My mod is loading 623 cells!

Post » Thu Apr 25, 2013 6:37 am

Can someone please help me? I finalized all world navmeshes ... and now my mod is loading 623 cells in CK!! When I go into the Data / file details it lists all the extra cells that have been 'added' to my mod. Can I mark these as 'ignore' safely?

Really need someone's help here ... my mod is perfect except for this. Whenever I save it, it does 'Pre-computing road paths' and 'Computing Bounds for Navmeshes' for a minute or two because of all the info now included.

my mod should only be about 215 k - and it's 7 mb.

Hoping someone can help me out here!
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LADONA
 
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