A mod that changes exp based on damage, ect

Post » Thu May 03, 2012 5:16 am

Is there a mod that changes the way you get exp for skills like blade, blunt, barter, ect based on the value? Like the more damage you do with a weapon gives you more exp instead of every sword (strong and weak) giving you the same exp on every swing, or an item that sells for more would give you more exp in barter, just like in Skyrim.

EDIT: And, um, would there be one for Morrowind? :)
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Imy Davies
 
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Post » Thu May 03, 2012 6:26 am

There are several for Mercantile (Enhanced Economy is the best, IMO - it's got tons of features besides levelling), and http://tes.nexusmods.com/downloads/file.php?id=39322 affects (duh) all the magic skills and Marksman (magic and archery are separate esps, in case you want one and not the other). Sneaking Detection Revised (see the thread on this forum) changes a lot of factors involved in levelling Sneak, and http://tes.nexusmods.com/downloads/file.php?id=17894 affects Security Levelling (it also gets rid of the lockpicking minigame, so you may not want it). I'm sure there are others, if you look hard enough.
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Sophie Morrell
 
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