Modder's recreate Cyrodiil for Skyrim?

Post » Mon Jul 26, 2010 7:49 am

I think you guys are confusing what was done with 'What must not be named' with those other big mods. Elsweyr the Deserts of Anequina built the whole of Elsweyr from scratch, using new models, and everything. 'What must not be named' illegally took files from the morrowind BSA archives, coverted them to fit the oblivion engine and simply chunked the whole of Morrowind in there. While 'What must not be named' was basically illegal copy->convert->paste, the Elsweyr mod took so much time and effort and work, until today it is a Work in Progress, though exactly how active I'm not sure.

To answer the OP, as long as they go the Elsweyr way, then I think it's perfectly plausible for Cyrodiil to be re-created. I have actually seen some activity lately where people are trying to fix the illegal nature of 'What must not be named' by taking new meshes and textures, deleting things which don't need to be copied over, etc. I will stop talking about it now considering the sensitive nature of the topic and hope the best fr anyone thinking about re-creating Cyrodiil.
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Bellismydesi
 
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Post » Sun Jul 25, 2010 11:09 pm

I think it'd be easier (even geographically positioning) to recreate Solstheim. However, there could be a nice main quest regarding the exiled Dark Elves there, and the fact that Nords are highly territorial :)
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Kaley X
 
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Post » Mon Jul 26, 2010 11:41 am

I think it would be sweet to see a mod recreating Cyrodiil in Skyrim. Bruma would probably be easiest since its right on the Skyrim border and is pretty influenced by the Nords.
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Farrah Lee
 
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Post » Mon Jul 26, 2010 1:51 pm

don't worry about legal issues, because even if they would, they can't because its 200 years later, so the mod will have to make a lot of new stuff, almost like making a whole province from scratch with only the Terrain being similar.

and if Skyrim's scale is bigger then they can't make the "old" imperial village...eh I mean city the same, it would have to be bigger in scale to fit the whole Skyrimy scale.
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Tamika Jett
 
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Post » Mon Jul 26, 2010 3:38 pm

the Elsweyr mod took so much time and effort and work,

Yep, and was done almost entirely by one person, although she did get a lot of assets second hand.

until today it is a Work in Progress, though exactly how active I'm not sure.


It's not. I had the honor of hosting it's development at the Wormhole but alas Iliana has retired and no one has come along yet wanting to pick up where she left off. She has given permission for someone to do so and I have preserved her forum for use by anyone that might consider it.
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Ash
 
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Post » Mon Jul 26, 2010 1:52 am

It's not. I had the honor of hosting it's development at the Wormhole but alas Iliana has retired and no one has come along yet wanting to pick up where she left off. She has given permission for someone to do so and I have preserved her forum for use by anyone that might consider it.


It's a pity. I feared that it was discontinued as soon as it was retired from TESNexus.

Still, she has done waaay more than any other Oblivion province mod.
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Katie Louise Ingram
 
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Post » Sun Jul 25, 2010 11:08 pm

Legal issues, won't happen.


*Snip*
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Brian Newman
 
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Post » Mon Jul 26, 2010 9:00 am

Its possible but would be incredibly difficult and time consuming. If someone does re-create it, I would suspect it will only be Parts of it and would obviously have a smaller number of cities, etc.

To re-create the entire worldspace of Cyrodill with all towns would be a task beyond imagining for one or even a couple of modders!


It's actually very likely that it could happen. Have you seen the Tamriel Rebuilt project? They are creating the Morrowind mainland, bit by bit in Morrowind. It's going quite well, they've accomplished huge land masses with reasonable cities and towns.
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Cody Banks
 
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Post » Mon Jul 26, 2010 7:48 am

It's actually very likely that it could happen. Have you seen the Tamriel Rebuilt project? They are creating the Morrowind mainland, bit by bit in Morrowind. It's going quite well, they've accomplished huge land masses with reasonable cities and towns.


This was kinda my point and as a modder my own MW themed resources (recreated Chitin armor/weapons, Dwemer weapons, crossbows, spears, etc) have been bundled with several MW nostalgia mods already mentioned. My point was there was/is a huge intereest in recapturing MW for OB (legally) and my queastion concerned the same feeling for OB for Skyrim. Knowing that the scene may change between the games and we aren't sure what Cyrodiil (or Morrowind) look like at the time of the next game my question really centered around general modder interest for such a project. Seeing as this isn't a modding forum perhaps this isn't the best venue to discuss.
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Emily Jeffs
 
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Post » Mon Jul 26, 2010 2:28 pm

It's actually very likely that it could happen. Have you seen the Tamriel Rebuilt project? They are creating the Morrowind mainland, bit by bit in Morrowind. It's going quite well, they've accomplished huge land masses with reasonable cities and towns.

I have not seen it, but will take your word on how they are doing.

As I clarified in another response on this thread, no One Person could to do it. That much I'm certain of, but I agree that a team of dedicated modders could make it happen. It would be an impressive feat and would take many years.

Alot depends on the CS for Skyrim too, and how much we can do in it. I worry about this a little, but will keep the faith and hope for a robust toolkit. :)

Miax
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Jennifer Rose
 
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Post » Mon Jul 26, 2010 4:50 am

It is important to know first IF TESV will have modding facilites, will there be a CS and how powerful?
Secondly and maybe the most important issue, will we be able to import/export new models? if not then I regret to say that modding would never take off like with Morrowind/Oblivion and remember that we never had an official exporter for Oblivion, without it modding will be very limited.
Yet, if all this happens then it would be very exciting to see a proper recreation of the Imperial City, taking over the entire Isle and the province itself more of the jungle that we're told to be and not the green forest that was made for Oblivion. let us hope.
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Sabrina Schwarz
 
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Post » Mon Jul 26, 2010 2:04 pm

The Infernal City is 40 years after OB, correct? And do you guys remember the whole thing where on the Infernal City synopsis it referenced TESV being 200 years after OB? Well let's take a second to look at what that entails. If the Empire falls apart in less than 40 years, why do we assume that Tamriel is still in utter Chaos 160 years after that?
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michael flanigan
 
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Post » Mon Jul 26, 2010 2:01 am

I'd love to see a mod for Skyrim set in Vvardenfell (Morrowind + the Mainland) after the events of Oblivion and that book.

Could be a cool way to make an old (and beloved) environment new again.

vvardenfell is the main island in morrowind, making vvardenfell+the mainland= morrowind :)
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Laura Samson
 
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Post » Mon Jul 26, 2010 3:38 am

if its cyrodil from oblivion, then no, please dont.
you could make one cell and duplicate it and it would look about as interesting as OB cyrodil :L
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RObert loVes MOmmy
 
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Post » Mon Jul 26, 2010 12:06 pm

We are lucky by the fact that Skyrim borders four other providences. High rock, Hammerfell, Cyrodiil, and Morrowind. I'm actually hoping for a chance to see all of those providences AS THEY WOULD BE by this point of the lore. Its a high possibility we will be seeing a Cyrodiil project. We have seen multiple Vvardenfel projects for Oblivion, so I know its likely that we will be seeing the same in Skyrim for Cyrodiil. Now assuming the new engine in Skyrim can actually portray mountains and good forests, then I think the face of Cyrodiil would change drastically from Oblivion's cyrodiil, and reflect the one we know in the lore by this point in time. Cities could be made more realistically to reflect how they may have been originally imagined, and not how they were already presented in a previous game. And places like the Colovian Highlands and Great Forest as well as the Niben bay will probably be presented much differently and much more appealing to look at, thus making Cyrodiil look and feel like a real place.

Eh, these are just a man's dreams. But the fact is, its highly likely we will see a project attempting to create Cyrodiil for Skyrim.

Edit: Wow, I just noticed that Skyrim is surrounded by all the providences we've visited in the past games. (Even if Daggerfall's map only incorperated the south part of High Rock and the north part of Hammerfell, and we haven't seen all of Mainland Morrowind yet)
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Cartoon
 
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Post » Mon Jul 26, 2010 12:20 pm

Alot depends on the CS for Skyrim too, and how much we can do in it. I worry about this a little, but will keep the faith and hope for a robust toolkit. :)


We'll be able to do everything Beth needed to create Skyrim. The CS is the same tool they use to make the game in the first place.

As I clarified in another response on this thread, no One Person could to do it. That much I'm certain of, but I agree that a team of dedicated modders could make it happen. It would be an impressive feat and would take many years.


Oh, sorry. I read all the posts, I just must've missed that one.
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Kristina Campbell
 
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Post » Mon Jul 26, 2010 2:14 pm

I say someone should go for it. I always thought it would be cool To recreate the Entire mainland and Even incorporate Other Continents ( Even though we don't have maps of them) but you could use your imagination and Lore/fact hints.
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Kahli St Dennis
 
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Post » Mon Jul 26, 2010 2:41 am

The Infernal City is 40 years after OB, correct? And do you guys remember the whole thing where on the Infernal City synopsis it referenced TESV being 200 years after OB? Well let's take a second to look at what that entails. If the Empire falls apart in less than 40 years, why do we assume that Tamriel is still in utter Chaos 160 years after that?


Has this timeline actually been confirmed somewhere? Or are people still assuming the "leaked" info is actually valid? My gut tells me the nature of the Skyrim teaser trailer and the speech given in it precludes it from even being after Infernal City.
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Motionsharp
 
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Post » Mon Jul 26, 2010 4:17 am

Has this timeline actually been confirmed somewhere? Or are people still assuming the "leaked" info is actually valid? My gut tells me the nature of the Skyrim teaser trailer and the speech given in it precludes it from even being after Infernal City.


I don't believe the time period of Skyrim has been talked about at all.

It could be after the events of The Infernal City or before. It's definitely after Oblivion, but whether that's 4 years, 40 years, or 200 years is all speculation.

I hope it is set after The Infernal City, what an interesting time that would be and it would allow for interesting stuff near the Morrowind border, but I doubt that it is.
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Blackdrak
 
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Post » Mon Jul 26, 2010 3:52 am

Im pretty sure it was confirmed in the GI article.

EDIT: However, when I did post that I was going on assumption.
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Tom Flanagan
 
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Post » Mon Jul 26, 2010 11:22 am

Now I really hope Skyrim is set after the events of The Infernal City...

It is. TIC and I'm assuming Lord of Souls takes place roughly 40years after the Oblivion Crisis. And from what I've read, the GI magazine confirmed TES V to take place 200 years after Oblivion.
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Jade Muggeridge
 
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Post » Mon Jul 26, 2010 11:40 am

It would certainly be interesting to see the Imperial City 200 years after the Oblivion crisis.


Vanderfall as well, in that amount of time it would definetly be possible to rebuild/repopulate the isle after Red Mountain went kabloey.
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Jonathan Montero
 
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Post » Mon Jul 26, 2010 2:41 pm

Legal issues, won't happen.

Care to elaborate?

How is making assets and creating a province mod illegal? He said nothing of using assets from another game.
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SWagg KId
 
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Post » Mon Jul 26, 2010 5:17 am

Care to elaborate?

How is making assets and creating a province mod illegal? He said nothing of using assets from another game.

He's pretty much been disproven by multiple people already, and recall seeing a mod which recreated Morrowind for Oblivion anyway.
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Samantha hulme
 
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Post » Mon Jul 26, 2010 10:02 am

and recall seeing a mod which recreated Morrowind for Oblivion anyway.

which might be the illegal one you are thinking of....
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Rachel Cafferty
 
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