Mod Detectives XXV, Tracking down hard to find mods

Post » Fri May 27, 2011 9:06 am

Slof's Vampire Illusion
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Queen Bitch
 
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Post » Fri May 27, 2011 9:14 am

Slof's Vampire Illusion

Edit: On TESNexus; see post #149.

From http://www.slofshive.co.uk/index.php?page=news , an exerpt:
Yep, I really mean it this time. Years and years and years of insults for simply sharing my creations freely. I guess it builds up after a while to the point where it just cannot be tolerated any more. My mods are gone. They will remain gone.
.....
I ask that my mods not be uploaded anywhere else. To do so is in direct violation of my wishes. No further permissions for use will be given. That's it. It's over. I am moving on.
That's pretty clear. I share your disappointment as it is one that I also cannot seem to locate.

You might do best looking for a copy from someone, passed privately rather than uploaded somewhere, in respect of Slof's wishes. [YMMV. Folk have differing views about the 'take backs' and 'reuploading' issues.]
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Lil'.KiiDD
 
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Post » Thu May 26, 2011 10:25 pm

Vampire Illusion may be one that she'd be more willing to allow back into general use, since there are other mods that rely on it and because it wasn't a solo mod; I've noted that several of the mods she co-wrote with Peter have remained up. Someone who is already friends with her would be the best to ask that though, at the moment I'm guessing she is likely getting swapped with emails from people begging her to put stuff back up and as she said part of the reson she took them down was health reasons, being hounded is unlikely to be helpful.
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Life long Observer
 
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Post » Fri May 27, 2011 2:47 am

From http://www.slofshive.co.uk/index.php?page=news , an exerpt: That's pretty clear. I share your disappointment as it is one that I also cannot seem to locate.

You might do best looking for a copy from someone, passed privately rather than uploaded somewhere, in respect of Slof's wishes. [YMMV. Folk have differing views about the 'take backs' and 'reuploading' issues.]

Agreed. As much as I hate to see her work removed, I understand the reasons behind it. I also share Ronin's opinion that her mods should be shared privately rather than linking to a temporary download on these, or any other, forums as that would just add insult to injury.

As for Vamipiric Illusion, I would hesitate to contact her or the co-author at this point. As Morgrim said, it's possible that she'd be willing to upload somewhere, but being deluged by emails is no mod author's idea of fun.
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Lynette Wilson
 
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Post » Fri May 27, 2011 4:29 am

Hi, I'm looking for some mods made by Silver_Falcon:
tcgtacv1.zip
tattoo face
silver's drowhead or something
Working Dresses

Will it be okay too post some of his work at PES then I find them all.
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Mashystar
 
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Post » Fri May 27, 2011 4:12 am

I have only managed to find this tutorial:
tcgtacv1.zip

Its complete name is http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=751, and it's hosted at ElricM.
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Euan
 
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Post » Fri May 27, 2011 9:56 am

Thanks bhl.
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barbara belmonte
 
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Post » Fri May 27, 2011 12:31 am

I've got a request for you that might be rather challenging. I remember a while back I found a mod that took the house part of the Anastasio The Great mod (which you can still download) and moved it to Balmora. It was accessed by a secret door in an alley. You had to hit a switch to make the hatch come out of the ground. I like the original mod, but the Balmora location is much more convenient. Thanks.
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cosmo valerga
 
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Post » Fri May 27, 2011 3:05 am

I've got a request for you that might be rather challenging. I remember a while back I found a mod that took the house part of the Anastasio The Great mod (which you can still download) and moved it to Balmora. It was accessed by a secret door in an alley. You had to hit a switch to make the hatch come out of the ground. I like the original mod, but the Balmora location is much more convenient. Thanks.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2319? On PES?
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Lisa
 
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Post » Thu May 26, 2011 11:08 pm

I'm looking for a mod I stumbled upon awhile ago. It changes NPC enchanters so that when you use them to make an enchanted object all the spell effects will be available instead of just the ones you know how to cast. So if I wanted to make a Jinkblade but don't know any spells that paralyze I could get an NPC enchanter to make it. I don't remember anything about it's title. All I remember is that I saw it on PES.
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Karl harris
 
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Post » Thu May 26, 2011 10:53 pm

Was it http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=3823?
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Ricky Meehan
 
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Post » Thu May 26, 2011 10:30 pm

No but it will work just as well. Thanks!
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Guy Pearce
 
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Post » Fri May 27, 2011 9:36 am

ok there was a soundpack i used a while ago that had music similar to the stuff in the conan movie, but i cant seem to find it anywhere now, halp?


Lilarcor talking sword pack came with the music from conan. Here's a link, but I'm not positive the updated version has it. http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=953
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Josh Lozier
 
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Post » Fri May 27, 2011 9:08 am

Lilarcor talking sword pack came with the music from conan. Here's a link, but I'm not positive the updated version has it. http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=953

It does, because I remember deleting those sound files. ;)
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Elizabeth Lysons
 
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Post » Thu May 26, 2011 11:08 pm

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2319? On PES?

<_< That was embarassingly easy to find. Thank you. I just assumed the mod wouldn't still have the original name in the title.
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Jacob Phillips
 
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Post » Fri May 27, 2011 7:38 am

Hi, I looking for Faction Service Requirements v1.4.3 by http://web.archive.org/web/20050204015834/www.angelfire.com/games5/vanhikes/, it should be an updated version based on vanhikes wellknown http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4548 v1.3. I was able too : retrieve the http://web.archive.org/web/20050209075105/www.angelfire.com/games5/vanhikes/Service_Requirements.txt with help from the Wayback Machice. sence Thelys was a frence mod site my best guess is that it's possibly hosted at the frence Elder Scrolls fan site/mod site. Just an idea. Hope it not loose.
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kiss my weasel
 
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Post » Fri May 27, 2011 3:43 am

Hi, I looking for Faction Service Requirements v1.4.3 by http://web.archive.org/web/20050204015834/www.angelfire.com/games5/vanhikes/, it should be an updated version based on vanhikes wellknown http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4548 v1.3. ...
I would also be interested in a copy if someone can find it.
It appears that Version 1.4.3 was probably not on TheLys before it folded but rather on Morrowind-mods.org from Euro-morrowind as 20030705_0021_Service_Requirements_V1.4.3_Vanhikes+_26+make.zip, uploaded there by StaticNation. Hope that helps someone to locate this mod.

And for a change, a link to an older mod that I had lost and recently replaced, again thanks to the inestimable Beardo:
http://www.mediafire.com/file/v0bihdmyejy/opendaedrichelmet.rar - author unknown. No readme. If this is the mod that I think it is, there is a Khajiit wandering around Bal Sur [?] waiting for you to loot this helmet from his corpse; a Daedric textured Dragonscale open face helm IIRC.
Enjoy. :)
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Miss Hayley
 
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Post » Fri May 27, 2011 7:39 am

Hello. I was wondering if anyone knew where Taddeus' Balanced Alchemy mod was. I used Yacoby's search and look in PES and couldn't find it.
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c.o.s.m.o
 
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Post » Fri May 27, 2011 2:51 am

Hello. I was wondering if anyone knew where Taddeus' Balanced Alchemy mod was. I used Yacoby's search and look in PES and couldn't find it.

I'll upload it once I get home if no one beats me to it.
Nevermind, a quick google search for "taddeus balanced alchemy" found it... on the first page too. http://wikiwiki.jp/morrowind/?Mod%2F%B7%CF%B6%E2%A1%DD%20--%20Taddeus%27%20Balanced*. Just click the link to the whole balanced mod pack as it's included in that.
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Sylvia Luciani
 
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Post » Fri May 27, 2011 1:53 pm

Long time ago I saw a mod that turned the player into a sort of ghost after their character died and placed them in a random position. The player then had to find their way back to their character's corpse to resurrect themselves. Shenanigans may or may not have happened along the way. I wouldn't mind giving this mod a shot in the near future if anyone's able to direct me towards it.
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Claire
 
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Post » Fri May 27, 2011 6:46 am

Long time ago I saw a mod that turned the player into a sort of ghost after their character died and placed them in a random position. The player then had to find their way back to their character's corpse to resurrect themselves. Shenanigans may or may not have happened along the way. I wouldn't mind giving this mod a shot in the near future if anyone's able to direct me towards it.

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6536?
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Elisha KIng
 
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Post » Fri May 27, 2011 9:46 am

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6536?

That looks to be it, thanks.
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I’m my own
 
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Post » Fri May 27, 2011 10:35 am

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6536?
Yes, there are also a couppla older pre-MWSE mods that are similar:

http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=420 by Max a.k.a. ~NOBODY~ & Marbred
This mod gives you a chance to become an immortal, but powerless spirit, after death. When you die, you may be transported to a semi-random location on Vvanderfell(Ancestral Tomb, cavern, or just in the middle of the Ashlands), and recieve the spirit's curse: Nobody sees you, you can't attack or use magic, but you can fly at good speeds, and have the freedom to explore the "beauty" of Vvardenfell. You will also recieve a spirit amulet, which you can't unequip. This will continue, until you find your corpse, and after that everything will return to normal, until you die another time.


http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=1613 by Dale Stocker
This is for you gamers that don't think the last saved game is fair to use till you finaly make it past that monster with no regard for how many times you die. With this MOD when you die you go back to your start. Yes, the magical Amulet teleports you back to the temple on your death and there they resurrect you. There will be a 200gp bounty added to you for payment of the resurrection 1. New start location, Balmora Temple. 2. On death you are transported to the Temple. 3. Amulet of Resurection

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Saul C
 
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Post » Fri May 27, 2011 11:30 am

Slof's Vampire Illusion

This still seems to be on TESNexus actually: http://www.tesnexus.com/downloads/file.php?id=18371
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Siobhan Thompson
 
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Post » Thu May 26, 2011 10:29 pm

Hi, I looking for Faction Service Requirements v1.4.3 by http://web.archive.org/web/20050204015834/www.angelfire.com/games5/vanhikes/, it should be an updated version based on vanhikes wellknown http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4548 v1.3. I was able too : retrieve the http://web.archive.org/web/20050209075105/www.angelfire.com/games5/vanhikes/Service_Requirements.txt with help from the Wayback Machice. sence Thelys was a frence mod site my best guess is that it's possibly hosted at the frence Elder Scrolls fan site/mod site. Just an idea. Hope it not loose.

I would also be interested in a copy if someone can find it.
It appears that Version 1.4.3 was probably not on TheLys before it folded but rather on Morrowind-mods.org from Euro-morrowind as 20030705_0021_Service_Requirements_V1.4.3_Vanhikes+_26+make.zip, uploaded there by StaticNation. Hope that helps someone to locate this mod.

I uploaded Service_Requirements_V1.4.3.zip to ElricM. It's pending approval. The mod is makeshiftwings update to vanhikes original mod.

Enjoy! :)
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Tina Tupou
 
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