Mod Detectives 114

Post » Sun Dec 05, 2010 4:19 pm

Ears are from a mod that is no longer available. The race looks like idkrrr's Corean race, hair is from 2chan Hair Explosion/ BP 2ch edition, or Growlf's wig version of that same style. The race is available on Nexus, as is the wig version of that hair. Google 2ch Hair/BP 2ch Edition and you should find the regular version of that hair easily enough.
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Elisabete Gaspar
 
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Post » Sun Dec 05, 2010 11:40 am

Does anyone, off the top of their heads, know of a mod to add immersion for sleeping/eating, but slanted to be a benefit when you perform the actions, rather than hurt you when you don't. I like the idea of immersion, but not the idea of suddenly being overburdened at a bad moment cause I didn't eat an apple. Any ideas?
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Josephine Gowing
 
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Joined: Fri Jun 30, 2006 12:41 pm

Post » Sun Dec 05, 2010 3:40 pm

Hi! ive been trying to figure out what the earrings and Hair in http://www.tesnexus.com/downloads/images/31463-1-1272801991.jpg picture is from. does anyone know? race also?


1. The hair can be from one of 2ch hairs, like PrttyCure hairsets. However, the one in the screenshot is a wig version of said hair. Search for Growlf's Animated Hair or Apachii Goddess Store.
2. About the ear and earring, they're not available publicly. They're actually equippable items, and Oblivion version of Ren's Sims 2 Elf ear and earrings. However, Ren included these in her (semi)private mod, Strangers, so they cannot be shared(the mod was not meant to be shared in public).
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Romy Welsch
 
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Post » Sun Dec 05, 2010 9:06 am

since there are so many armor sets and weapons in the game added by FCOM and dozens of other mods, I'd like a personal army of some sorts consisting of companions that arent invincible but at the same time dont get killed easily so I can properly equip them without having to constantly remove the inventory from their corpses. I've seen a necromancer mod that adds a spell to summon skeletons in which your max magicka limits the ammount of skeletons you can summon at a time (something called morarty undead town or something, not sure). Any mod that can serve this purpose?
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Manny(BAKE)
 
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Post » Sun Dec 05, 2010 2:20 pm

Hi, I'm after mods that enhance archery. I have DP's Combat Archery 3.1, Arrow Replacement pack & arrows added by Thieves Arsenal. Any ideas? short bows maybe or.........

Cheers


You can try those added by http://www.tesnexus.com/downloads/file.php?id=18417 or from overhauls mod like OOO and MMM (there are elmwood bows pretty similar to English longbows and at earlier level you can find shortbows [I've been told that shortbows are not touched by DP's Combat Archery mod, though] just to make some examples). I remember an experimental mod which adds new leather armors and wooden bows, but I don't remember the name of the thread.

since there are so many armor sets and weapons in the game added by FCOM and dozens of other mods, I'd like a personal army of some sorts consisting of companions that arent invincible but at the same time dont get killed easily so I can properly equip them without having to constantly remove the inventory from their corpses. I've seen a necromancer mod that adds a spell to summon skeletons in which your max magicka limits the ammount of skeletons you can summon at a time (something called morarty undead town or something, not sure). Any mod that can serve this purpose?


Here is http://www.tesnexus.com/downloads/file.php?id=17479, but it's incompatible with Midas Magic. For similar purposes you can try http://www.tesnexus.com/downloads/file.php?id=13402. I think you can give your minions the equipment you want, but there are no quests. If you want a quest, so http://www.tesnexus.com/downloads/file.php?id=15251 is what you need (Compatible with miniature necromancy and Midas magic, but not with Open Cities - Outer Districts). If I misunderstood your request and you don't actually plan to become a necromancer, you can try to http://www.tesnexus.com/downloads/file.php?id=7819 and check on the nexus the whole list of CM based Companion mods.
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RAww DInsaww
 
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Post » Sun Dec 05, 2010 12:05 pm

Is there a mod that adds Guild Guides (as in Morrowind) besides Cyrodiil Transportation Network? As I understand it, CTN is a bit buggy plus it adds several other services as well.
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Britta Gronkowski
 
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Joined: Mon Apr 09, 2007 3:14 pm

Post » Sun Dec 05, 2010 8:08 am

You can try those added by http://www.tesnexus.com/downloads/file.php?id=18417 or from overhauls mod like OOO and MMM (there are elmwood bows pretty similar to English longbows and at earlier level you can find shortbows [I've been told that shortbows are not touched by DP's Combat Archery mod, though] just to make some examples). I remember an experimental mod which adds new leather armors and wooden bows, but I don't remember the name of the thread.


Ahh. You see I have MMMforOOO & saw shortbows before but couldn't find them so I thought I had uninstalled them along with some other mod (must have just been LE's feature). As far as DP's Combat Archery in concerned: I don't know if it works with all mod added bows but with some you can drop the bow put your crosshair on it & it will then add script & the {} identifier to it.

Thanks
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Jason Wolf
 
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Joined: Sun Jun 17, 2007 7:30 am

Post » Sun Dec 05, 2010 4:29 pm

Is there a mod that adds Guild Guides (as in Morrowind) besides Cyrodiil Transportation Network? As I understand it, CTN is a bit buggy plus it adds several other services as well.

It may add way more then that, but Integration adds some after a quest. In fact, the quest involves hiring them/getting the guild halls to hire one.
Sure, they're all daedra, but it's better then not having a guild guide system.

I think the quest comes after the news delivering quest, which isn't super hard, just a bit of work to find each place.
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Dylan Markese
 
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Joined: Sat Dec 01, 2007 11:58 am

Post » Sun Dec 05, 2010 9:35 am

Does anyone, off the top of their heads, know of a mod to add immersion for sleeping/eating, but slanted to be a benefit when you perform the actions, rather than hurt you when you don't. I like the idea of immersion, but not the idea of suddenly being overburdened at a bad moment cause I didn't eat an apple. Any ideas?

Oblivion XP provides benefits for sleeping. You also gain xp from eating stuff.

Is there a mod that adds Guild Guides (as in Morrowind) besides Cyrodiil Transportation Network? As I understand it, CTN is a bit buggy plus it adds several other services as well.

http://www.tesnexus.com/downloads/file.php?id=31991
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Cameron Wood
 
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Joined: Wed Oct 31, 2007 3:01 pm

Post » Sun Dec 05, 2010 6:08 pm

After exhausting the search button (blah) and my mis-remembered list of mod authors, I'm going to ask for some help to see if anyone remembers a WiP mod being developed that was centered around bringing additional choose-able perks to Oblivion (a la Fallout). I don't believe it was released, and it's probable that the forum ate the thread. Thanks!
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Gavin Roberts
 
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Joined: Fri Jun 08, 2007 8:14 pm

Post » Sun Dec 05, 2010 2:34 pm


http://www.tesnexus.com/downloads/file.php?id=31991


Is this buggy like his brother, or it could be played as it should? It would be really awesome, and it has integration with all my favourite mods!
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stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Sun Dec 05, 2010 12:55 pm

Hi, I'm after training mods & I wondered if you might be able to help. So far I've found:
http://www.tesnexus.com/downloads/file.php?id=26916 (for melee)
http://www.tesnexus.com/downloads/file.php?id=26868
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3730

And I was wondering is there a generally agreed 'best' one that I didn't see or will one of these be fine? Thanks
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Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Sun Dec 05, 2010 6:54 pm

Is there a mod that adds Guild Guides (as in Morrowind) besides Cyrodiil Transportation Network? As I understand it, CTN is a bit buggy plus it adds several other services as well.


I believe Integration: The Stranded Light adds them. I've never tried it so I could be wrong. Plus you may not want all the other features of the mod.



My question - I'm currently looking for eat/sleep/drink mods that work well with an FCOM setup. Preferably just the most popular one, or links to multiple would be nice. As long as it'll work okay with my FCOM setup, I'm happy with it.
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hannah sillery
 
Posts: 3354
Joined: Sun Nov 26, 2006 3:13 pm

Post » Sun Dec 05, 2010 1:16 pm

Hey guys, anyone know where I can download http://i272.photobucket.com/albums/jj197/dagoth_jeff/19103-2-1251708649.jpg?t=1277779746 creature in the background? Thanks!
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Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Sun Dec 05, 2010 6:24 pm

A mod that you can run. Be it in the background or running so it displays in the console in-game mods that are causing errors. In other words, a utility that identifies the troublesome, CTD-causing mod.

There was talk about this on a thread here on this forum but I am unable to find it. A mod to help "diagnose" the causes of CTD's in your game. Anyone heard of it? Or the thread?
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Destinyscharm
 
Posts: 3404
Joined: Sun Jul 23, 2006 6:06 pm

Post » Sun Dec 05, 2010 3:03 pm

Is this buggy like his brother, or it could be played as it should? It would be really awesome, and it has integration with all my favourite mods!


Try http://www.tesnexus.com/downloads/file.php?id=21999
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Carlos Rojas
 
Posts: 3391
Joined: Thu Aug 16, 2007 11:19 am

Post » Mon Dec 06, 2010 1:37 am

Oblivion XP provides benefits for sleeping. You also gain xp from eating stuff.



Thanks for the quick response!
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Markie Mark
 
Posts: 3420
Joined: Tue Dec 04, 2007 7:24 am

Post » Sun Dec 05, 2010 2:07 pm

http://www.tesnexus.com/downloads/file.php?id=31991


Thanks, I had missed that one. I'll try it out. :)
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David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Sun Dec 05, 2010 7:39 pm

My question - I'm currently looking for eat/sleep/drink mods that work well with an FCOM setup. Preferably just the most popular one, or links to multiple would be nice. As long as it'll work okay with my FCOM setup, I'm happy with it.

I believe the three listed in http://amito.freehostia.com/Oblivion/OB-mods.htm#extreme are the most widely used, and compatible with FCOM. But then I'm of course not neutral, as one of the three is my http://www.tesnexus.com/downloads/file.php?id=24649 mod. But I can at least guarantee that it is compatible with FCOM (which I'm using myself).
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Zoe Ratcliffe
 
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Joined: Mon Feb 19, 2007 12:45 am

Post » Sun Dec 05, 2010 10:57 pm

Try http://www.tesnexus.com/downloads/file.php?id=21999



I'm using this already, really lightweight and stable, but I would like to travel to elseweyr too, because I disabled Fast Travel to improve realism, so if TTS is not buggy, I'll change my current travel mod. Thanks for the reply

Hi, I'm after training mods & I wondered if you might be able to help. So far I've found:
http://www.tesnexus.com/downloads/file.php?id=26916 (for melee)
http://www.tesnexus.com/downloads/file.php?id=26868
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3730

And I was wondering is there a generally agreed 'best' one that I didn't see or will one of these be fine? Thanks


The first is heavy and needs a clean install, and I have the suspicion thet it's not supported anymore (not confirmed, though)

The second is for archery and can be a good mod for bow training.

The third is a beta. A mod like this will be included in UV2. While this seems not working properly, I bet that UV2 one will. Consider waiting for UV2 relase and you won't be disappointed
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City Swagga
 
Posts: 3498
Joined: Sat May 12, 2007 1:04 am

Post » Sun Dec 05, 2010 1:03 pm

Anyone knows of a modern-looking shield? Maybe modern is not the correct term, let's say... mecha-looking shield, or itf it's not available, an empty-mesh shield (a dummy shield with no mesh, so you look like you block arrows with your arm instead of a shield)

I downloaded Black Puppet armor and using any other kind of shield really ruins the theme
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Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Sun Dec 05, 2010 8:43 pm

The third is a beta. A mod like this will be included in UV2. While this seems not working properly, I bet that UV2 one will. Consider waiting for UV2 relase and you won't be disappointed

Yeah I went ahead & installed Reneer's one but as you said it's a beta. Unfortunately it doesn't seem to work for me :(
I will uninstall it & wait for UV2. If that mod will be half as good as it looks, it'll be a must-have for sure!
Thanks
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Miranda Taylor
 
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Joined: Sat Feb 24, 2007 3:39 pm

Post » Sun Dec 05, 2010 6:20 pm

Anyone knows of a modern-looking shield? Maybe modern is not the correct term, let's say... mecha-looking shield, or itf it's not available, an empty-mesh shield (a dummy shield with no mesh, so you look like you block arrows with your arm instead of a shield)

I downloaded Black Puppet armor and using any other kind of shield really ruins the theme

There's a clear glass retexture that would probably work. Just replaces the green glass with clear, but leaves the shine, so it's not invisible.
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Marnesia Steele
 
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Joined: Thu Aug 09, 2007 10:11 pm

Post » Sun Dec 05, 2010 7:56 pm

There's a clear glass retexture that would probably work. Just replaces the green glass with clear, but leaves the shine, so it's not invisible.

Hmmm... no dice, no can do :shrug: it won't work well...

I've tried Invisible shield (that actually just uses a ring mesh and assign it a shield slot) but I'm still looking for a mecha-looking shield.

That Black Puppet reminds me of Gundam so much I named it Dendrobium :lol:
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Rozlyn Robinson
 
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Post » Sun Dec 05, 2010 2:36 pm

Hey guys, anyone know where I can download http://i272.photobucket.com/albums/jj197/dagoth_jeff/19103-2-1251708649.jpg?t=1277779746 creature in the background? Thanks!

Just wondering...
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Taylrea Teodor
 
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