A mod request

Post » Sat May 28, 2011 6:29 pm

It's always bothered me that I can go into an area and intuitively know which containers have nothing in them without ever having to check them first. That's not terribly realistic or immersive. I don't necessarily want to get rid of the Empty messages altogether though since I'll invariably end up wasting time going through a container I've already checked before. In Oblivion that problem is solved by using Harvest:Containers but it looks like no one's up to the challenge of making a version for Fallout. So I was thinking, would it be possible to at least set it up so that the message doesn't appear until after the container has been opened and checked? So if I enter an area, all the containers will appear as if they might have something in them. And it's not until after I've actually looked inside them that the Empty message appears, if there's nothing there.
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Jessica Stokes
 
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Post » Sat May 28, 2011 8:42 pm

Someone already did that. I'm sure I saw it over at fallout3nexus.
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Chris Jones
 
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Post » Sat May 28, 2011 5:08 pm

Really. Would you happen to know the name of it?
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Johanna Van Drunick
 
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Post » Sat May 28, 2011 10:38 am

http://www.fallout3nexus.com/downloads/file.php?id=652
http://www.fallout3nexus.com/downloads/file.php?id=655
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Ella Loapaga
 
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Post » Sat May 28, 2011 3:46 pm

No, that's not what I'm after. Those just remove the message completely. I can do that myself if that's what I wanted. I want to keep the message but only have it displayed after I've looked inside the container, so I know which ones I've already checked.
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Emerald Dreams
 
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