Hey I've recently been seeing a glitch in my combat animation that is game breaking every time. At first it seemed random (though it always happened quickly), but I think I've narrowed it down to every time an enemy blocks in combat. Whenever someone blocks, my animations glitch out. In third person, the cursor for activating things is thrown way off (like, I'd have to stand next to a door, facing my character's back to it, before the cursor shows "Door to ..."). In first person it's even weirder - the "skeleton" of the first person arms mesh always shrinks and moves far to my right. Either that or the camera is being thrown off center. This seems to be the case as "pans" around off center and clips through walls, etc.
Here's some pictures of what I'm talking about; perhaps with these someone will know what this glitch is an how to fix it. I get the feeling it's happened to others than just me.
http://i62.tinypic.com/296ki9v.jpg
http://i61.tinypic.com/22mahh.jpg
I use Deadly Reflex 6 and Duke Patrick's No Recoil SCA Combat mod, and probably various animation replacers over time. But this glitch is pretty new. I have a hunch it has something to do with me messing with the enhanced First Person camera mod, though removal/reinstallation/all that jazz never fixed it, same with all aforementioned mods.