Mod Detectives 117

Post » Mon Sep 20, 2010 9:06 am

Are there any sea monsters modder's resources? Like Sea Drakes or something? Or those fatties that look like underwater Ogrim's or something like that? Really, anything that looks like it came from the sea. It can even be something like a land dreugh, in the sense that while it is a land creature it seems like it's from the ocean.
User avatar
Shaylee Shaw
 
Posts: 3457
Joined: Wed Feb 21, 2007 8:55 pm

Post » Mon Sep 20, 2010 6:24 am

first does anyone know where the main download for MMM is?
Also are there any other alternative start mods that give you ALOT of start options like for instance I once found this mod that let you pick from like 30 different areas of professions (I think). I already have Aternative start on a ship and don't like it that much since i am a dark character and don't like starting right in the middle of a city. maybe if you guys could make me a little list so i have some choices would be awesome. Thanks everyone!
User avatar
Petr Jordy Zugar
 
Posts: 3497
Joined: Tue Jul 03, 2007 10:10 pm

Post » Mon Sep 20, 2010 7:10 pm

first does anyone know where the main download for MMM is?


From the http://www.gamesas.com/index.php?/topic/1105791-relzmartsmonstermod37b3-public-release-3-relz:

BSA DOWNLOAD LINKS:
http://www.megaupload.com/?d=MWEEEADE
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=4226

ESM/ESP DOWNLOAD LINKS:
http://www.tesnexus.com/downloads/file.php?id=17784
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=4226

MMM OMOD INSTALLER:
http://www.gamesas.com/bgsforums/index.php?showtopic=995334

User avatar
Kieren Thomson
 
Posts: 3454
Joined: Sat Jul 21, 2007 3:28 am

Post » Mon Sep 20, 2010 7:48 pm

From the http://www.gamesas.com/index.php?/topic/1105791-relzmartsmonstermod37b3-public-release-3-relz:

Thank you sooo much for the speedy reply. of course this is exactly what I am looking for. :icecream:
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Mon Sep 20, 2010 10:22 pm

Is there a resource for crystal ball "lights", much like http://www.tesnexus.com/downloads/file.php?id=3857 but without the stand, e.g. just a ball of light?
User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Mon Sep 20, 2010 3:54 pm

Does anyone remember the mod where you whisper to the dark brotherhood members that they have a hit against them so you can save them?
User avatar
kirsty joanne hines
 
Posts: 3361
Joined: Fri Aug 18, 2006 10:06 am

Post » Mon Sep 20, 2010 2:28 pm

Does anyone remember the mod where you whisper to the dark brotherhood members that they have a hit against them so you can save them?


http://www.tesnexus.com/downloads/file.php?id=6189
User avatar
meghan lock
 
Posts: 3451
Joined: Thu Jan 11, 2007 10:26 pm

Post » Mon Sep 20, 2010 7:12 am

http://www.tesnexus.com/downloads/file.php?id=6189


Awesome, that is the one!
User avatar
sam
 
Posts: 3386
Joined: Sat Jan 27, 2007 2:44 pm

Post » Mon Sep 20, 2010 8:04 am

I have a couple of requests to put in, both having to do with running/walking,

I was hoping there would be a mod that makes it so that running takes fatigue, and when you run out, you have to walk. and if possible, if there could be a sprint mode as well that takes my fatigue, but you move considerably faster.

The other request...I don't even think this is possible so I have large doubts it exists, but I was wondering if there is a mod that...adds a little more inertia to movement. Rather than IMMEDIATELY stopping after letting go of the W (forward) key, you slow, from a run, down to a walk, and then stop, and the reverse for when you are going from a stop to a run, and again the same for when going from walking to running and from running to walking.

thanks :)
User avatar
Emily Martell
 
Posts: 3469
Joined: Sun Dec 03, 2006 7:41 am

Post » Mon Sep 20, 2010 10:55 pm

I have a couple of requests to put in, both having to do with running/walking,

I was hoping there would be a mod that makes it so that running takes fatigue, and when you run out, you have to walk. and if possible, if there could be a sprint mode as well that takes my fatigue, but you move considerably faster.

The other request...I don't even think this is possible so I have large doubts it exists, but I was wondering if there is a mod that...adds a little more inertia to movement. Rather than IMMEDIATELY stopping after letting go of the W (forward) key, you slow, from a run, down to a walk, and then stop, and the reverse for when you are going from a stop to a run, and again the same for when going from walking to running and from running to walking.

thanks :)

Have a look at Realistic Fatigue.

http://www.tesnexus.com/downloads/file.php?id=10925

It has a sprint too.
User avatar
matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Mon Sep 20, 2010 3:42 pm

Ah, thank you sir, I had read about this mod some long time ago - back in the early days of that mods life - and it didn't occur to me that now it is not as young.

Now there is still the problem of a lack of inertia in the game...Surprisingly the lack of inertia is bothering me more than the fatigue, so I would hope there is a mod, but I have never read or heard or seen anything even remotely similar, so my hopes for such a mod...well, don't really exist.
User avatar
Curveballs On Phoenix
 
Posts: 3365
Joined: Sun Jul 01, 2007 4:43 am

Post » Mon Sep 20, 2010 8:49 am

I'm looking for a mod that makes Oblivion not feel like it has moon gravity, both for my jumping and for dropped objects.
User avatar
Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm

Post » Mon Sep 20, 2010 4:22 pm

Hey, looking for mod(s) that makes the combat a bit more realistic. By that I mean so that it doesn't take 80 hits to kill an enemy. I know about "Better Battles" and "The art of battle". I can't get them working for some reason anymore. If there are other mods besides these, let me know. Thanks.
User avatar
lauraa
 
Posts: 3362
Joined: Tue Aug 22, 2006 2:20 pm

Post » Mon Sep 20, 2010 10:44 am

Deadly Reflex?

Phitt's combat mod. Don't remember it's name, but it makes hits deal more damage.

But the duke of realistic combat must be Duke Patrick's combat mods.
User avatar
Katey Meyer
 
Posts: 3464
Joined: Sat Dec 30, 2006 10:14 pm

Post » Mon Sep 20, 2010 10:35 pm

Phitt's combat mod. Don't remember it's name, but it makes hits deal more damage.


http://www.tesnexus.com/downloads/file.php?id=32651! Best name evar!
User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Tue Sep 21, 2010 12:23 am

http://www.tesnexus.com/downloads/file.php?id=32651! Best name evar!


Heh, first time I saw it I read it as "Phitt's Fighting Pixies" and though "how gay". :whistling:
User avatar
Soph
 
Posts: 3499
Joined: Fri Oct 13, 2006 8:24 am

Post » Mon Sep 20, 2010 1:29 pm

I'm looking for a mod that makes Oblivion not feel like it has moon gravity, both for my jumping and for dropped objects.

Maybe http://www.tesnexus.com/downloads/file.php?id=2211 for jumping?

Oh, and maybe look into http://www.tesnexus.com/downloads/file.php?id=20459 for a bit more natural-looking animation.
User avatar
Jordan Moreno
 
Posts: 3462
Joined: Thu May 10, 2007 4:47 pm

Post » Mon Sep 20, 2010 12:20 pm

Maybe http://www.tesnexus.com/downloads/file.php?id=2211 for jumping?

Oh, and maybe look into http://www.tesnexus.com/downloads/file.php?id=20459 for a bit more natural-looking animation.


Jump Adjustment just makes your jumps shorter, which causes issues within gameplay when you need to get over something you were intended to get over. You still fall to the ground like you were on the moon.
User avatar
Ells
 
Posts: 3430
Joined: Thu Aug 10, 2006 9:03 pm

Post » Mon Sep 20, 2010 6:23 pm

Does anyone know of a good bullet time mod that you can toggle on and off?
User avatar
Becky Cox
 
Posts: 3389
Joined: Thu Jun 22, 2006 8:38 am

Post » Mon Sep 20, 2010 8:39 pm

Looking for 2 things:

A daedric robe texture replacer, I know I have seen them in screenshots.
and blood red armor, specificly with male body support. I also saw something like this in a screenshot.
User avatar
Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Mon Sep 20, 2010 4:29 pm

Does anyone know of a good bullet time mod that you can toggle on and off?

Simple search yield me many mods. I know there more, but how about one of these?
http://www.tesnexus.com/downloads/file.php?id=20383
http://www.tesnexus.com/downloads/file.php?id=7777

Looking for 2 things:

A daedric robe texture replacer, I know I have seen them in screenshots.
and blood red armor, specificly with male body support. I also saw something like this in a screenshot.

Something like these for robe?
http://www.tesnexus.com/downloads/file.php?id=33573
http://www.tesnexus.com/downloads/file.php?id=10836

Armor-wise, ehhh, if ya get a picture, it might help a bit, but here what I can pick up:
http://www.tesnexus.com/downloads/file.php?id=14769
http://www.tesnexus.com/downloads/file.php?id=28162
http://www.tesnexus.com/downloads/file.php?id=24850 + http://www.tesnexus.com/downloads/file.php?id=30439
http://www.tesnexus.com/downloads/file.php?id=24881
http://www.tesnexus.com/downloads/file.php?id=21754
http://www.tesnexus.com/downloads/file.php?id=23013
User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

Post » Mon Sep 20, 2010 11:40 am

Have a look at Realistic Fatigue.

http://www.tesnexus.com/downloads/file.php?id=10925

It has a sprint too.


It has a sprint? The readme doesn't say anything about that. How do you do it?

As another example that I used to use, Running Revised fatigues the player when they run and has a sprint, but doesn't affect NPCs

http://www.tesnexus.com/downloads/file.php?id=7484
User avatar
Bellismydesi
 
Posts: 3360
Joined: Sun Jun 18, 2006 7:25 am

Post » Mon Sep 20, 2010 8:13 pm

Something like these for robe?
http://www.tesnexus.com/downloads/file.php?id=33573
http://www.tesnexus.com/downloads/file.php?id=10836

Armor-wise, ehhh, if ya get a picture, it might help a bit, but here what I can pick up:
http://www.tesnexus.com/downloads/file.php?id=14769
http://www.tesnexus.com/downloads/file.php?id=28162
http://www.tesnexus.com/downloads/file.php?id=24850 + http://www.tesnexus.com/downloads/file.php?id=30439
http://www.tesnexus.com/downloads/file.php?id=24881
http://www.tesnexus.com/downloads/file.php?id=21754
http://www.tesnexus.com/downloads/file.php?id=23013


Ohh, Slofs Robe Trader is awesome thanks :)

as for the armor, I wish I had a pic but I don't. None of those are it.
User avatar
Blessed DIVA
 
Posts: 3408
Joined: Thu Jul 13, 2006 12:09 am

Post » Mon Sep 20, 2010 2:32 pm

Deadly Reflex?

Phitt's combat mod. Don't remember it's name, but it makes hits deal more damage.

But the duke of realistic combat must be Duke Patrick's combat mods.



http://www.tesnexus.com/downloads/file.php?id=32651! Best name evar!


I was looking for the exact same thing. Took me a bit to properly get OBSE working but finally got it working. This mod works very well, especially compared to the other ones. I appreciate the help.
User avatar
Brandi Norton
 
Posts: 3334
Joined: Fri Feb 09, 2007 9:24 pm

Post » Tue Sep 21, 2010 1:21 am

It has a sprint? The readme doesn't say anything about that. How do you do it?

As another example that I used to use, Running Revised fatigues the player when they run and has a sprint, but doesn't affect NPCs

http://www.tesnexus.com/downloads/file.php?id=7484

How strange. I remember reading in Realistic Fatigue there was a sprint feature, but now I don't see it. Odd...
User avatar
Natalie Taylor
 
Posts: 3301
Joined: Mon Sep 11, 2006 7:54 pm

PreviousNext

Return to IV - Oblivion