or maybe even help a certain prince conquer parts of tamriel
User avatar
Lucky Girl
 
Posts: 3486
Joined: Wed Jun 06, 2007 4:14 pm

Post » Fri May 27, 2011 9:57 am

Yet another request:What are some good necromancer-related mods?

I'm finding most necromancy mods to be house,store,clothing or somthing along those lines..which i already have sorted out-Are there any good quest/ect. mods? Just havent been able to find any. :c


Thanks in advance for any answers!
User avatar
CArlos BArrera
 
Posts: 3470
Joined: Wed Nov 21, 2007 3:26 am

Post » Fri May 27, 2011 3:47 pm

Yet another request:What are some good necromancer-related mods?

I'm finding most necromancy mods to be house,store,clothing or somthing along those lines..which i already have sorted out-Are there any good quest/ect. mods? Just havent been able to find any. :c


Thanks in advance for any answers!


I would highly recommend http://www.tesnexus.com/downloads/file.php?id=21989. Once you complete a portion of the main quest, you are able to join a Necromancy faction and do a lot of quests for them. It's got a really well thought out questline. It's a really great mod too in a lot of difference respects, I would definitely give it a try.
User avatar
James Baldwin
 
Posts: 3366
Joined: Tue Jun 05, 2007 11:11 am

Post » Fri May 27, 2011 3:57 am

Yet another request:What are some good necromancer-related mods?

I'm finding most necromancy mods to be house,store,clothing or somthing along those lines..which i already have sorted out-Are there any good quest/ect. mods? Just havent been able to find any. :c


Thanks in advance for any answers!


I suggest you:

http://www.tesnexus.com/downloads/file.php?id=16264
http://www.tesnexus.com/downloads/file.php?id=9272 (if you have official Oblivion DLC)

Class:
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2267

Race:
http://www.tesnexus.com/downloads/file.php?id=8550

Spells:
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=917
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=154
http://www.tesnexus.com/downloads/file.php?id=7804
http://www.tesnexus.com/downloads/file.php?id=6117

Horse:
http://www.tesnexus.com/downloads/file.php?id=8823

Robes:
http://www.tesnexus.com/downloads/file.php?id=4232
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3319

Armors:
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1105
User avatar
Causon-Chambers
 
Posts: 3503
Joined: Sun Oct 15, 2006 11:47 pm

Post » Fri May 27, 2011 2:09 pm

Is there Robert Male stock clothing/armor replacer for OOO and MMM?
User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Post » Fri May 27, 2011 2:08 am

hello. i'm looking for a mod that centers around more of the Daedra. is there a mod that lets you do more quests for any of the daedric princes, or any quests of that sort?

More like in relation but not for quest though:
http://www.tesnexus.com/downloads/file.php?id=20736
http://www.tesnexus.com/downloads/file.php?id=26636

I'm currently looking for more travellers for my roads. I'm especially interested in more guards and bandits. So far I'm using:

Crowded Roads Revisited (To tell you the truth, I'm not sure whether this is some sort of newer version of Crowded Roads or something new, since there are couple CR mods on TesNexus)
Crowded Roads Advanced
10Travellers
Immersive Travellers
Tamriel Travellers

Also looking for some mesh/texture replacers for chests and optionally other crates. They just look ugly.

They guard in the Kvatch area, I assume. :shrug:
http://www.tesnexus.com/downloads/file.php?id=16168

Is there Robert Male stock clothing/armor replacer for OOO and MMM?

I only found the Muscular version and not the normal one (do not know if that exist):
http://www.tesnexus.com/downloads/file.php?id=15096
http://www.tesnexus.com/downloads/file.php?id=14984
User avatar
kiss my weasel
 
Posts: 3221
Joined: Tue Feb 20, 2007 9:08 am

Post » Fri May 27, 2011 6:52 am

Okay I looked around.. and I swore I saw this before but maybe I am mistaken..

Is there a mod that makes it so that your arrows (et al) are still visible while riding a horse?

Thank you for any replies.
User avatar
Racheal Robertson
 
Posts: 3370
Joined: Thu Aug 16, 2007 6:03 pm

Post » Fri May 27, 2011 4:31 am

Okay I looked around.. and I swore I saw this before but maybe I am mistaken..

Is there a mod that makes it so that your arrows (et al) are still visible while riding a horse?

Thank you for any replies.

http://www.tesnexus.com/downloads/file.php?id=7308
User avatar
R.I.P
 
Posts: 3370
Joined: Sat Dec 01, 2007 8:11 pm

Post » Fri May 27, 2011 5:44 am

Thanks a ton :) I didn't think to use the word quiver *smackhead*
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Shelby Huffman
 
Posts: 3454
Joined: Wed Aug 08, 2007 11:06 am

Post » Fri May 27, 2011 10:41 am



I'm actually looking for quests/adventures for Necromancers-thanks though!

Any other ideas?
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Fri May 27, 2011 11:35 am

I'm actually looking for quests/adventures for Necromancers-thanks though!

Any other ideas?


http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=549 - this is guild/faction mod, but unless contains some quest...
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Doniesha World
 
Posts: 3437
Joined: Sun Jan 07, 2007 5:12 pm

Post » Fri May 27, 2011 7:08 am

I had this mod once upon a time that allowed you to charge/enchant your weapons like a spellsword should. You would create a spellsword by converting a welkynd stone into a sigil, or some other type of enchanting item, to create your spellsword.

Some spells would be released on hit requiring another cast to reimbune the weapon while some spells permanently enhance your weapon until you cast another imbuning spell on your weapon. Most of these spells, though, required mana with every hit or even damaged you in return.

I've since lost track of this mod and would very much like to recover it.
User avatar
Taylah Haines
 
Posts: 3439
Joined: Tue Feb 13, 2007 3:10 am

Post » Fri May 27, 2011 1:51 am

I'm currently looking for more travellers for my roads. I'm especially interested in more guards and bandits. So far I'm using:

Also looking for some mesh/texture replacers for chests and optionally other crates. They just look ugly.


You already have most of the mods that adds Travellers to roads..Crowded Roads Revisisted is newest and most current version..

Has for New Guards and Bandits < - Martigen Monster Mod add plenty of these, but, perhaps beyond the scope of what you are looking for..

Chest and Crate <- Vibrant Textures Clutter Addon will make them look a little better..
User avatar
Lexy Dick
 
Posts: 3459
Joined: Mon Feb 12, 2007 12:15 pm

Post » Fri May 27, 2011 4:53 am

I had this mod once upon a time that allowed you to charge/enchant your weapons like a spellsword should. You would create a spellsword by converting a welkynd stone into a sigil, or some other type of enchanting item, to create your spellsword.

Some spells would be released on hit requiring another cast to reimbune the weapon while some spells permanently enhance your weapon until you cast another imbuning spell on your weapon. Most of these spells, though, required mana with every hit or even damaged you in return.

I've since lost track of this mod and would very much like to recover it.


Scratch that I actually found it. http://tesnexus.com/downloads/file.php?id=16219 was the one I was looking for, but I think I'll give http://tesnexus.com/downloads/file.php?id=25224 a try.
User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

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