If any of you have Oblivion or Morrowind for PC, then you probably know about the brilliance of mods. Of those of you who've played a good variety, maybe you know about a couple called Race Balancing Project and Integration: The Stranded Light. I'm working on something that shares many similar themes to these two mods, specifically in the way that they deal with mod added races. RPB, amongst various gameplay overhauling, adds new playable races to the game. Integration takes these races, which are relevant to the lore, and are in relative agreement with established lore, and puts them into this quest mod about daedra and oppressed races. There's no cute elves here. The full list looks like this: Ohmes and Ohmes-Raht are two Khajiit sub breeds. Golden Saints, Xivilai, and Dark Seducers are just as you in game. Hidden Elves are the non-canon remnants of the Ayleid race. Daedra Seducer are another type of daedra, considered in lore to be lower tier forms of Dark Seducer. Finally, my favorite race is the Maormer, which you can read a tiny bit about on UESP, but the idea is that they're sea elves native to an island south of Tamriel.
So here's the question!
Which races would you be interested in seeing in a quest mod like this? I already know that the main quest is about Falmer and daedra. I'm keeping to the uncertain lore regarding Falmer as much as I can, I'm not just pretending that there's a ton of them hiding away in the mountains, there's no war with legions of Falmer against Nords. There are some Maormer in the story. Hermaeous Mora, Meridia, Nocturnal, Boethia, and Azura all make multiple appearances. Because of this, I think I'm going to include Aurorans, and I'll probably toss in Xivilai, I want to include the two types of Seducers, and hopefully Golden Saints, as well. There will be a large portion of the quest that is related to forming peaceful relationships with daedra, so I plan on having a good portion of sentient daedra (though I'll likely offer you the ability to kill anyone that you want if you prefer that). Who I won't be including: Winged Twilights. For reasons pertaining to the story, it wouldn't work well, and I don't think humans could ever be trusting toward one. Dwemer. They're gone, at least from Nirn. They will be discussed (hoping to give Divayth Fyr or his daughters an appearance), but little will be decided. Dremora. I'm not 100% committed on this, but I don't feel that they could make a connection to Skyrim's people. Alright, that's it. I'm especially interested if people have suggestions regarding physically distinct subraces and beast races.
TL;DR (this'll be a bit longer than most):
Want suggestions for races to add beyond the vanilla 10 in a planned mod.
In: Falmer, Maormer, Auroran, Xivilia
Probably: Golden Saint, Daedra Seducer, Dark Seducer
Out: Dwemer, Dremora, Winged Twilight
P.S. I'm considering including a few quests that take place in Moonshadow, these requiring you to have done quests that grant you access to the sealed realm. The location of the quests themselves is not super important, though I'd like to hear how much people would want to see this.