MOD Psychics

Post » Fri May 13, 2011 5:42 pm

is there anything to make Jewelry look better?? i'm talking about rings and am ulets actually having a shine and sparkle to them.


http://www.tesnexus.com/downloads/file.php?id=4126
http://www.tesnexus.com/downloads/file.php?id=4107
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Milad Hajipour
 
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Post » Fri May 13, 2011 12:42 pm

Any pajama mods (or anything that LOOKS like pajamas? :P) I'm using HGEC and Robert's bodies.

[EDIT] Not necessarily modern pajamas... just nice, warm, comfy sleepwear.
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Doniesha World
 
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Post » Sat May 14, 2011 2:01 am

thanks i'll take a look at th is
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STEVI INQUE
 
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Post » Sat May 14, 2011 1:54 am

Is there a mod that makes damage/drain attribute spells effective against NPC's?
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Bedford White
 
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Post » Fri May 13, 2011 10:13 pm

I'll start off with two disclaimers:
Firstly, I'm not really looking for a "mod", per se.
Secondly, I already found one place offering what I am looking for: an http://www.silgrad.com/wbb2/thread.php?threadid=913.

Nevertheless, aren't there any other resources of this type? Maybe sourcing names from TES4 NPCs instead/as well? I've got a lot of NPCs I want/need to generate and every little helps: I need as much variety and chocie as I can get.

Vac
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Facebook me
 
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Post » Fri May 13, 2011 4:34 pm

I'll start off with two disclaimers:
Firstly, I'm not really looking for a "mod", per se.
Secondly, I already found one place offering what I am looking for: an http://www.silgrad.com/wbb2/thread.php?threadid=913.

Nevertheless, aren't there any other resources of this type? Maybe sourcing names from TES4 NPCs instead/as well? I've got a lot of NPCs I want/need to generate and every little helps: I need as much variety and chocie as I can get.

Vac


Here's one: http://www.tamriel-rebuilt.org/?p=modding_data/ngen

I'm sure there's more.
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jason worrell
 
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Post » Fri May 13, 2011 6:49 pm

k i'm now looking for somthing tha restricts Chameleon so that it only works when sneaking
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Add Meeh
 
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Post » Fri May 13, 2011 1:52 pm

Here's one: http://www.tamriel-rebuilt.org/?p=modding_data/ngen

I'm sure there's more.

Thanks for that! Does anyone else know of any others?

Vac
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xemmybx
 
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Post » Fri May 13, 2011 11:38 am

Is there a mod that gives you capability to set a specific music at specific location? For example in the Arena the only music that plays is a.mp3, not simply an in-city music and change into battle music when I enter the ring

I'd like to set the arena battle music with something different (the battle music is simply too bland for a battle as epic as an Arena battle)
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Lil Miss
 
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Post » Fri May 13, 2011 1:39 pm

Have you tried http://www.tesnexus.com/downloads/file.php?id=26892? It give you a lot of control over music playing options. There are mods on TESNexus that use it to make more specifically-localized play lists (i.e., http://www.tesnexus.com/downloads/file.php?id=30200.) Asking in the Better Music System thread on the forums here would probably be a good idea too.
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Dan Stevens
 
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Post » Fri May 13, 2011 1:10 pm

Okay I may be posting in the wrong thread since I know this mod exists and even in the nexus search database, but as you all know the nexus has lost many files somehow, and NPC arrest by DuggeDank is not hosted anywhere else on the world-wide-web. Does anyone still have a copy of it by any chance?
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Pat RiMsey
 
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Post » Fri May 13, 2011 11:45 am

Have you tried http://www.tesnexus.com/downloads/file.php?id=26892? It give you a lot of control over music playing options. There are mods on TESNexus that use it to make more specifically-localized play lists (i.e., http://www.tesnexus.com/downloads/file.php?id=30200.) Asking in the Better Music System thread on the forums here would probably be a good idea too.

Might be what I need! Thanks!
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danni Marchant
 
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Post » Fri May 13, 2011 7:16 pm

Okay I may be posting in the wrong thread since I know this mod exists and even in the nexus search database, but as you all know the nexus has lost many files somehow, and NPC arrest by DuggeDank is not hosted anywhere else on the world-wide-web. Does anyone still have a copy of it by any chance?

http://www.tesnexus.com/downloads/file.php?id=5977 offers that feature. It is toggleable.
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jaideep singh
 
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Post » Fri May 13, 2011 8:39 pm

http://www.tesnexus.com/downloads/file.php?id=5977 offers that feature. It is toggleable.

RGO has too many conflicts I'm afraid. Sorry for the o.t..
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Céline Rémy
 
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Post » Sat May 14, 2011 1:46 am

Might be what I need! Thanks!

Yes it has an 'Arena' folder, but I suspect that only plays up until you enter combat. I don't think there is a mod which enables different music for different combat situations(would love to use the 28 days/weeks theme for zombies!)
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Campbell
 
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Post » Fri May 13, 2011 7:31 pm

RGO has too many conflicts I'm afraid. Sorry for the o.t..

What conflicts have you had with it?
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Sheeva
 
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Post » Fri May 13, 2011 11:49 am

What conflicts have you had with it?

Most outstandingly with 'Grabbing Enhanced', reportedly with 'Clothing Matters', and I also wanna try 'Crimes have witnesses' :)
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Taylor Bakos
 
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Post » Fri May 13, 2011 8:52 pm

@merunnin: I use Enhanced Grabbing. What conflict do you have with it? Clothing Matters conflicts with a lot of things by virtue of its nature, but I did not know it conflicted with RGO. The description on its TESNexus page does not say that, and it does mention RGO. It is too bad about Crimes have witnesses, however. I have also use SM's Regional Bounty mod (mentioned as compatible on the Crime Have Witnesses TESNexus page), but I do not think it has NPC arrest.
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Neliel Kudoh
 
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Post » Fri May 13, 2011 11:15 pm

@merunnin: I use Enhanced Grabbing. What conflict do you have with it? Clothing Matters conflicts with a lot of things by virtue of its nature, but I did not know it conflicted with RGO. The description on its TESNexus page does not say that, and it does mention RGO. It is too bad about Crimes have witnesses, however. I have also use SM's Regional Bounty mod (mentioned as compatible on the Crime Have Witnesses TESNexus page), but I do not think it has NPC arrest.

Tom, try stealing something from a store and tell me how the guards greet you(probably warmly). I haven't played much because of that so I haven't had a chance to experience any conflicts with CM but it's reported in the comments section that there are some clothing related issues with the two, though nothing gamebreaking. It is curious that you use Regional Bounty since it is so similar to RGO, but the dynamic "hearing engine" does sound brill. Yes it doesn't have an arrest system, I'm pretty sure only two mods do, and I don't know whether is was the same system merged into RGO. Anyway I planned to use the RBM and CHW together with NPC arrest in place of RGO.

p.s. Are you so interested because you have a hand in RGO or are you just really helpful? :laugh:
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Rodney C
 
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Post » Fri May 13, 2011 8:31 pm

I think I would call myself more of a compulsive helper, haha. I have dropped RGO before. Then I used SM Regional Bounty. Now, I am putting RGO back in. I have not used them together. That sounds like asking for a conflict, even if they can be used together. I will have to read up on it.

Edit: I do, however, really, really appreciate Reneer's reponsiveness with replying to posts and turning out new updates. I am very happy to have his mods in my BAIN and load lists.
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Lovingly
 
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Post » Fri May 13, 2011 10:35 pm

I think I would call myself more of a compulsive helper, haha. I have dropped RGO before. Then I used SM Regional Bounty. Now, I am putting RGO back in. I have not used them together. That sounds like asking for a conflict, even if they can be used together. I will have to read up on it.

Edit: I do, however, really, really appreciate Reneer's reponsiveness with replying to posts and turning out new updates. I am very happy to have his mods in my BAIN and load lists.

I wonder if there is a way to disable all but the NPC arrest system in RGO?
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Tanya
 
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Post » Fri May 13, 2011 2:19 pm

Any flat green eyes texture replacer? You know? .esp-less?
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Greg Cavaliere
 
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Post » Fri May 13, 2011 10:18 pm

Any flat green eyes texture replacer? You know? .esp-less?

Just rename the files for whichever ones you like?
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Mimi BC
 
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Post » Fri May 13, 2011 2:45 pm

I wonder if there is a way to disable all but the NPC arrest system in RGO?
That would be a "no."

Arrest behavior is controlled by several scripts, most importantly the Civilian and Guard tokens / scripts as well as a Quest script that helps the NPC along to the closest jail and into the jail cell. Those scripts require the existence of other scripts which require the existence of other scripts... turning specific features off (such as NPC arrests or Guards following the player) are easy. Keeping only one feature active while disabling the rest... not so much.
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Scotties Hottie
 
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Post » Fri May 13, 2011 6:14 pm

That would be a "no."

Arrest behavior is controlled by several scripts, most importantly the Civilian and Guard tokens / scripts as well as a Quest script that helps the NPC along to the closest jail and into the jail cell. Those scripts require the existence of other scripts which require the existence of other scripts... turning specific features off (such as NPC arrests or Guards following the player) are easy. Keeping only one feature active while disabling the rest... not so much.

I know. I just looked into lol, so many rings...

By the way, do you think giving the player the 'stealing ring' when stealing in Grabbing Enhanced will remedy the problem? AFAIK wstealing inside stores doesn't update your bounty system so when the guards arrive they're very friendly. Attacking them works fine however.
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Alexander Lee
 
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