Mod Detectives 121

Post » Wed Mar 30, 2011 7:47 am

I'm looking for a female version of the Divine Crusader armour (not bikini style)
She'd a heck of job earning it, but when she dons the helmet you can't even tell she's a female anymore.

http://www.tesnexus.com/downloads/file.php?id=12178
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Elisabete Gaspar
 
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Post » Wed Mar 30, 2011 5:16 am

Much appreciated.
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Eduardo Rosas
 
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Post » Wed Mar 30, 2011 8:42 am

I'm looking for a female version of the Divine Crusader armour (not bikini style)
She'd a heck of job earning it, but when she dons the helmet you can't even tell she's a female anymore.



http://www.tesnexus.com/downloads/file.php?id=12178



Much appreciated.


Aren't you using EVE HGEC? If so, it comes with a KotN replacer/esp.
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Rik Douglas
 
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Post » Wed Mar 30, 2011 5:04 am

Any robes/armor mods that would help me live out my dream (ha) of playing as Jace Beleren?

http://magiccards.info/scans/en/lw/71.jpg

http://magiccards.info/scans/en/jvc/1.jpg
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Lori Joe
 
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Post » Wed Mar 30, 2011 6:21 am

Any robes/armor mods that would help me live out my dream (ha) of playing as Jace Beleren?

http://magiccards.info/scans/en/lw/71.jpg

http://magiccards.info/scans/en/jvc/1.jpg

Jace! Haha, sorry, I'm a MTG fan as well. You could probably get a look close to his by doing a recolor of the http://tesnexus.com/downloads/file.php?id=38139. I could look into doing it for you if I find myself with time later this week.
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Matt Fletcher
 
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Post » Wed Mar 30, 2011 4:12 pm

Haha. Yeah, I saw that, and tried my hand at it, it got close but not that great. I think the only MTG themed mod I have ever seen for Oblivion was a crappily textured Bonesplitter. But oh well.
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Chris Guerin
 
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Post » Wed Mar 30, 2011 1:15 pm

Aren't you using EVE HGEC? If so, it comes with a KotN replacer/esp.


Nope, just the normal Exnem HGEC.
Hey, you've gotta give me a break on this one...it's the first time in 5 years that I've ever got passed a few hours playing as a female.
More than 100 hours into this game but still feels so out of character. :hubbahubba: :biggrin:
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Kelly Osbourne Kelly
 
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Post » Wed Mar 30, 2011 1:09 am

Hello again detectives! It has certainly been a long time, lol. I'm wondering if anybody knows of any mods that make use of this fantastic resource; http://www.tesnexus.com/downloads/file.php?id=26758 I'm pretty sure this has not been integrated into MMM (yet), and searching the Nexus for name and author-credits revealed nothing. If anybody knows of a proper dungeon making use of this evil mushroom, I'd love to know about it.
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Rebecca Dosch
 
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Post » Wed Mar 30, 2011 8:33 am

Hello, I was on the nexus today and found http://www.tesnexus.com/downloads/file.php?id=6536 which basically sends out hunting parties when your fame and infamy get too high, Assasins for Fame, Imperial Trackers for Infamy. The problem is they're triggered when you hit hit X fame/infamy rather than an ongoing random encounter, it also has some incompatibility problems, and some features I'm not too keep on like assasins teleporting away when going to loose.
Does anyone know of a mod that has people chasing you based on your fame/infamy but is an ongoing hunt rathen than triggered ?

The other thing Im pondering is, are there other city overhaul mods other than Better Cities and OCC/OCR ? Better Cities felt too clostraphobic and overly cluttered for my taste, I like the Open City concept but the way it needed to be done makes compatability a problem with some mods dispite Arthmoor's awesome support wth alot of compatability patches. I'm looking for something more along the lines of ImpeREAL City and Clintmich's mods http://www.tesnexus.com/modules/members/index.php?id=1520317 ,so really ones that enhance the enviroment and make the cities more beautiful. Or would I be best to do a mix and match from different modders with different visions and hope they all come off OK ?
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Jerry Cox
 
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Post » Wed Mar 30, 2011 5:46 am

Hello, I was on the nexus today and found http://www.tesnexus.com/downloads/file.php?id=6536 which basically sends out hunting parties when your fame and infamy get too high, Assasins for Fame, Imperial Trackers for Infamy. The problem is they're triggered when you hit hit X fame/infamy rather than an ongoing random encounter, it also has some incompatibility problems, and some features I'm not too keep on like assasins teleporting away when going to loose.
Does anyone know of a mod that has people chasing you based on your fame/infamy but is an ongoing hunt rathen than triggered ?

The other thing Im pondering is, are there other city overhaul mods other than Better Cities and OCC/OCR ? Better Cities felt too clostraphobic and overly cluttered for my taste, I like the Open City concept but the way it needed to be done makes compatability a problem with some mods dispite Arthmoor's awesome support wth alot of compatability patches. I'm looking for something more along the lines of ImpeREAL City and Clintmich's mods http://www.tesnexus.com/modules/members/index.php?id=1520317 ,so really ones that enhance the enviroment and make the cities more beautiful. Or would I be best to do a mix and match from different modders with different visions and hope they all come off OK ?

Check out My Mods in my signature, Stealth Wars in particular. It has persistent encounters, but they aren't based on fame/infamy. Just be warned, it's considered end game content, or in other words, higher leveled players. The assassins do teleport away, but not like what you're probably thinking. You still "defeat" them in a way, but they do leave to come back again later when they're health reaches zero. The idea behind it was to mimic an MMORPG's PvP experience.

On Better Cities alternatives, you pretty much named them. There is another mod that alters Imperial City by Expanding it quite a bit to take up most of Imperial Isle. I can't remember the name of it though.
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Klaire
 
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Post » Wed Mar 30, 2011 4:46 am

On Better Cities alternatives, you pretty much named them. There is another mod that alters Imperial City by Expanding it quite a bit to take up most of Imperial Isle. I can't remember the name of it though.


http://www.tesnexus.com/downloads/file.php?id=19589. Does some nice things to the various districts, and comes in a few different flavors.
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NIloufar Emporio
 
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Post » Wed Mar 30, 2011 9:13 am

http://www.tesnexus.com/downloads/file.php?id=19589. Does some nice things to the various districts, and comes in a few different flavors.


Note that IC: Unique Districts is already included in Better Cities (from the linked page: "GOOD NEWS: The "ImpeREAL City - Unique Districts" mod has been honored to be included into other big mods, such as the "Better Cities" mod-pack!"), so I assume that AzzAmoebA's complaints about BC feeling cluttered and claustrophobic would apply to Unique Districts as well.
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Mike Plumley
 
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Post » Wed Mar 30, 2011 2:24 pm

Another thought regarding Better Cities: I found the "full" package to be a bit much for my taste as well, so I tried the FPS patch, hoping to remove a bit of clutter - and it turned out beautifully. If you haven't tried the full install of BC *with* the FPS patch, you might give it a go...You'll find noticeably less clutter around.
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patricia kris
 
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Post » Wed Mar 30, 2011 7:19 am

Note that IC: Unique Districts is already included in Better Cities (from the linked page: "GOOD NEWS: The "ImpeREAL City - Unique Districts" mod has been honored to be included into other big mods, such as the "Better Cities" mod-pack!"), so I assume that AzzAmoebA's complaints about BC feeling cluttered and claustrophobic would apply to Unique Districts as well.


IC: Unique Districts is lighter on the view than Better Cities, though. It's been a while since I tried Better Cities, but I recall also feeling that while finely done in concept and execution, it wasn't to my taste--went over the top just from my perspective. On the other hand, I never got that sense from IC: Unique Districts, which is subtler in terms of what it does.

But everybody can judge this one for themselves. ;)
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Quick Draw III
 
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Post » Tue Mar 29, 2011 11:57 pm

Yes, I felt BC added too much in that is made the cities feel very closed in, where as ImpeREAL added more 'aesthetic' changes with more flora and things rather than a city redesign. Basically I felt BC removed alot of the open spaces in cities by adding more buildings and piles of boxes, nothing wrong with that, just wasnt to my taste but I'll give the FPS patch a shot if it removes some of that.

I was just hoping there'd be a 3rd option to the big 2, something like OCR designs but without being open for compatability sake would be ideal being fresh designs but maintaining the feel of each city. With that said, I'll proberly end up using OCR and choose my other mods carefully. I plan to use ImpeREAL IC:UD, Kvatch Rebuilt, Bathholm (proberly OCC version) and one of the Sutch mods when I decide which one.
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Matthew Warren
 
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Post » Wed Mar 30, 2011 12:36 pm

I've done a bit of searching around but to no avail, but is there a Better Benirus Manor / Better Cities compatibility patch available?

The reason I ask is because I'm getting a land tear just behind the Gold Horse Courier, which when checking FormID Finder, flags up as being the property of Better Benirus Manor
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Sophh
 
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Post » Wed Mar 30, 2011 7:14 am

Okay this is a very vague question for a mod since all i have is this picture on TESNexus that i saw on the screenshot page from one of Gizmodians weapon mods.

Does anyone know the name of the armor that can be seen on this screenshot?

http://www.tesnexus.com/downloads/images/30757-1-1276202411.jpg
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Crystal Birch
 
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Post » Wed Mar 30, 2011 4:11 am

Okay this is a very vague question for a mod since all i have is this picture on TESNexus that i saw on the screenshot page from one of Gizmodians weapon mods.

Does anyone know the name of the armor that can be seen on this screenshot?

http://www.tesnexus.com/downloads/images/30757-1-1276202411.jpg


Looks a lot like Jarodcastle's http://www.tesnexus.com/downloads/file.php?id=24475.
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Syaza Ramali
 
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Post » Wed Mar 30, 2011 3:26 pm

Looks a lot like Jarodcastle's http://www.tesnexus.com/downloads/file.php?id=24475.


It does indeed have similarities with it, but from looking at the screenshots from that mod it is not the armor on the screenie in my post. Although Jarodcastle's armor might have been used as the base of that armor? Thanks any way Fable2. :)
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Shannon Lockwood
 
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Post » Wed Mar 30, 2011 11:17 am

It does indeed have similarities with it, but from looking at the screenshots from that mod it is not the armor on the screenie in my post. Although Jarodcastle's armor might have been used as the base of that armor? Thanks any way Fable2. :)


Well, if you do find out, please drop me a line, here. I'm very pleased by the textured additions, too. :)
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Emily Shackleton
 
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Post » Wed Mar 30, 2011 3:43 am

Okay this is a very vague question for a mod since all i have is this picture on TESNexus that i saw on the screenshot page from one of Gizmodians weapon mods.

Does anyone know the name of the armor that can be seen on this screenshot?

http://www.tesnexus.com/downloads/images/30757-1-1276202411.jpg


Grace Darkling's http://www.tesnexus.com/downloads/file.php?id=31892
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Amiee Kent
 
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Post » Wed Mar 30, 2011 1:02 pm

Grace Darkling's http://www.tesnexus.com/downloads/file.php?id=31892


YES...that seems to be the one. Thank you very much Greenwarden. :celebration:

And Fable2...see Greenwardens link. :D
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Haley Cooper
 
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Post » Wed Mar 30, 2011 1:14 am

Since my previous query has yielded no answers, I have one more. I'm looking for casting animation replacers, but everything I found on the Nexus was strictly for combat/acrobatics, and in third person. I've been using the fantastic http://www.tesnexus.com/downloads/file.php?id=12626, but alas, it only works in the offhand, so you can't have a shield equipped. If anybody could point me to a better casting animation, I would appreciate it :)
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FITTAS
 
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Post » Wed Mar 30, 2011 5:17 am

Since my previous query has yielded no answers, I have one more. I'm looking for casting animation replacers, but everything I found on the Nexus was strictly for combat/acrobatics, and in third person. I've been using the fantastic http://www.tesnexus.com/downloads/file.php?id=12626, but alas, it only works in the offhand, so you can't have a shield equipped. If anybody could point me to a better casting animation, I would appreciate it :)

I've been using http://www.tesnexus.com/downloads/file.php?id=16900, there really doesn't seem to be much choices and this is quite nice. You'll probably want to get rid of the new casting sounds and the staff idle though.
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Cesar Gomez
 
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Post » Wed Mar 30, 2011 3:50 am

YES...that seems to be the one. Thank you very much Greenwarden. :celebration:

And Fable2...see Greenwardens link. :D


Yes--it was the lighting that fooled me. :)
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Sabrina Steige
 
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