Mod Detectives 120.

Post » Wed Mar 30, 2011 4:26 am

Wow. How generous of you! Thanks. If you get it done, I'll be very happy. :)

http://tesnexus.com/downloads/file.php?id=37859 I doubt I'll bother making a release thread, but maybe I will if people on TESNexus like it. Hope I helped!
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Wed Mar 30, 2011 11:20 am

Yay! Thank you very much.
User avatar
Monika Fiolek
 
Posts: 3472
Joined: Tue Jun 20, 2006 6:57 pm

Post » Wed Mar 30, 2011 12:28 pm

How do I get the water looking similar as to in the image thus presented?

[img]http://i.imgur.com/0Ctzr.jpg[/img]
User avatar
adam holden
 
Posts: 3339
Joined: Tue Jun 19, 2007 9:34 pm

Post » Wed Mar 30, 2011 7:19 am

How do I get the water looking similar as to in the image thus presented?

[img]http://i.imgur.com/0Ctzr.jpg[/img]


That's the OBGE water package. Read the thread http://www.gamesas.com/index.php?/topic/1177225-obgev2-water-package/ for details.
User avatar
Sweet Blighty
 
Posts: 3423
Joined: Wed Jun 21, 2006 6:39 am

Post » Wed Mar 30, 2011 3:42 am

I was wondering if there was a place to download faces? like i can never get a good face for my hidden elf male and was wondering if there was a way to import one to my character or something? i heard something about wrye bash being able to do that but cannot find it. any help is appreciated!
User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Wed Mar 30, 2011 1:06 am

I was wondering if there was a place to download faces? like i can never get a good face for my hidden elf male and was wondering if there was a way to import one to my character or something? i heard something about wrye bash being able to do that but cannot find it. any help is appreciated!


You have to find save file someone else uploaded. Though I wonder how many Hidden Elf save around 'publicly'.

**Importing a face from other race may not give you a good result, due to difference of head mesh and racial base Facegen values.
User avatar
Etta Hargrave
 
Posts: 3452
Joined: Fri Sep 01, 2006 1:27 am

Post » Wed Mar 30, 2011 7:19 am

http://www.tesnexus.com/downloads/search.php on Nexus.
User avatar
Lucky Boy
 
Posts: 3378
Joined: Wed Jun 06, 2007 6:26 pm

Post » Wed Mar 30, 2011 5:10 am

I am fairly sure a mod like this exits, although I can't find it. Is there a mod to temporarily disable the selling/buying confirmation? I still want it there, but I would like to be able to shift+LMB to bypass the selling/buying confirmation.
User avatar
Siobhan Thompson
 
Posts: 3443
Joined: Sun Nov 12, 2006 10:40 am

Post » Wed Mar 30, 2011 2:28 am

I am fairly sure a mod like this exits, although I can't find it. Is there a mod to temporarily disable the selling/buying confirmation? I still want it there.


Then i think you may want this mod. :)

http://www.tesnexus.com/downloads/file.php?id=12859

You can use the methods mentioned on the mod page or simply click on items and sell them the old fashioned way. :)
User avatar
Julie Ann
 
Posts: 3383
Joined: Thu Aug 23, 2007 5:17 am

Post » Tue Mar 29, 2011 10:41 pm

Why not just make a back up the body mesh folder and the .ini then just manually delete the folder? Am I confused on what you're asking for here? :blink:

I think that's what I'm thinking of, but I was just wondering if there was an .esp like there was for Morrowind that would do it for me.
User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Wed Mar 30, 2011 1:39 am

Another question. Is there a mod that brings Morrowind style bargaining from Morrowind into Oblivion? That would be nice.
User avatar
Mizz.Jayy
 
Posts: 3483
Joined: Sat Mar 03, 2007 5:56 pm

Post » Wed Mar 30, 2011 10:49 am

Hope someone will help.

Is there a mod out that I can use a shield without equipping a sword and a blunt?

Why I want to know, I playing a character that has not used a sword and a blunt and want to keep it like that.

My character has a bound shield spell and wants to use along side with the characters destructive spells without equipping a melee weapon.
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am

Post » Wed Mar 30, 2011 12:42 am

sorry for the late response. thank you everyone for helping me with the face mods. I still cannot find what im looking for but got a pretty good face out of the face-maker (in-game face-maker) thanks anyway guys/gals!!
User avatar
Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am

Post » Wed Mar 30, 2011 4:05 am

hi used http://www.tesnexus.com/downloads/file.php?id=19067 but its a bit buggy, its ther any other option?? by the other hand i lookin through a mod that changes the way to enter to the guilds!
User avatar
Marquis deVille
 
Posts: 3409
Joined: Thu Jul 26, 2007 8:24 am

Post » Wed Mar 30, 2011 12:07 pm

Would anyone know where to find the mod and name that provides pictures in a data base of vanilla objects? I believe I saw a few that had shown house types, cave types and maybe objects but I do not remember exactly what.
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Wed Mar 30, 2011 7:37 am

Not really sure if this is the right place for this question, but I figured I'm probably less likely to annoy asking it here than starting another topic. :)

I've spent the last 5 hours hunting for a mod to replace the improbably-ugly vanilla NPC faces with more attractive ones. I'm not looking for new races or any gameplay-type changes, and am less worried about making my own character look good. I've tried TNR and don't care for it. Same with Natural Faces. I've semi-settled on XEO, which I think makes the females of most of the built-in races look quite good (if a bit more anime-ish than I'd prefer). I have a few problems with XEO, though:

1) I don't want the extra races.
2) The males of all races are way too androgynous.
3) I don't care for XEO's argonians at all.

So, I guess what I'm looking for, ideally, is a mod that improves NPC faces on the order of XEO, but in a more TES-like style, with manly men, that leaves Khajiit and Argonians alone (the only two races that I think actually look good in vanilla). Alternately, if there's some way to use XEO while disabling its argonians and the extra races, that would work too.

I realize this is probably a tall order. Thanks in advance.
User avatar
aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Tue Mar 29, 2011 10:25 pm

Looking for a mod(s) that makes Dremora and vampires turn to dust when killed.
User avatar
Mari martnez Martinez
 
Posts: 3500
Joined: Sat Aug 11, 2007 9:39 am

Post » Wed Mar 30, 2011 12:37 am

Looking for a mod(s) that makes Dremora and vampires turn to dust when killed.


No clue for Dremora but for vampires I really like shademe's http://www.tesnexus.com/downloads/file.php?id=21565. The resurrection effect makes vampire hunting a much more nervous affair. ^_^
User avatar
anna ley
 
Posts: 3382
Joined: Fri Jul 07, 2006 2:04 am

Post » Wed Mar 30, 2011 5:24 am

Hi, after setting up a new Oblivion install with lots of mods, when I come out of the tutorial dungeon, I see the message 'Staron is unconscious' appear briefly every 30s or so. Anyone know which mod might have an NPC called Staron, and why I keep getting informed of him being unconscious as I haven't met anyone yet except those people who were in the starter dungeon?
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Wed Mar 30, 2011 12:14 pm

There's a 'Staron' in Region Revive - Lake Rumare. He's set essential and getting mauled by something, hence the message.
User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Wed Mar 30, 2011 12:16 pm

Looking for a mod(s) that makes Dremora and vampires turn to dust when killed.


The mod Ashes to Ashes mentioned by omelleted in post 193 is absolutely great you can not go wrong with it. But there is also this one;

http://www.tesnexus.com/downloads/file.php?id=15236
User avatar
Zach Hunter
 
Posts: 3444
Joined: Wed Aug 08, 2007 3:26 pm

Post » Wed Mar 30, 2011 4:58 am

Something else I'm looking for: a nightvision mod that changes the nighteye effect so that it's just a moderate increase in ambient light. All the mods I have been able to find either change it to use some wacky effect or other, or make nighteye look as bright as day. I know there's got to be a more subtle one out there somewhere.
User avatar
Rebecca Clare Smith
 
Posts: 3508
Joined: Fri Aug 04, 2006 4:13 pm

Post » Tue Mar 29, 2011 10:10 pm


1) I don't want the extra races.
2) The males of all races are way too androgynous.
3) I don't care for XEO's argonians at all.



This is probably the closest mod I've found works well with COBL as well: http://www.tesnexus.com/downloads/file.php?id=16843
It's called TNR and seems pretty lore friendly, however this isn't the official link; it's the only file on Tesnexus I could find though.
User avatar
Cat
 
Posts: 3451
Joined: Mon Dec 18, 2006 5:10 am

Post » Wed Mar 30, 2011 8:00 am

Not really sure if this is the right place for this question, but I figured I'm probably less likely to annoy asking it here than starting another topic. :)

I've spent the last 5 hours hunting for a mod to replace the improbably-ugly vanilla NPC faces with more attractive ones. I'm not looking for new races or any gameplay-type changes, and am less worried about making my own character look good. I've tried TNR and don't care for it. Same with Natural Faces. I've semi-settled on XEO, which I think makes the females of most of the built-in races look quite good (if a bit more anime-ish than I'd prefer). I have a few problems with XEO, though:

1) I don't want the extra races.
2) The males of all races are way too androgynous.
3) I don't care for XEO's argonians at all.

So, I guess what I'm looking for, ideally, is a mod that improves NPC faces on the order of XEO, but in a more TES-like style, with manly men, that leaves Khajiit and Argonians alone (the only two races that I think actually look good in vanilla). Alternately, if there's some way to use XEO while disabling its argonians and the extra races, that would work too.

I realize this is probably a tall order. Thanks in advance.


This is the one I use, personally: http://tesnexus.com/downloads/file.php?id=24003.
User avatar
Curveballs On Phoenix
 
Posts: 3365
Joined: Sun Jul 01, 2007 4:43 am

Post » Wed Mar 30, 2011 8:56 am

Looking for a mod(s) that makes Dremora and vampires turn to dust when killed.

Well you can edit for self StarX Vampire deaths improved
http://www.tesnexus.com/downloads/file.php?id=27421
http://www.youtube.com/watch?v=AYPg_5mImGM

I also recommend install
Morrowind Style Dremora
http://www.tesnexus.com/downloads/file.php?id=15549
http://www.tesnexus.com/downloads/images/15549-3-1203913153.jpg
Dremora face textures like in Morrowind

Idahos Beautiful Races FR and ENG
http://www.tesnexus.com/downloads/file.php?id=7034
http://www.tesnexus.com/downloads/images/7034-2-1194997599.jpg
Dremora hairstyles from Morrowind

Daedric Lord Armor
http://tesnexus.com/downloads/file.php?id=16442
http://tesnexus.com/downloads/images/16442-1-1207538857.jpg
Daedric equipment
User avatar
Robert DeLarosa
 
Posts: 3415
Joined: Tue Sep 04, 2007 3:43 pm

PreviousNext

Return to IV - Oblivion