Mod Detectives 113

Post » Tue Jun 15, 2010 7:29 pm

I haven't checked esp dates, but according to tesnexus(while it was still up) "updated" was last updated in 2007, while "obsolete" was updated in january 2008.
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chinadoll
 
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Post » Tue Jun 15, 2010 6:03 pm

I haven't checked esp dates, but according to tesnexus(while it was still up) "updated" was last updated in 2007, while "obsolete" was updated in january 2008.

True, but I am not sure where that "last updated" field actually comes from on TESNexus. I can tell you for certain that it is NOT an indication of the last update to the mod in many cases. What it actually is, I don't know. Also, TESNexus has ben experiencing multiple technical issues for a while now. It is quite conceivable that the dates have been affected.
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Charles Mckinna
 
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Post » Tue Jun 15, 2010 6:47 am

True, but I am not sure where that "last updated" field actually comes from on TESNexus. I can tell you for certain that it is NOT an indication of the last update to the mod in many cases. What it actually is, I don't know. Also, TESNexus has ben experiencing multiple technical issues for a while now. It is quite conceivable that the dates have been affected.


I've been downloading and following the updating on dozens of TES Nexus files for a couple of years, as well as answering questions about one of my own downloads, there. I can honestly say I haven't noticed a single file "redated" by the system.
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Emilie Joseph
 
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Post » Tue Jun 15, 2010 8:38 pm

I've been downloading and following the updating on dozens of TES Nexus files for a couple of years, as well as answering questions about one of my own downloads, there. I can honestly say I haven't noticed a single file "redated" by the system.

This is really off topic, so I'll keep it brief. In the case mentioned in this thread concerning hotkeys, the "last updated" field on Nexus is not correct. It was not last updated in 2008, and the mod he says to use is more recent. It includes everything the older one does, including the same readme, plus a lot more. I have seen this on other mods at the Nexus as well (the "last updated" field not matching the mod's file dates). Perhaps it is when the files were last uploaded. I really don't know, as I said. But in this particular case, if you want the newer of the two mods, you should follow the modder's advice on the download page and get the newer one.
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xxLindsAffec
 
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Post » Tue Jun 15, 2010 7:28 pm

Does anyone know which mod makes it so when your character levels up, everyone else DOESN'T?
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Syaza Ramali
 
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Post » Tue Jun 15, 2010 9:31 pm

What is the name of this armor? http://img534.imageshack.us/img534/7183/moonlight02.jpg

I was using it last year but i cant remember its name now because i stopped playing for a long time.

Thank you!

http://www.tesnexus.com/downloads/file.php?id=25062

Can you tell me what mod puts a Blimp in the sky? Shows up in each direction you look.

http://www.tesnexus.com/downloads/file.php?id=30355
http://www.tesnexus.com/downloads/file.php?id=26780

I know it was said in early threads but which mod makes everyone in the game NOT level up as your character levels up?

http://www.tesnexus.com/downloads/file.php?id=4905????
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Andrew Lang
 
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Post » Tue Jun 15, 2010 8:02 pm

Qawsed Asap thank you so much!
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Matt Gammond
 
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Post » Tue Jun 15, 2010 4:33 pm

http://www.tesnexus.com/downloads/file.php?id=30355
http://www.tesnexus.com/downloads/file.php?id=26780
That's strange, I'm not running that mod. But it still shows up. I think its another Skyship mod. Maybe the uninstall failed? I will check it out.
Thanks for your help!
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sally coker
 
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Post » Tue Jun 15, 2010 8:59 pm

That's strange, I'm not running that mod. But it still shows up. I think its another Skyship mod. Maybe the uninstall failed? I will check it out.
Thanks for your help!


The other skyship I can think of is addon for http://www.tesnexus.com/downloads/file.php?id=15998. However, it usually stays over one of major cities(it's not 'truly' drivable).
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JaNnatul Naimah
 
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Post » Tue Jun 15, 2010 6:13 pm


http://www.tesnexus.com/downloads/file.php?id=4905????


its there any others? If not that will be fine. Thanks Qawsed Asap!
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Jose ordaz
 
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Post » Tue Jun 15, 2010 6:15 pm

I'm also looking for a bow weapons mod. One that adds a bow that looks extremely impressive, magical, mystical or out-of-this-world. I have seen many nice bow mods, but ones that are more realistic in nature. I'm looking for a much more fantasy-styled one. It's also for a "good" themed character.
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Alexandra walker
 
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Post » Tue Jun 15, 2010 5:53 am

That's strange, I'm not running that mod. But it still shows up. I think its another Skyship mod. Maybe the uninstall failed? I will check it out.
Thanks for your help!

Well, one can use http://www.tesnexus.com/downloads/file.php?id=16704 or http://www.tesnexus.com/downloads/file.php?id=21862 to check the meshes ingame to find out what mod ya using for that airship.

I'm also looking for a bow weapons mod. One that adds a bow that looks extremely impressive, magical, mystical or out-of-this-world. I have seen many nice bow mods, but ones that are more realistic in nature. I'm looking for a much more fantasy-styled one. It's also for a "good" themed character.

Ehh, ya mean bows like that of http://www.tesnexus.com/modules/members/index.php?id=64989?
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adam holden
 
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Post » Tue Jun 15, 2010 7:40 am

Ehh, ya mean bows like that of http://www.tesnexus.com/modules/members/index.php?id=64989?


His have always come across to me as more suited for 'evil' characters. Know of any others?
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Haley Cooper
 
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Post » Tue Jun 15, 2010 8:31 am

His have always come across to me as more suited for 'evil' characters. Know of any others?

this mod has a nice bow http://tesnexus.com/downloads/file.php?id=3795
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Sara Johanna Scenariste
 
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Post » Tue Jun 15, 2010 6:13 pm

Hi all.
Is there a mod wich allow to use more than one soulgem to improve charges/magnitude and/or place different enchantment on armors/weapons?
I explain better with examples, because my english is not flawless as you can read.
-with a grand soulgem I get 1.600 charge points, with two i can get 3.200;
-with a grand soulgem I get 15% shield effect in an armor, with two I get 30%, or 15% and another enchantment as well
-with a petty soul I can make a nighteye effect on a ring, with a petty soulgem and a grand soulgem I can place nighteye and maybe detect life.
This is the kind of mod I am looking for. Any advice?
Thanks ;)
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naomi
 
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Post » Tue Jun 15, 2010 9:46 pm

Is there a mod that adds good looking hair ornaments? Something like... hats... or hairclip or something. I've seen so many armor mods but I can't seem to find a great looking custom hair ornament, and the hat mods I've seen so far doesn't really work

Oh, and it shouldn't be "western style" much, would be better if it's eastern style, or fantasy-based, fits my Haruka a lot better
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kitten maciver
 
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Post » Tue Jun 15, 2010 12:24 pm

Hi all.
Is there a mod wich allow to use more than one soulgem to improve charges/magnitude and/or place different enchantment on armors/weapons?
I explain better with examples, because my english is not flawless as you can read.
-with a grand soulgem I get 1.600 charge points, with two i can get 3.200;
-with a grand soulgem I get 15% shield effect in an armor, with two I get 30%, or 15% and another enchantment as well
-with a petty soul I can make a nighteye effect on a ring, with a petty soulgem and a grand soulgem I can place nighteye and maybe detect life.
This is the kind of mod I am looking for. Any advice?
Thanks ;)


Maybe this one is of use?

http://www.tesnexus.com/downloads/file.php?id=24915
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Emma Pennington
 
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Post » Tue Jun 15, 2010 8:21 am

Maybe this one is of use?

http://www.tesnexus.com/downloads/file.php?id=24915


Exactly what I wanted, Thanks^^
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roxxii lenaghan
 
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Post » Tue Jun 15, 2010 7:29 pm

Exactly what I wanted, Thanks^^


Your welcome. :)
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Brooke Turner
 
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Post » Tue Jun 15, 2010 2:03 pm

Hello! This might sound like a rather "strange" mod request but... I will lay out my situation for you: I arrive to my hideout, there is a neatly-placed table with cups and plates and food... Then, I make a wrong move and the table is left a mess, and it is simply IMPOSSIBLE to re-organize everything on it again to the way it was before... I have used Decorator Assistant before, but it's awfully time-consuming... Is there a mod which "resets" the cell to it's original un-tidy state or something? I really HATE when stuff like this happens, specially at shops when NPCs don't even have the function to lift up the dropped item and place it back on a shelf or something.

Hopefully I explained myself enough, thank you for your help guys. :)
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Hayley Bristow
 
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Post » Tue Jun 15, 2010 6:37 pm

I wonder if http://www.youtube.com/watch?v=6cZDsNmY9rU were released? Alternatively other animations of lotus/meditation postures.
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Markie Mark
 
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Post » Tue Jun 15, 2010 6:04 pm

Does anyone know where I could find Desuchans Persocom Mod?
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gandalf
 
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Post » Tue Jun 15, 2010 10:19 pm

Does anyone know where I could find Desuchans Persocom Mod?

Desuchan pulled her works from the community, no use asking for them
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Myles
 
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Post » Tue Jun 15, 2010 4:14 pm

Desuchan pulled her works from the community, no use asking for them

Ah, well then... damn.
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ZANEY82
 
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Post » Tue Jun 15, 2010 9:44 am

Hello What is the most realistic hunger\thirst mod that is standalone?
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He got the
 
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