Mod request: improvedtweaked shrine blessings

Post » Mon May 11, 2015 10:28 am

Thanks in advance:

To any modder willing to take on this idea, thanks a lot :D

It would mean a lot to me, and I hope this isn't too hard to implement. All blessings possible unto you.

Why I think shrines are lacking in their current forms:

To keep it short, most of them are not worth taking except for curing diseases, especially at higher levels when +25 health does nothing.

How I'd like to see them improved:

I'd like it if shrine blessings were stronger, but still reasonable, and fitting with the deity.

Akatosh: +15% magicka regen, +15% health regen

Arkay: +25% health regen, +20% spell damage against undead

Dibella: Unchanged

Julianos: -10% spell cost for all schools

Kynareth: +20% stamina regen, +10% movement speed

Mara: +10% health regen, +10% health healed from healing spells and potions

Stendarr: +10% blocking, +10% spell damage against undead, +25 armor rating

Talos: Unchanged

Zenithar: Unchanged for lack of a better idea

Auriel: +10% bow draw speed, +10% bow damage

Nocturnal: Muffle effect, lockpicking is 10% easier

Azura: Absorb 15% of magicka(instead of resist 10%)

Boethiah: +10% one-handed damage, -10% power attack cost

Mephala: Unchanged for lack of a better idea

Thanks for reading and sorry for the excess of stats :D

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michael danso
 
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