Mod Detectives 112

Post » Sat Feb 19, 2011 11:23 am

Original Oblivion thread by "Smokindan"



Taking a leaf from the Morrowind Mod Forum (Originally by Ronin49) I've decided to create this thread in which anyone who is looking for a mod can post what they're looking for and I will, or anyone who wishes to, will find that mod for you smile.gif


Please remember folks, this thread is for people who know that the mod they are looking for exists, and have already searched extensively for it.

Also, be sure to download Buddah's List of Links (Check my Sig!),.

Credit for this thread goes to smokindan, and anyone is encouraged to answer.

Thanks

Please refrain from requesting information with abbreviations, slang and leet.....I will not dignify those with a response.

The more information and specific the request, the better the chances of getting a response! ! !



http://www.tesnexus.com/files/top.php



Good luck ! ! ! !

They have changed the address to the Top 100. it is now here: [post='http://www.tesnexus.com/downloads/top/']TESNexus Top 100[/post]
User avatar
Jimmie Allen
 
Posts: 3358
Joined: Sun Oct 14, 2007 6:39 am

Post » Sat Feb 19, 2011 5:54 am

Still can't rind that race mod, but anyone know of a mod that lets you unenchant stuff?
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Kaylee Campbell
 
Posts: 3463
Joined: Mon Mar 05, 2007 11:17 am

Post » Sat Feb 19, 2011 12:39 am

Still can't rind that race mod, but anyone know of a mod that lets you unenchant stuff?


http://www.tesnexus.com/downloads/file.php?id=10713

Works with custom weapons/armor/items also.
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Reven Lord
 
Posts: 3452
Joined: Mon May 21, 2007 9:56 pm

Post » Sat Feb 19, 2011 7:36 am

Looking for a mod that makes it where your appearance doesn't change as a vampire.. I searched "Vampire", "Vamprism" etc, but couldn't find one that did this without OBSE.
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Naazhe Perezz
 
Posts: 3393
Joined: Sat Aug 19, 2006 6:14 am

Post » Fri Feb 18, 2011 9:04 pm

Looking for a mod that makes it where your appearance doesn't change as a vampire.. I searched "Vampire", "Vamprism" etc, but couldn't find one that did this without OBSE.


Didn't the unofficial patch have a vampire age fix?

Thanks gothemasticator! Does anyone know if this is compatible with RGO?


Last I remember it is, at least i am using it myself and never had any problems so far.
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matt
 
Posts: 3267
Joined: Wed May 30, 2007 10:17 am

Post » Fri Feb 18, 2011 9:42 pm





Last I remember it is, at least i am using it myself and never had any problems so far.


Thanks scarce!
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Jennifer Munroe
 
Posts: 3411
Joined: Sun Aug 26, 2007 12:57 am

Post » Sat Feb 19, 2011 1:08 pm

Hi, I need a good mod to make Vampirism more inmersive and compatible with all the mods listed bellow. I have tried Starx, LTD, and Vampirism Overhaul, but I have bugs with them, having 30000 points of life, or simply falling down with -100 of fatigue...

This is my mod′s list:



Active Mod Files:00  Oblivion.esm01  ScreenEffects.esm02  Francesco's Leveled Creatures-Items Mod.esm03  Francesco's Optional New Items Add-On.esm04  Cobl Main.esm  [Version 1.71]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  Enhanced Daedric Invasion.esm08  CyrodiilUpgradeResourcePack.esm09  TamrielTravellers.esm  [Version 1.39c]0A  FCOM_Convergence.esm  [Version 0.9.9MB3]0B  Toaster Says Share v3.esm0C  HorseCombatMaster.esm0D  Unofficial Oblivion Patch.esp  [Version 3.2.0]0E  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]0F  Oblivion Citadel Door Fix.esp10  DLCShiveringIsles.esp11  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]12  Francesco's Optional Chance of Stronger Bosses.esp13  Francesco's Optional Chance of Stronger Enemies.esp14  Francesco's Optional Leveled Quests-SI only.esp15  Francesco's Optional Leveled Guards.esp16  Francesco's Dark Seducer Weapons Patch.esp17  FCOM_Francescos.esp  [Version 0.9.9]18  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]19  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]1A  Fran_Lv30Item_Maltz.esp1B  Natural_Weather_by_Max_Tael.esp1C  Living Economy.esp1D  DLCHorseArmor.esp1E  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]1F  DLCOrrery.esp20  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]21  DLCVileLair.esp22  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]23  DLCMehrunesRazor.esp24  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]25  DLCSpellTomes.esp26  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]27  DLCThievesDen.esp28  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]29  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]2A  Slof's Oblivion Robe Trader.esp2B  Cobl Glue.esp  [Version 1.69]2C  Cobl Si.esp  [Version 1.63]2D  Bob's Armory Oblivion.esp2E  FCOM_BobsArmory.esp  [Version 0.9.9]2F  Loth's Blunt Weapons for Npcs.esp30  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]31  Oblivion WarCry EV.esp32  FCOM_WarCry.esp  [Version 0.9.9MB3]33  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]34  Mart's Monster Mod - Fran's leveled quests.esp  [Version 3.7b3p3]35  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]36  FCOM_Convergence.esp  [Version 0.9.9Mb3]37  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]38  FCOM_RealSwords.esp  [Version 0.9.9]39  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]3A  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.7b3p3]3B  FCOM_SaferRoads.esp  [Version 0.9.9]3C  Mart's Monster Mod.esp  [Version 3.7b3p3]3D  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]3E  TamrielTravellerAdvScript.esp  [Version 1.39c]3F  TamrielTravellers4OOO.esp  [Version 1.39c]40  FCOM_TamrielTravelers.esp  [Version 0.9.9]41  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]42  FCOM_BobsGuardUnity.esp  [Version 0.9.9]43  FCOM_HungersUnitySI.esp  [Version 0.9.9]44  FCOM_Archery.esp  [Version 0.9.9]45  FCOM_FriendlierFactions.esp  [Version 0.9.9]46  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]47  OOO-WaterFish.esp  [Version 1.34]48  BlackMarshHall.esp49  Kragenir's Death Quest.esp4A  KDQ - Rural Line Additions.esp4B  DLCFrostcrag.esp4C  FrostcragRebornCobl.esp4D  Knights.esp4E  Knights - Unofficial Patch.esp  [Version 1.0.9]4F  Mart's Monster Mod - Knights.esp  [Version 3.7b3p3]50  The Lost Spires.esp51  Mighty Umbra.esp52  Origin of the Mages Guild.esp  [Version 6]53  The Mystery of the Dulan cult.esp54  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]55  FCOM_MightyUmbra.esp  [Version 0.9.9]56  FCOM_Knights.esp  [Version 0.9.9Mb3]57  FCOM_SlofsRobeTrader.esp  [Version 0.9.9]58  FCOM_OMG.esp  [Version 0.9.9]59  FCOM_OMGSRT.esp  [Version 0.9.9]5A  FCOM_DulanCult.esp  [Version 0.9.9]5B  Enhanced Daedric Invasion.esp5C  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]5D  Salmo the Baker, Cobl.esp  [Version 3.08]5E  Short Grass V3.esp5F  RealSleepExtended.esp  [Version 2.4.1]60  SupremeMagicka.esp  [Version 0.90]61  FearsomeMagicka.esp62  SM_ShiveringIsles.esp  [Version 0.86]63  SM_DLCSpellTome.esp  [Version 0.80]64  SM_COBL.esp  [Version 0.86]65  SM_EnchantStaff.esp  [Version 0.80]66  SM_Scrolls.esp  [Version 0.84]67  SM_SigilStone.esp  [Version 0.83]68  MidasSpells.esp69  Syc_AtHomeAlchemy.esp6A  StealthOverhaul.esp6B  RenGuardOverhaul.esp6C  RenGuardOverhaulShiveringIsles.esp6D  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp6E  DeadlyReflex 5 - Combat Moves.esp6F  SM_DeadlyReflex.esp  [Version 0.86]70  Let There Be Darkness - Cyrodiil + SI.esp71  Let There Be Darkness - Knights.esp72  Let There Be Darkness - Mehrunes Razor.esp73  Toaster Says Share Faction Recruitment.esp74  Cobl Races.esp  [Version 1.52]75  Cobl Races - Balanced.esp  [Version 1.52]76  ScreenControls.esp77  WNewShockBoltEffects20.esp78  Real Hunger, Cobl.esp  [Version 1.6.1]79  FormID Finder4.esp7A  CasaMania.esp7B  Bashed Patch, 0.esp


Thank you.
User avatar
Danny Warner
 
Posts: 3400
Joined: Fri Jun 01, 2007 3:26 am

Post » Sat Feb 19, 2011 5:22 am

^ Holy Crap.


Anywho, No the UOP only fixes when you're cured from vamprism how yourface reverts to the default male.
User avatar
Mark
 
Posts: 3341
Joined: Wed May 23, 2007 11:59 am

Post » Sat Feb 19, 2011 11:23 am

There was a mod that let's npc's change their clothing/armor based on their class and time of day. Anyone knows of it?

Is it http://www.tesnexus.com/downloads/file.php?id=27474? This one was hard for me to find again because of the typo in it's name.
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rheanna bruining
 
Posts: 3415
Joined: Fri Dec 22, 2006 11:00 am

Post » Sat Feb 19, 2011 9:48 am

I am curious if there is any mod out there that adds Daedra seducers. I think they might have been added by the Race Balancing project, but I am not sure. Plus that one doesn't work to well with the COBL race changes.
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oliver klosoff
 
Posts: 3436
Joined: Sun Nov 25, 2007 1:02 am

Post » Sat Feb 19, 2011 4:16 am

I am curious if there is any mod out there that adds Daedra seducers. I think they might have been added by the Race Balancing project, but I am not sure. Plus that one doesn't work to well with the COBL race changes.

http://tesnexus.com/downloads/file.php?id=31694 is one. Not sure how good or suitable it is, but apparently there have been no bugs reported, so far. That's something. :)

edit: And http://tesnexus.com/downloads/file.php?id=30881 is another. Again, can't vouch for it, but I suspect that mods that simply move things around (like SI races, say) would be simpler and easier to make in the first place, than ones that truly *add* races. So... less to go wrong, I assume.

edit2: Oh, and RBP is basically (as I understand it) Cobl Races plus a few other things. Those races included.
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A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Post » Sat Feb 19, 2011 6:48 am

Ohhh, if that is the case then I will switch to RPB instead :D

I understood it the other way around, Cobl races was RPB plus other things.
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Sista Sila
 
Posts: 3381
Joined: Fri Mar 30, 2007 12:25 pm

Post » Sat Feb 19, 2011 4:20 am

hello everybody,

Yesterday I suddenly got the urge to play a mage char. I noticed that I had not downloaded any mods that significantly change the magic aspect of the game and having played vanilla for 2 years I wanted a change.

So, I remember looking somewhere for a mod that allows you to wear robes and put the same amount of enchantments as one could on armor but i cannot remember the name and looking through the 300+ pages in the nexus kinda put me off.

On top of that, the main grudge i had with the magic aspect was its lack of variety in spell appearence. The flare at the beginning looked exactly the same as the Wizard's Fury. I know there is Middas Magic, wiht its wide variety of spells which i think its great, but it kinda seems overpowered and i dont like it when the NPCs cannot use the spells against you.


thanks :)
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Alexx Peace
 
Posts: 3432
Joined: Thu Jul 20, 2006 5:55 pm

Post » Sat Feb 19, 2011 8:53 am

hello everybody,

Yesterday I suddenly got the urge to play a mage char. I noticed that I had not downloaded any mods that significantly change the magic aspect of the game and having played vanilla for 2 years I wanted a change.

So, I remember looking somewhere for a mod that allows you to wear robes and put the same amount of enchantments as one could on armor but i cannot remember the name and looking through the 300+ pages in the nexus kinda put me off.

On top of that, the main grudge i had with the magic aspect was its lack of variety in spell appearence. The flare at the beginning looked exactly the same as the Wizard's Fury. I know there is Middas Magic, wiht its wide variety of spells which i think its great, but it kinda seems overpowered and i dont like it when the NPCs cannot use the spells against you.


thanks :)


Consider http://www.tesnexus.com/downloads/file.php?id=20371 and http://www.tesnexus.com/downloads/file.php?id=12466. Both increase the scope and depth of magic without making it godlike. LAME adds some nice graphical shaders, and SM adds an INI file that lets you change a host of settings. It would take several pages to explain all they can do; just check them out. And note: they do work well together.
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liz barnes
 
Posts: 3387
Joined: Tue Oct 31, 2006 4:10 am

Post » Sat Feb 19, 2011 7:24 am

Is it http://www.tesnexus.com/downloads/file.php?id=27474? This one was hard for me to find again because of the typo in it's name.


Thanks, but I think there was another one.. I'm testing this one now just to be sure.
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Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Sat Feb 19, 2011 11:52 am

Hey Guys,

I'm looking for a few mods, One to add Crossbows and Pistols to Oblivion and another to add armours to give a more Van Helsing/Solomon Kane style of looks, hope someone can help me :)

/Rookie
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Brιonα Renae
 
Posts: 3430
Joined: Mon Oct 22, 2007 3:10 am

Post » Sat Feb 19, 2011 9:17 am

I vaguely remember seeing a mod that adds placeable light sources to the game...Hope you guys can help, and early thanks if you can!
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ImmaTakeYour
 
Posts: 3383
Joined: Mon Sep 03, 2007 12:45 pm

Post » Sat Feb 19, 2011 11:36 am

Droppable Lit Torches: http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=287
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natalie mccormick
 
Posts: 3415
Joined: Fri Aug 18, 2006 8:36 am

Post » Sat Feb 19, 2011 5:49 am

Droppable Lit Torches: http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=287


That's not quite it. I've already got that as a function of OOO, I believe. The things I saw were more like movable candles, and stuff like that, that you could pick up and place where you wanted a light source. They might have been Ayleid-themed, but I'm not sure.
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BrEezy Baby
 
Posts: 3478
Joined: Sun Mar 11, 2007 4:22 am

Post » Sat Feb 19, 2011 3:55 am

Imperial Furniture: http://www.strategyinformer.com/pc/theelderscrollsivoblivion/mod/5593.html

Includes candles for your house in it.
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Frank Firefly
 
Posts: 3429
Joined: Sun Aug 19, 2007 9:34 am

Post » Sat Feb 19, 2011 9:32 am

Imperial Furniture: http://www.strategyinformer.com/pc/theelderscrollsivoblivion/mod/5593.html

Includes candles for your house in it.


Not quite what I remember, but I think this will work beautifully. Thanks!
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megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Sat Feb 19, 2011 1:18 am

This may be what you are looking for:
http://tesnexus.com/downloads/file.php?id=31036

or

http://tesnexus.com/downloads/file.php?id=7920
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Breanna Van Dijk
 
Posts: 3384
Joined: Mon Mar 12, 2007 2:18 pm

Post » Fri Feb 18, 2011 11:34 pm

I'm looking for a thread that collected all links to mesh and texture replacers for miscellaneous objects. I know its on the forums somewhere but I haven't struck upon the right search term yet.
User avatar
lolli
 
Posts: 3485
Joined: Mon Jan 01, 2007 10:42 am

Post » Fri Feb 18, 2011 11:37 pm

A mod that changes the heads of the cats in Cats and Rats to look more like domestic housecats. I know its out there...or at least it used to be.
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Allison Sizemore
 
Posts: 3492
Joined: Wed Jul 19, 2006 6:09 am

Post » Sat Feb 19, 2011 5:06 am

Wondering if there is a mod or a way to decrease the frequency of non-wildlide encounters in the wilderness. I think it's more immersive whenever it is kind of rare to come across a non-wildlife creature.

Also looking for something that would make wild animals more skiddish like deer. In real life wolves and lions don't generally attack on site all the time, but instead sulk away.

If you know of anything like this thanks.
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Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

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