Mod Detectives 114

Post » Sun Dec 05, 2010 8:11 am

Repost from last thread:

Stolen items losen their stolen status over time? I really thought I'd seen such a mod before, but I cannot find it anywhere. Perhaps I was just daydreaming...

gothemasticator


The closest i know of is Wolfies Polishing Cloth, found here http://uk.gamespot.com/pc/rpg/theelderscrollsivoblivion/download_6147160.html
User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Sun Dec 05, 2010 3:25 pm

Hi,
I believed that I had a mod that caused fatigue to go down whilst drawing and holding a bow. I thought this was from OOO but after a hours of playing I noticed that this effect was gone?
Thanks if you can help!
User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Sun Dec 05, 2010 3:07 am

Hi,
I believed that I had a mod that caused fatigue to go down whilst drawing and holding a bow. I thought this was from OOO but after a hours of playing I noticed that this effect was gone?
Thanks if you can help!

Duke Patricks Combat Archery does that........http://www.gamesas.com/index.php?/topic/1093453-relz-duke-patricks-combat-archery-mod-thread-2/
User avatar
roxxii lenaghan
 
Posts: 3388
Joined: Wed Jul 05, 2006 11:53 am

Post » Sun Dec 05, 2010 2:05 am

1:a mod that lets you poison different foods? sorta like the poisoned apple.
2: A mod that lets you enchant stuff so you can have, say, 1000 damage, 1000 range, for 1000 seconds? i would like it if there was a mod that has a configurable INI so I can set it as high or low as I like. Thanks in advance!
User avatar
Alina loves Alexandra
 
Posts: 3456
Joined: Mon Jan 01, 2007 7:55 pm

Post » Sun Dec 05, 2010 1:26 am

I just posted a thread about this because I didn't realize this thread exists. Just wondering if there were any mods out there that added some sort of little pop up window that displayed your currently equipped items stats when you mouse over an item in the bartering or looting screens? Seems like a pretty big oversight that you can't quickly see what your current stats are to decide whether a new item is worth purchasing or looting.
User avatar
Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Sun Dec 05, 2010 3:12 pm

I just posted a thread about this because I didn't realize this thread exists. Just wondering if there were any mods out there that added some sort of little pop up window that displayed your currently equipped items stats when you mouse over an item in the bartering or looting screens? Seems like a pretty big oversight that you can't quickly see what your current stats are to decide whether a new item is worth purchasing or looting.


You may try this http://www.tesnexus.com/downloads/file.php?id=31855
User avatar
Adam
 
Posts: 3446
Joined: Sat Jun 02, 2007 2:56 pm

Post » Sun Dec 05, 2010 3:45 pm

You may try this http://www.tesnexus.com/downloads/file.php?id=31855



While close, that basically just displays stats which are hidden from view normally. What I hope to do is mouse over an item in a chest or a sellers inventory, and some little slide-open box would come out with your currently equipped item of the same class. So if I moused over a weapon, it would pop open with whatever weapon I'm wielding, or if I mouse over a pair of gauntlets it slides out to display the type of gloves or gauntlets I'm wearing.

I made a mockup in photoshop of the sort of thing I'm looking for. Hopefully something like this actually exists:

http://members.shaw.ca/sachops2/mockup1.jpg
User avatar
Naomi Lastname
 
Posts: 3390
Joined: Mon Sep 25, 2006 9:21 am

Post » Sun Dec 05, 2010 12:31 am

Hello

I'm looking for a mod which adds new spells. I already play midas magic and LAME and I would like to have balanced spells, maybe scripted as well. For example something which lets you make a flare from your hands, which actually cristallize in front of you when you cast a frost spell and so on, something that even enemies can use.
If there are quests to obtain them in unusual ways... well... even better.

(don't know if fearsome magicka is for me, but I'll give a try... Any suggestion is appreciated, though9

thanks in advance

@Saint777:
1:a mod that lets you poison different foods? sorta like the poisoned apple.


try http://www.tesnexus.com/downloads/file.php?id=31509... it looks close enough
User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Sun Dec 05, 2010 8:33 am

Hello

I'm looking for a mod which adds new spells. I already play midas magic and LAME and I would like to have balanced spells, maybe scripted as well. For example something which lets you make a flare from your hands, which actually cristallize in front of you when you cast a frost spell and so on, something that even enemies can use.
If there are quests to obtain them in unusual ways... well... even better.

(don't know if fearsome magicka is for me, but I'll give a try... Any suggestion is appreciated, though9

thanks in advance

@Saint777:


try http://www.tesnexus.com/downloads/file.php?id=31509... it looks close enough


Have you tried Supreme Magica?
User avatar
brandon frier
 
Posts: 3422
Joined: Wed Oct 17, 2007 8:47 pm

Post » Sun Dec 05, 2010 3:55 am

Have you tried Supreme Magica?



Of course, I played for long time with SM and LAME both, but I decided to drop it because of the replication of the spells... Too mess in my journal.
Maybe I'll try again, but still I'd like to have new spells.

Thanks for the reply

Oh, and good luck with Stealth War. It's gonna be a must-have when it comes out. Keep up the good work!
User avatar
Cccurly
 
Posts: 3381
Joined: Mon Apr 09, 2007 8:18 pm

Post » Sun Dec 05, 2010 9:01 am

Of course, I played for long time with SM and LAME both, but I decided to drop it because of the replication of the spells... Too mess in my journal.
Maybe I'll try again, but still I'd like to have new spells.

Thanks for the reply

Oh, and good luck with Stealth War. It's gonna be a must-have when it comes out. Keep up the good work!


Thanks, and Midas and Fearsome are the only other ones that I can think of.
User avatar
kristy dunn
 
Posts: 3410
Joined: Thu Mar 01, 2007 2:08 am

Post » Sun Dec 05, 2010 4:36 am

Hello

I'm looking for a mod which adds new spells. I already play midas magic and LAME and I would like to have balanced spells, maybe scripted as well. For example something which lets you make a flare from your hands, which actually cristallize in front of you when you cast a frost spell and so on, something that even enemies can use.
If there are quests to obtain them in unusual ways... well... even better.

(don't know if fearsome magicka is for me, but I'll give a try... Any suggestion is appreciated, though9

thanks in advance

@Saint777:


try http://www.tesnexus.com/downloads/file.php?id=31509... it looks close enough


Thanks that should do wonderfully.
User avatar
Alister Scott
 
Posts: 3441
Joined: Sun Jul 29, 2007 2:56 am

Post » Sun Dec 05, 2010 1:01 pm

I used a Benirus Manor mod in my last install, but I can't find it now, either on TES or PES. It has see through windows and lights you can turn on and off.

EDIT: Nevermind, must be http://www.tesnexus.com/downloads/file.php?id=25611.
User avatar
Scott
 
Posts: 3385
Joined: Fri Nov 30, 2007 2:59 am

Post » Sun Dec 05, 2010 3:02 pm

is there a mod that lets you enchant stuff so you can have, say, 1000 damage, 1000 range, for 1000 seconds? i would like it if there was a mod that has a configurable INI so I can set it as high or low as I like. Thanks in advance!
User avatar
Ashley Hill
 
Posts: 3516
Joined: Tue Jul 04, 2006 5:27 am

Post » Sun Dec 05, 2010 4:21 pm

I used a Benirus Manor mod in my last install, but I can't find it now, either on TES or PES. It has see through windows and lights you can turn on and off.

EDIT: Nevermind, must be http://www.tesnexus.com/downloads/file.php?id=25611.

This one also fits the bill for your request.
http://www.tesnexus.com/downloads/file.php?id=18054 and if your use that one then use this as well http://www.tesnexus.com/downloads/file.php?id=23146
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Sun Dec 05, 2010 2:24 pm

is there a mod that lets you enchant stuff so you can have, say, 1000 damage, 1000 range, for 1000 seconds? or a way make vanilla let you customize the enchant levels?
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Sun Dec 05, 2010 2:53 pm

is there a mod that lets you enchant stuff so you can have, say, 1000 damage, 1000 range, for 1000 seconds? or a way make vanilla let you customize the enchant levels?



I don't think there is a mod like this. But if you have an UI mod like darnified you can edit the xml files in Oblivion/Data/menus folder and make the enchant/spellmaking at higher levels. Still, I don't know if this even works without a sort of mod which rises enchant/spellmaking limits. You can try anyway.

Just don't post three times the same question in two days next time. If they don't answer it means they don't know xD

PS: I answered, but I don't know if this can be considered a good answer, though :whistling:
User avatar
Ria dell
 
Posts: 3430
Joined: Sun Jun 25, 2006 4:03 pm

Post » Sun Dec 05, 2010 3:13 pm

is there a mod that lets you enchant stuff so you can have, say, 1000 damage, 1000 range, for 1000 seconds? or a way make vanilla let you customize the enchant levels?

The number of charges possible from a Grand Soul provides the limit. So in principle you can have those numbers, but you can only use the item zero times before recharging.

The unique weapons aren't limited in the same way, so some items like the upgraded Blade of Woe take multiple soul gems to fully recharge them. Items you enchant yourself are always limited on the soul you start from, and AFAIK that can't be changed by a mod. You'll have to look for a mod that adds a god weapon already made - there are lots of those, and many have unique new meshes to match their power.
User avatar
lauraa
 
Posts: 3362
Joined: Tue Aug 22, 2006 2:20 pm

Post » Sun Dec 05, 2010 4:26 am

The number of charges possible from a Grand Soul provides the limit. So in principle you can have those numbers, but you can only use the item zero times before recharging.

The unique weapons aren't limited in the same way, so some items like the upgraded Blade of Woe take multiple soul gems to fully recharge them. Items you enchant yourself are always limited on the soul you start from, and AFAIK that can't be changed by a mod. You'll have to look for a mod that adds a god weapon already made - there are lots of those, and many have unique new meshes to match their power.


Ok thanks.
User avatar
Sophie Louise Edge
 
Posts: 3461
Joined: Sat Oct 21, 2006 7:09 pm

Post » Sun Dec 05, 2010 1:17 pm

Is there a voice library resource? By that I mean a collection of vanilla voice files that have been 'chopped up' into words and phrases that can be used in mods. I seem to recall hearing about such a thing a while back but I couldn't find one anywhere. Sorry if this has been asked before.
User avatar
LuCY sCoTT
 
Posts: 3410
Joined: Sun Feb 04, 2007 8:29 am

Post » Sun Dec 05, 2010 2:10 pm

I was wondering if anyone knew where the OBSE19 thread was? I know it's technically not a mod but I didn't know where else to ask.
User avatar
Kara Payne
 
Posts: 3415
Joined: Thu Oct 26, 2006 12:47 am

Post » Sun Dec 05, 2010 4:27 am

I was wondering if anyone knew where the OBSE19 thread was? I know it's technically not a mod but I didn't know where else to ask.

OBSE 19 is not out yet you need to look for OBSE 18 it is currently on page 2
User avatar
Rudy Paint fingers
 
Posts: 3416
Joined: Sun Nov 11, 2007 1:52 am

Post » Sun Dec 05, 2010 6:35 am

OBSE 19 is not out yet you need to look for OBSE 18 it is currently on page 2

Yes but he just wants to know how far OBSE 19 is away from relz. Because we are waiting for UV2!
User avatar
Carlitos Avila
 
Posts: 3438
Joined: Fri Sep 21, 2007 3:05 pm

Post » Sun Dec 05, 2010 5:54 pm

Yes but he just wants to know how far OBSE 19 is away from relz. Because we are waiting for UV2!


That is exactly what I wanted it for. Thank you for clearing that up. :cookie:

OBSE 19 is not out yet you need to look for OBSE 18 it is currently on page 2


Also thank you for telling me where to find it :icecream: you get icecream because i am out of cookies :)
User avatar
Star Dunkels Macmillan
 
Posts: 3421
Joined: Thu Aug 31, 2006 4:00 pm

Post » Sun Dec 05, 2010 10:50 am

General mod question here: does anyone know what mod it is that causes running to lower fatigue? I recently started merging patches with my bashed patch, and that feature somehow disappeared! I've no idea what mod it is that does it and/or how to fix it even if I find out. Any help would be nice!
User avatar
Nomee
 
Posts: 3382
Joined: Thu May 24, 2007 5:18 pm

PreviousNext

Return to IV - Oblivion