My installed mods are:
Oblivion.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
FCOM_Convergence.esm
Armamentarium.esm
Artifacts.esm
Unofficial Oblivion Patch.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_FrancescosNamedBosses.esp
All Natural.esp
All Natural - SI.esp
Enhanced Water v2.0 HDMI.esp
All Natural - Real Lights.esp
AliveWaters.esp
AliveWaters - Koi Addon.esp
AliveWaters - Slaughterfish Addon.esp
Enhanced Economy.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
Cobl Glue.esp
Cobl Si.esp
Cheat Bob's Armory Oblivion.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
OMOBS.esp
OMOBS_SI.esp
ArmamentariumArtifacts.esp
OOO 1.32-Cobl.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
FCOM_Convergence.esp
FCOM_RealSwords.esp
FCOM_DurabilityAndDamage.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
FCOM_MoreRandomSpawns.esp
OOO-WaterFish.esp
Artifacts.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
Mart's Monster Mod - City Defences.esp
Salmo the Baker, Cobl.esp
Cobl Races.esp
FCOM_Archery.esp
Bashed Patch, 0.esp
In short-
All DLC's
All FCOM mods
Cobl
Natural Weather
enhanced water HDMI + alive water
Quarls texture pack III (redimized)
the two lod replacers by shaja
OBSE
OBGE (no shaders activated)
My core PC components are
CPU: i7 2600k @ 4.9ghz
GPU: Two HD6950 CrossfireX (stock)
Ram: 8 gigs DDR 1600
SSD: OCZ vertex 2
As you can see this is a pretty high end rig -
My game settings are :
1920x1080 resolution
12x MSAA (edgedetect)
16X af
HDR
All settings to max cept the following:
shadows ~ 80%
Actor fade~ 30% (only in cities, outdoors i set to 50%)
grass dist. 80%
no self shadows
no grass shadows
INI Tweaks and OBSR settings:
INI:
Ugridstoload=7
uinterior cell buffer= 12
uexterior . . . = 144
ipreloadsizelimit = 262144000
All water settings (reflections etc) = 1
water surface fps = 15
icanopyshadowscale = 256
most multi thread and background loading enabled
imingrassize= 80 *this doesnt effect much if i change from 80 ~ 150
nothing else modded
OBSR:
heap algorithm is 5
heap size is 1024
no fps management enabled (i dont think it would make a difference since im not dipping too low)
nothing else modded
Now i did extensive testing and MY AA levels DO NOT AFFECT THE FPS pass 4x (aka turning on edge detect (12x) = no effect). In fact its not even the biggest factor in my fps drop~ oblivion's npcs seem to be the ones that are reducing my fps greatly. (maybe the ai coding svcks?) Are my expectations for my system performance too high? Or is this game just really badly optimized for pc. Im afraid to even install better cities and more texture packs now~ cause my fps might just drop below 10 =\
Oh yes I get around 130 fps outside and 70-90 in cities with vanilla oblivion and everything set to max in oblivion settings