Mod Detectives 113

Post » Tue Jun 15, 2010 9:02 pm

Is there a darker nights mod that is compatible with All Natural?
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Dean Ashcroft
 
Posts: 3566
Joined: Wed Jul 25, 2007 1:20 am

Post » Tue Jun 15, 2010 10:02 am

Hello What is the most realistic hunger\thirst mod that is standalone?


You should try those in http://amito.freehostia.com/Oblivion/OB-mods.htm#realism. But all of them are Cobl depedant (http://www.tesnexus.com/downloads/file.php?id=21104). (There are non-Cobl versions too: http://www.tesnexus.com/downloads/search.php and http://www.tesnexus.com/downloads/file.php?id=14214, but the Cobl versions are updated and more balanced)
Cobl is a nice addition to oblivion, if you don't have it yet, I recommend you to download it.
Hope it will be useful.
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Jeremy Kenney
 
Posts: 3293
Joined: Sun Aug 05, 2007 5:36 pm

Post » Tue Jun 15, 2010 11:38 am

Is there a darker nights mod that is compatible with All Natural?

... All Natural... darker nights configurable in the ini... more info in the readme.
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Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Tue Jun 15, 2010 7:04 pm

Thanks Tofolo..

Got another question: Is there a mod that adds more creatures to cyrodiil at nighttime, or one that adjust creatures stronger at night?
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Bad News Rogers
 
Posts: 3356
Joined: Fri Sep 08, 2006 8:37 am

Post » Tue Jun 15, 2010 5:13 pm

Thanks Tofolo..

Got another question: Is there a mod that adds more creatures to cyrodiil at nighttime, or one that adjust creatures stronger at night?

Not sure such a mod exists... http://www.tesnexus.com/downloads/file.php?id=31882 does what it says very well, all day everyday. :laugh:
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Colton Idonthavealastna
 
Posts: 3337
Joined: Sun Sep 30, 2007 2:13 am

Post » Tue Jun 15, 2010 3:59 pm

Can someone recommend me some voice acted big quest mods like:
Lost Spires
Thievery In The Imperial City
Bartholm
Blood&Mud

I got all of these four and I am looking for more, so help is appreciated.
By the way, I am not sure if the Ruined Tails Tale companion mod is voice acted, and
does it add quests? Thanks anyways.
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Agnieszka Bak
 
Posts: 3540
Joined: Fri Jun 16, 2006 4:15 pm

Post » Tue Jun 15, 2010 4:56 pm

Can someone recommend me some voice acted big quest mods like:
Lost Spires
Thievery In The Imperial City
Bartholm
Blood&Mud

I got all of these four and I am looking for more, so help is appreciated.
By the way, I am not sure if the Ruined Tails Tale companion mod is voice acted, and
does it add quests? Thanks anyways.

I just finished Glenvar Castle and I'm in love with it. Highly recommended!
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aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Tue Jun 15, 2010 1:18 pm

Hey I have a problem and im pretty sure it can be fixed with a mod. When i go to menu and exit game it ctd's as im quiting out. Awhile ago i heard of a mod that eliminates alot of ctd's or something along those lines and the name of the mod is something like quick exit, safe quit or something like that. any help would be appreciated.
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Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Tue Jun 15, 2010 11:18 pm

Hey I have a problem and im pretty sure it can be fixed with a mod. When i go to menu and exit game it ctd's as im quiting out. Awhile ago i heard of a mod that eliminates alot of ctd's or something along those lines and the name of the mod is something like quick exit, safe quit or something like that. any help would be appreciated.


http://www.tesnexus.com/downloads/file.php?id=22410

It requires OBSE, so make you have the latest version (18). It works on my current install, but didn't on the previous one.
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Victor Oropeza
 
Posts: 3362
Joined: Sun Aug 12, 2007 4:23 pm

Post » Tue Jun 15, 2010 11:30 pm

Thanks Snargelfargen! that's the one i was trying to remember.
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Oceavision
 
Posts: 3414
Joined: Thu May 03, 2007 10:52 am

Post » Tue Jun 15, 2010 3:28 pm

Can someone recommend me some voice acted big quest mods like:
Lost Spires
Thievery In The Imperial City
Bartholm
Blood&Mud

I got all of these four and I am looking for more, so help is appreciated.
By the way, I am not sure if the Ruined Tails Tale companion mod is voice acted, and
does it add quests? Thanks anyways.


you can try http://www.tesnexus.com/downloads/file.php?id=14601.
It's at least partly voice acted and is a very nice quest mod. It starts after the end of the main quest
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Chris Duncan
 
Posts: 3471
Joined: Sun Jun 24, 2007 2:31 am

Post » Tue Jun 15, 2010 9:05 am

I'm looking for mods that improve NPC's AI and behavior. Any recommendations? Thanks!
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DAVId Bryant
 
Posts: 3366
Joined: Wed Nov 14, 2007 11:41 pm

Post » Tue Jun 15, 2010 10:36 pm

I'm looking for a sword that has some part of it (ie hilt/guard) that looks like a wolf. Preferably a resource. Any ideas? :) Thanks!
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herrade
 
Posts: 3469
Joined: Thu Apr 05, 2007 1:09 pm

Post » Tue Jun 15, 2010 3:54 pm

I'm looking for mods that improve NPC's AI and behavior. Any recommendations? Thanks!


Check out the 'Duke Patrick' mods, they make verious tweaks to NPC combat. Search for mods by Duke Patrick.
Also Phitt has recently made several mods to help NPCs act more realistically in combat, search for mods by Phitt on the Nexus.
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Je suis
 
Posts: 3350
Joined: Sat Mar 17, 2007 7:44 pm

Post » Tue Jun 15, 2010 11:53 pm

Can someone recommend me some voice acted big quest mods like:
Lost Spires
Thievery In The Imperial City
Bartholm
Blood&Mud

I got all of these four and I am looking for more, so help is appreciated.
By the way, I am not sure if the Ruined Tails Tale companion mod is voice acted, and
does it add quests? Thanks anyways.


Also
Heart of the Dead (It's on Tesnexus but I can't link using this PC)
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Enny Labinjo
 
Posts: 3480
Joined: Tue Aug 01, 2006 3:04 pm

Post » Tue Jun 15, 2010 11:07 pm

Hi everybody and thanks to people maintaining these detective thread.

I have looked aroudn a bit for a mod that modify poison mechanics in game... stuff like allowing multiple strikes before poison depletion, or changing poisoned weapons visuals.

I have started scripting to see how far I can go, as I didn't find any mod on this (except maybe poison combiner/maker mod but I am not sure it does that exactly).

Thanks in advance !
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Laura Cartwright
 
Posts: 3483
Joined: Mon Sep 25, 2006 6:12 pm

Post » Tue Jun 15, 2010 3:09 pm

any lock bashing mod that's compatible with FCOM? I know that OOO includes one, but it has never worked for me
Lock Bash Omega works wonderfully
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chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Tue Jun 15, 2010 9:53 am

Also
Heart of the Dead (It's on Tesnexus but I can't link using this PC)



http://www.tesnexus.com/downloads/file.php?id=21176
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Dewayne Quattlebaum
 
Posts: 3529
Joined: Thu Aug 30, 2007 12:29 pm

Post » Wed Jun 16, 2010 1:33 am

I'm looking for a clothing mod that adds fur lined clothing for male and female characters, if it contains other types of clothing I'll live with it but I don't want one that adds a shop or makes any other changes. And no overtly sixual stuff either, I'm not interested in oggling my female characters.

I want it for roleplay purposes mostly, and to expand the options for what my female characters can wear without looking like well dressed Ladies or poor housewives.

Oh and I've already got ACCCGR.esp that combines robes gloves and cloaks mods, and alters Palonyria's shop and Rindir's Staffs.
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DarkGypsy
 
Posts: 3309
Joined: Tue Jan 23, 2007 11:32 am

Post » Tue Jun 15, 2010 10:02 pm

I am looking for a "classic vampires" mod. Now, what *I* mean by that is that vampires should have to feed in order to survive (or stay conscious, perhaps; much of a muchness really), should suffer rapidly and direly from sunlight exposure, and should have no powers beyond perhaps some stat boosts, a little mesmerism, some stealth, passing along vampirism *only ever* via feeding and then optionally, and possibly other assorted things, such as mist form, bat form, wolf form and the like.

Not sure if it's even possible, given Oblivion's framework, in particular its vampire subsystem.

There are some mods I've seen that come close, yet have significant downsides (for me personally, is all - otherwise they look great!) - and, as my search skills seem to have failed me today, I have found myself here once again, to see if some kind soul can point the way.
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Rude Gurl
 
Posts: 3425
Joined: Wed Aug 08, 2007 9:17 am

Post » Tue Jun 15, 2010 5:35 pm

edit: Found it. *Not* the one above, but the one that was in this post, by the way! Still looking for what are - to me - classic vampires, for Oblivion.
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Hilm Music
 
Posts: 3357
Joined: Wed Jun 06, 2007 9:36 pm

Post » Tue Jun 15, 2010 10:05 pm

Stolen items lose their stolen status over time?

I thought there was a mod that does this, but I cannot find it anywhere. A search for "stolen" on Nexus returns only mods that do away with stolen status altogether or add a spell to change stolen status, but nothing that puts a time limit on the stolen status. Other searches have not yielded fruit.

gothemasticator
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BRIANNA
 
Posts: 3438
Joined: Thu Jan 11, 2007 7:51 pm

Post » Tue Jun 15, 2010 8:26 pm

What's best/most stable/reliable hotkey spellcasting mod?


Look up Hot Key Casting on TESNexus. Works great.
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pinar
 
Posts: 3453
Joined: Thu Apr 19, 2007 1:35 pm

Post » Tue Jun 15, 2010 10:31 pm

Hey Ive seen a mod in alot of videos that lets you create a magical barrier to step/jump on, and can't seem to find it.

http://www.youtube.com/watch?v=OF_7pK6NA1A&feature=player_embedded#!

It's around 1:24
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louise hamilton
 
Posts: 3412
Joined: Wed Jun 07, 2006 9:16 am

Post » Tue Jun 15, 2010 1:15 pm

I think this is actually in the wrong spot, but coulnt find the mod psychic's thread through the search feature and after looking back ten pages, I gave up. (Is that thread even around anymore? Maybe the wrong forum :shrug:)

I've used http://www.tesnexus.com/downloads/file.php?id=9544 and like it. I'm wondering if there is a mod now to have all items recharge over time, or am I stuck with whichever item I have equiped?

EDIT: Nevermind, after some more searching I found the answer. Looks like Enchantment Restore Over Time is still the closest I'll get to Morrwinds way of restoring magic items.
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Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm

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