Mod Detectives XXI

Post » Wed Sep 22, 2010 7:11 pm

Anyone have X-Sand Morrowind GUI?

There is a post about it here http://www.gamesas.com/index.php?/topic/1088214-relz-x-sand-morrowind-gui/
but the link to the file is dead


Reuploaded.
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Joanne Crump
 
Posts: 3457
Joined: Sat Jul 22, 2006 9:44 am

Post » Wed Sep 22, 2010 11:56 pm

I vaguely remember a mod from many years ago that included NPCs that could actually rob you. I cannot seem to find it anywhere. It is not Vivec Mall as the pickpocket appears once a year only.


Is http://www.tesnexus.com/downloads/file.php?id=1612 it by any chance?
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Amanda savory
 
Posts: 3332
Joined: Mon Nov 27, 2006 10:37 am

Post » Wed Sep 22, 2010 5:49 pm

That's what I was looking for. They don't have it on PES for some reason. Thanks!
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Cheryl Rice
 
Posts: 3412
Joined: Sat Aug 11, 2007 7:44 am

Post » Wed Sep 22, 2010 7:06 pm

Hello All,
Im looking for a mod that affected the house the player gets from the great houses of morrowind.What the mod did was expand the house the player gets.
Does anyone know where i can find it?I believe it affected all 3 houses(i like the haalu house...spelling is all wrong).
Thanks in advavce,
qwert
ps-A link would be cool and once again thanks.
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asako
 
Posts: 3296
Joined: Wed Oct 04, 2006 7:16 am

Post » Wed Sep 22, 2010 9:00 pm

The only great house expansions that I know of affect Telvanni only...

here are some links, hope they help..

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4449
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7736
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=5730
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=5997
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Lalla Vu
 
Posts: 3411
Joined: Wed Jul 19, 2006 9:40 am

Post » Thu Sep 23, 2010 1:05 am

Hey Chainy,
you wouldnt happen to have a link to Assassin's Armory would you.I forget who made it and its been years since ive seen it around.....i believe it had off hand weapons in it.
thanks in advance,
qwert
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Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Post » Thu Sep 23, 2010 12:33 am

right here

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=924
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Samantha Jane Adams
 
Posts: 3433
Joined: Mon Dec 04, 2006 4:00 pm

Post » Wed Sep 22, 2010 8:59 pm

Anyone know a mod that uncovers the fog of war on the WORLD map? :biggrin: Thanks!
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Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Thu Sep 23, 2010 12:16 am

Rethan Expansion i believe is one of them you get that is on that hill fairly close to balmora. its the only one that ive ever used.
http://baratheon79.rpgmods.com/strongholdmods.html havent tested the download lately but im pretty sure it still works

this is a brief description from the link
Adds many enhancements to the Hlaalu stronghold of Rethan Manor, a complete fourth stage of construction. Should now work with Join All Houses. Also includes a Necessities of Morrowind-compatible version of the esp.
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A Dardzz
 
Posts: 3370
Joined: Sat Jan 27, 2007 6:26 pm

Post » Wed Sep 22, 2010 7:20 pm

Anyone know a mod that uncovers the fog of war on the WORLD map? :biggrin: Thanks!

a mod that does it. not that im aware of. you can do it with the console though.
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+++CAZZY
 
Posts: 3403
Joined: Wed Sep 13, 2006 1:04 pm

Post » Wed Sep 22, 2010 4:03 pm

a mod that does it. not that im aware of. you can do it with the console though.


Really? How? I only know of the local fog of war console command, but not for the overworld map
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Stacyia
 
Posts: 3361
Joined: Mon Jul 24, 2006 12:48 am

Post » Wed Sep 22, 2010 4:00 pm

Really? How? I only know of the local fog of war console command, but not for the overworld map

i sent ya a pm as i dont like typing cheats in the forums.

well if neither of those 2 commands worked for you then perhaps there is a mod out there that will take care of the issue though as i said im not aware of it

edited becase issue is still apperanly unresolved.
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Brentleah Jeffs
 
Posts: 3341
Joined: Tue Feb 13, 2007 12:21 am

Post » Wed Sep 22, 2010 12:23 pm

hey,

I am looking fro a few things.

First of I am lookin for all of the mods by a modder called Veet. I found a http://www.morrowind-mod.com/imagesmr/Veet/BuildingsixteriorCyrodilMed.jpghe made but I cant find the actual resource. anyone have this mod?

Secondly, about 2 years ago I downloaded a mod mesh pack which contained a "mine entrance" and a tomb/crypt "entrance" - but I cant seem to find them any more :( - I have no recollection of who made them or where I got them from. I have a sneaky feeling it might be Elricm that I got them from but no luck as of yet.
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Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Wed Sep 22, 2010 11:29 pm

Veet's mods have become part of the Morrowind Modding History collection: http://modhistory.fliggerty.com/index.php?dlid=7868

The other meshes don't sound familiar, but "crypt" sounds like it might be part of http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2146 resource.
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Miss K
 
Posts: 3458
Joined: Sat Jan 20, 2007 2:33 pm

Post » Thu Sep 23, 2010 1:48 am

Veet's mods have become part of the Morrowind Modding History collection: http://modhistory.fliggerty.com/index.php?dlid=7868

The other meshes don't sound familiar, but "crypt" sounds like it might be part of http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2146 resource.

Thanks for the link to the first one :)

and nope its not the Barbus one (already well aware of that resource) - Like I said the tomb one (might have been a chapel) also had a mesh which contained an exterior mine entrance. It was a sort of cave mouth with wooden beams and a sign which the texture read: Mine.
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Natalie Taylor
 
Posts: 3301
Joined: Mon Sep 11, 2006 7:54 pm

Post » Wed Sep 22, 2010 8:55 pm

Looking for the mod 'Bloodmoon Extras' by The Other Felix.
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Alexander Horton
 
Posts: 3318
Joined: Thu Oct 11, 2007 9:19 pm

Post » Wed Sep 22, 2010 6:45 pm

Your link in the first post to "Morrowind Mod Hunter's Guide" is broken.
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Sophh
 
Posts: 3381
Joined: Tue Aug 08, 2006 11:58 pm

Post » Wed Sep 22, 2010 8:50 pm

Has anyone considered mirroring the LGNPC project, if they're cool with that? Their website is down and I don't know how long they've been having trouble with it. I'm after:

Gnaar Mok, version 1.20
Khuul, version 2.20
Pelagiad, version 1.30

These new version were apparently posted at the start of February.
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Paula Rose
 
Posts: 3305
Joined: Fri Feb 16, 2007 8:12 am

Post » Wed Sep 22, 2010 8:25 pm

Has anyone considered mirroring the LGNPC project, if they're cool with that? Their website is down and I don't know how long they've been having trouble with it. I'm after:

I don't believe they want them mirrored, which is why they have their own site. The LGNPC site is working fine for me.
If you have any questions, send Cyran0 a PM.
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Wayne W
 
Posts: 3482
Joined: Sun Jun 17, 2007 5:49 am

Post » Wed Sep 22, 2010 7:03 pm

I don't believe they want them mirrored, which is why they have their own site. The LGNPC site is working fine for me.
If you have any questions, send Cyran0 a PM.


That's wierd, haven't been able to access it for days. Guess my ISP just hates their host.
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Nikki Lawrence
 
Posts: 3317
Joined: Sat Jul 01, 2006 2:27 am

Post » Thu Sep 23, 2010 2:40 am

Might be a browser issue, just try changing browsers, or see if it runs on a different computer, and clear your cache.
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Nany Smith
 
Posts: 3419
Joined: Sat Mar 17, 2007 5:36 pm

Post » Thu Sep 23, 2010 4:06 am

Does anybody know of a silt strider remodel reminiscent to the concept art?
http://s46.radikal.ru/i114/1004/7b/33d076d762b1.jpg
I found this in an old thread about Connary.
Khunka said: "New Silt Strider by TLM team.", but google isn't my friend.
Maybe this is just a mesh resource, I don't know.
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Crystal Clarke
 
Posts: 3410
Joined: Mon Dec 11, 2006 5:55 am

Post » Wed Sep 22, 2010 4:37 pm

Your link in the first post to "Morrowind Mod Hunter's Guide" is broken.


Thanks. Got a working one to recommend as replacement? ;)
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Amy Smith
 
Posts: 3339
Joined: Mon Feb 05, 2007 10:04 pm

Post » Thu Sep 23, 2010 3:06 am

Has anyone considered mirroring the LGNPC project, if they're cool with that? Their website is down and I don't know how long they've been having trouble with it. I'm after:

Gnaar Mok, version 1.20
Khuul, version 2.20
Pelagiad, version 1.30

These new version were apparently posted at the start of February.

I can get them if you still need them.
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Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Wed Sep 22, 2010 7:28 pm

Exterior caves... I know that I have seen these somewhere, does any body know which mod(s) they are from?
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Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

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