Level scaling - While improved compared to vanilla Oblivion, I still would like it being mixed up more, i.e. having the chance of facing tougher enemies on lower levels and also not only facing tougher enemies on higher levels when entering a zone for the first time. Doesn't seem to be much available regarding this, but I'd appreciate any tips.
Randomness - Much as in Oblivion there are mostly the same random items everywhere. Are there any mods hand placing worthwhile items around the world so you have a reason for exploring around more?
Slower leveling - Which mods are recommended to slow down player leveling a bit? Arwen's Reduced Quest XPR module seems perfect regarding that, but are there mods slowing down it generally as well?
Overhauls and performance - Sadly, my rig is struggling as it is so I'm a bit afraid of adding MMM to the mix (which I guess is awesome, as it is for Oblivion). Are MMM and FWE resource hungry? And, if so, are there any alternatives?